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2007-06-13 11:09 +0000 [r6957] robert:
* Added OSG_SCREEN and OSG_WINDOW env var checking in the
2007-06-13 10:45 +0000 [r6956] robert:
* Updated wrappers
2007-06-13 10:38 +0000 [r6955] robert:
* Added osgViewer::View::setUpViewInWindow(...) method and command
line option into osgViewer::Viewer to allow you to specify the
window dimentions and screen for the window on startup.
2007-06-13 10:31 +0000 [r6954] robert:
* From Martin Lavery, osgShadow plugin added to Xcode project.
2007-06-13 10:12 +0000 [r6953] robert:
* Fixed versioning
2007-06-13 09:56 +0000 [r6952] robert:
* Removed ParallelSplitShadowMap as its currently a non op.
2007-06-13 08:56 +0000 [r6951] robert:
* Added -lrt in for SunOS build
2007-06-12 19:46 +0000 [r6950] robert:
* Updated wrappers
2007-06-12 18:58 +0000 [r6948-6949] robert:
* Added StatsHandler
* Refactored the dome correction code to support movie flipping.
2007-06-12 16:55 +0000 [r6947] robert:
* Added Image::g/setOrigin to help movie plugins tell applications
that the imagery is not the usual OpenGL BOTTOM_LEFT orientation,
but with the origin TOP_LEFT. This allows geometry setup code to
flip the t tex coord to render the movie the correct way up.
2007-06-12 15:57 +0000 [r6946] robert:
* Added in QT4 keyboard event adaption
2007-06-12 15:52 +0000 [r6945] robert:
* UPdated wrappers
2007-06-12 15:38 +0000 [r6944] robert:
* From Stephan Huber, "while porting my own code to the new
osgViewer I discover more and more bugs in the
Carbon-implementation of GraphicsWindow, so here's another fix
for setWindowDecorationImplementation, now updates the
titlebar-height, and fixes some display-issues when switching the
decoration on/off. "
2007-06-12 15:32 +0000 [r6943] robert:
* Moved the className, libraryName and isSameAs into public.
2007-06-12 14:43 +0000 [r6942] robert:
* Changed _data to _movieData to avoid possible confusion
2007-06-12 14:20 +0000 [r6941] robert:
* From Martin Lavery and Robert Osfield, Updated examples to use a
variation of the MIT License
2007-06-12 11:31 +0000 [r6940] robert:
* From Martin Lavery, fix to Xcode Resources
2007-06-12 10:37 +0000 [r6939] robert:
* From Martin Lavery, Fix of OpenSceneGraph-Data linking
2007-06-12 10:19 +0000 [r6938] robert:
* Build fixes for QT4
2007-06-12 09:55 +0000 [r6937] robert:
* Changed the throw dection time to 0.02
2007-06-12 08:30 +0000 [r6934-6936] robert:
* Work in progress on perspective view dependant codes
* Added screen number, and flip support into dome correction codes.
* From Stephan Huber, "the computation of the windowtitlebar-height
was wrong, attached you'll find a fixed version for
GraphicsWindowCarbon.cpp "
2007-06-10 20:46 +0000 [r6933] robert:
* Added support for specifying external overlay file.
2007-06-10 20:12 +0000 [r6932] robert:
* Updated wrappers
2007-06-10 19:53 +0000 [r6931] robert:
* From Stephan Huber and Robert Osfield, Stephan: "attached you'll
find some modifications to the GraphicsWindow-class and their
platform-dependant implementations. The problem:
setWindowRectangle and setWindowDecoration do not update the
traits-object, so, if you call setWindowRectangle on a
not-realized-window it will open with another size when realized
later. getWindowRectangle reports possible wrong sizes if
setWindowRectangle called before. My solution: split the
implementation in two parts: GraphicsWindow::setWindowRectangle
will update its traits-object and call afterwards the virtual
method setWindowRectangleImplementation (which is implemented by
the derived platformspecific classess). For setWindowDecoration I
am useing a similar mechanism. I hope you'll find the submission
useful, the Win32 and X11 changes are not tested but should
work." Changes to this made by Robert are call of resized in
setWindowRectangle instead of setting of Traits, and use of a
bool return type.
2007-06-10 19:22 +0000 [r6930] robert:
* From Vladimir Shabanov, "osg::Image::isImageTranslucent() now
GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV and
GL_HALF_FLOAT_NV pixel formats."
2007-06-10 19:18 +0000 [r6929] robert:
* From Vladimir Shabanov, "DDS plugin now works with these formats:
R3G3B2, R5G6B5, A1R5G5B5, X1R5G5B5, A4R4G4B4, X4R4G4B4, R8G8B8
(now without swaping of red and blue), A8R8G8B8 (also w/o
swapping), X8R8G8B8, A8B8G8R8, X8B8G8R8, A2R10G10B10,
A2B10G10R10, L4A4 (not work on my machine), L16A16, L16,
A16B16G16R16, A16B16G16R16F, Q16W16V16U16, R32F, R16F and
A32B32G32R32F. And these ones are correctly detected, but prints
"unsupported" using osg::notify(osg::WARN) and are not loaded:
A8R3G3B2, G16R16, G16R16F, G32R32F and CxV8U8. Also added
checking of not supported DDPF_BUMPDUDV (V8U8, V16U16, Q8W8U8L8,
A2W10U10V10 etc.) and DDPF_BUMPLUMINANCE (L6V5U5, X8L8V8U8, etc.)
pixel formats. Mipmap handling is slightly modified and now
support all additional formats. "
2007-06-10 18:17 +0000 [r6928] robert:
* From Olaf Flebbe, "support current zlib and libpng library names
for win32 3rdParty builds."
2007-06-10 09:51 +0000 [r6927] robert:
* Improved the set up of static build, added freetype plugin to
plugins that support static usage
2007-06-09 19:18 +0000 [r6926] robert:
* Added default file in case no file arguments are provided.
Changed to use standard ThreadingHandler by default.
2007-06-09 17:58 +0000 [r6925] robert:
* Improved the detection of throwing of the mouse.
2007-06-09 10:18 +0000 [r6924] robert:
* Updated wrappers
2007-06-09 10:07 +0000 [r6922-6923] robert:
* Removed the command line parameters form the examples that now
have a default file built into them.
* Added DisplaySettings to osg::Camera, and support into osg::View
for initializing the Camera to the DisplaySettings
ScreenWidth/Height/Distance. Added support for dual screen
horizontal split stereo.
2007-06-08 20:11 +0000 [r6921] robert:
* Added debug code path that prints out font details.
2007-06-08 16:47 +0000 [r6919] robert:
* From Eric Wing, interface files
2007-06-08 16:05 +0000 [r6917-6918] robert:
* Removed empty directory
* Removed empty directory
2007-06-08 15:37 +0000 [r6916] robert:
* From Martin Lavery and Robert Osfield, added fallbacks for when
now command line args are provided.
2007-06-08 15:29 +0000 [r6914] robert:
* Added fallback for when no command line args are provied.
2007-06-08 15:11 +0000 [r6913] robert:
* Added default file when no command line options are supplied.
2007-06-08 15:06 +0000 [r6911-6912] robert:
* Added fallback for when no command line args are passed in.
* From Martin Lavery, Linking of example Data files for the Xcode
2007-06-08 12:16 +0000 [r6908-6910] robert:
* Removed command line args for examples ported across to not need
* Added default command line arg
* Added default file load to avoid the need for command line
2007-06-08 11:04 +0000 [r6907] robert:
* From Stephan Huber, "attached you'll find a new
GraphicsWindowCarbon-header and .cpp, the changes I made: + put a
warning in the console if a nonexistant screen is requested + add
getters for the aglcontext and pixelformat -- I need access to
them in my own code. "
2007-06-08 10:58 +0000 [r6906] robert:
* From Jason Daly, "We have a few OpenFlight files that used to
display properly with the old loader, but appear very, very wrong
with the new one. I traced the problem to the handling of the
palette override flags in the external reference records. The
current behavior for handling the palette override flags for
external references has different offsets for different
OpenFlight version (2 bytes for 14.2-15.1 and 4 bytes for 15.2
and later). However, I believe this behavior is incorrect. I know
that the original 14.2 OpenFlight spec (dated April 1995)
specifies 2 bytes between the filename and the override flags,
and the 15.4 and later specs specify 4 bytes. However, I also
found a 14.2.4 OpenFlight spec (dated January 1996) that changes
the specification to 4 bytes. Also, the databases in question
were created using an old IRIX version of MultiGen II, which
wrote OpenFlight 14.2 files natively. These files also have 4
bytes between the filename and flags. Furthermore, these
databases have always worked properly under earlier versions of
OSG, under Performer, and in every MultiGen product we've used.
This leads me to believe that the original 14.2 spec was
incorrect (the 14.2.4 spec corrected this error), and there
should be 4 bytes between the filename and flags for all
OpenFlight files version 14.2 and later. The attached fix
modifies the OpenFlight loader to behave in this way."
2007-06-08 10:43 +0000 [r6903-6905] robert:
* From Eric Wing, build fix
* From Eric Wing, build fix
* Updated wrappers
2007-06-08 10:22 +0000 [r6902] robert:
* From Jason Daly, "This changes the handling of textures in the
OpenFlight loader. Currently, if the texture attribute file
doesn't explicitly specify an internal format, the loader will
force it to use GL_RGB, which keeps translucent textures (eg.
GL_RGBA textures) from showing up properly. This patch changes
the default behavior to simply use the image's format instead of
forcing a particular format."
2007-06-08 10:16 +0000 [r6901] robert:
* From Eric Wing, "So, something strange happened to the repo and
some of this project's files got messed up, most notiably the Nib
and also the Localized strings file. I didn't notice the latter
until now so Martin is missing this file. Anyway, the attached
tar contains all new versions of all the necessary files. There
are cleanups and fixes to a lot of things. Martin did a good job
porting the thing to osg::Viewer so most of the code changes I
made address other areas. Two things I noticed in the new port
you might want to consider as feedback. First, there might be a
bug with osgViewer when the view size goes to 0. If you play with
the splitviews in this program and shrink the view until it is
closed, and then re-expand it, the model doesn't come back, not
even after a home() call. SimpleViewer didn't have this problem.
Second, a more minor thing, this program has a
take-screenshot--and-copy-to-clipboard feature via Cmd-C (or Menu
item). I achieve this by using osg::Camera to render to an FBO
and then copy the contents to Cocoa. To insert the camera, I
manipulate the scenegraph so I can get the camera node in and
out. I end up calling setSceneData at the end of eveything to
restore everything to the original state before I started mucking
with the scenegraph. This unfortunately, triggers a home() reset.
So in this particular case, it make Copy look like it's changing
the scene. The old SimpleViewer had the same problem, but I was
able to work around it by directly invoking the underlying
SceneView's setSceneData so the home() mechanism was bypassed.
The viewer design seems to protect this data more carefully so
the bypass trick won't work. My feedback is that maybe a flag or
extra parameter can be introduced so a reset is not triggered if
not desired. I have checked in a ton of Xcode fixes for the
entire build process in general so once this piece gets checked
in, hopefully everything will build cleanly."
2007-06-08 10:11 +0000 [r6900] robert:
* From Mike Wittman, "This change to genwrapper and
osgIntrospection gives access to the declaring file for a given
type via the new member function
osgIntrospection::Type::getDeclaringFile. This information is
useful in order to know what header to include when
auto-generating wrappers for a given type. During the C# wrapper
generator development I've been keeping the declaring file
configuration state up-to-date manually with changes to OSG, and
it's proven to require substantial effort. So it would be
extremely valuable to get this change in before 2.0 to reduce
maintenance during the lifetime of the release. It'll also be
equally useful to others looking to create wrapper generators
using osgIntrospection. This is a fairly simple change and was
tested with a fresh rebuild of the entire suite of osgWrapper
libraries, so it should be relatively low risk (fingers
2007-06-08 09:45 +0000 [r6899] robert:
* Added clean up of the view before destruction of the window
2007-06-08 09:17 +0000 [r6898] robert:
* Added const get*Matrix() methods
2007-06-08 05:03 +0000 [r6897] ewing:
* Changed the version to 2.0.0 in the Info.plist in anticipation of
the official release. I don't know what the OpenThreads version
number will be, so that has been left alone.
2007-06-08 04:57 +0000 [r6896] ewing:
* Lots of various fixes to Xcode project. - Adding missing header
files and making sure they are marked public. - Support to copy
headers in Viewer/api into the proper location in framework -
Internalized OpenThreads build so cross-project dependency is not
needed. Can now delete copy of OpenThreads project. Frameworks
use native Xcode linking mechanism. Plugins/Examples still use
explicit -framework OpenThreads. Could potentially be problem is
old OpenThreads is on the system. This can be changed to use
native mechanism too, but requires some patience because it is
tedious to change. - Lots of fixes to osgViewerCocoa (something
got messed up pretty badly...files are missing from repo).
Another submission will need to readd these files back.
2007-06-07 21:43 +0000 [r6895] shuber:
* Stephan Huber: fixed deploy-build for osgViewer
2007-06-07 21:07 +0000 [r6894] robert:
* Updated wrappers
2007-06-07 20:26 +0000 [r6893] robert:
* Commented out the Scene Stats entry as its not implemented yet.
2007-06-07 20:22 +0000 [r6892] robert:
* From Martin Lavery, StatsHandler added to the ViewerCocoa example
2007-06-07 13:49 +0000 [r6890-6891] robert:
* From Martin Lavery, update of *.nib files
* From Martin Lavery, update of *.nib files
2007-06-07 13:44 +0000 [r6889] robert:
* From Martin Lavery, update of *.nib files
2007-06-07 13:31 +0000 [r6888] robert:
* From Martin Lavery, update of *.nib files
2007-06-07 13:25 +0000 [r6887] robert:
* From Martin Lavery, update of *.nib files
2007-06-07 12:55 +0000 [r6886] robert:
* From Martin Lavery, port of ViewerCocoa and updates to Xcode
2007-06-07 12:47 +0000 [r6884-6885] robert:
* Removed the old SimpleView version of the Cocoa example
* Removed now not need SimpleViewer
2007-06-07 12:23 +0000 [r6883] robert:
* Added automatic stopping of animation when home() is called
2007-06-07 12:05 +0000 [r6882] robert:
* From Per Fahlberg, "To get the pfb (Performer) plugin to compile
I had to remove some of the libraries listed under
TARGET_EXTERNAL_LIBRARIES. The removed libraries are not needed
when linking the plugin, they are loaded during runtime by
Performer. The modified file is attached."
2007-06-07 11:19 +0000 [r6881] robert:
* Introduced a destruct method to help clean up the Registry.
2007-06-07 11:06 +0000 [r6879-6880] robert:
* Revert the signOrZero cade path in the getRotate() to fix bugs.
* Added support for using quat_scaled sx sy sz for testing getting
quats from scaled matrices. Removed broken Matrixd/quat test
2007-06-07 09:58 +0000 [r6878] robert:
* Added View::home() method and updated wrappers
2007-06-07 09:24 +0000 [r6877] robert:
* Removed redundent files
2007-06-07 08:52 +0000 [r6876] robert:
* Updated wrappers
2007-06-06 21:57 +0000 [r6873] robert:
* Updated ChangeLog, AUTHORES and README to 1.9.8 release
2007-06-06 21:43 +0000 [r6872] robert:
* Updated version numbers for release
2007-06-06 17:01 +0000 [r6866] robert:
* Revert the setting of SingleThreaded under Windows in
2007-06-06 16:27 +0000 [r6865] robert:
* Added #include<osg/Geometry>
2007-06-06 16:23 +0000 [r6864] robert:
* Fixed includes
2007-06-06 15:22 +0000 [r6863] robert:
* From Ulrich Hertlein, "on my MacOS X/cmake setup the zlib plugin
isn't built by default. This may be because zlib.h is installed
in /opt/local/include on my system (courtesy of DarwinPorts).
I've added a CMakeModule to look for zlib.h and the library in
various places. The files are attached."
2007-06-06 14:51 +0000 [r6862] robert:
* Fixed includes
2007-06-06 13:45 +0000 [r6861] robert:
* From Martin Lavery, Updates to Xcode project
2007-06-06 11:34 +0000 [r6860] robert:
* From Roger James, "These fix a couple of problems in the ac3d
writer. 1. Number of child node of the world object set
incorrectly in when scene contains shape drawables. 2. Incorrect
handling of line primitives."
2007-06-06 11:28 +0000 [r6859] robert:
* From Olaf Flebbe, "an implementation of GraphicsWindow::setCursor
for WIN32."
2007-06-06 11:21 +0000 [r6858] robert:
* Moved HelpHandler and StatsHandler classes into
ViewerEventHandlers header, removed HelpHandler and StatsHandler
2007-06-06 11:10 +0000 [r6857] robert:
* Updated wrappers
2007-06-06 10:58 +0000 [r6855-6856] robert:
* Moved SimpleViewer from osgViewer into the osgviewerCocoa example
directory as this is the only place in the OSG that now relies
upon SimpleViewer.
* Added support for passing in ArgumentParser in Viewer and
CompositeViewer constructor
2007-06-06 08:59 +0000 [r6854] robert:
* From Marin Lavery and Robert Osfield, XCode build fixes
2007-06-05 20:42 +0000 [r6853] robert:
* From Martin Lavery, XCode build fixes
2007-06-05 19:44 +0000 [r6850-6852] robert:
* Renamed osgmultiplecameras to osgcompositeviewer
* Renamed osgmultiplecamrea to osgcompositeviewer
* Added CompositeViewer support into FLTK example
2007-06-05 19:36 +0000 [r6849] shuber:
* from Stephan Huber: fixed build path for OpenThreads, so osg
builds cleanly
2007-06-05 19:10 +0000 [r6848] robert:
* Added support for CompositeViewer
2007-06-05 17:19 +0000 [r6846-6847] robert:
* Improved the wording of CMake instructions
* From Martin Lavery, build fixes fo latest file additions
2007-06-05 14:37 +0000 [r6845] robert:
* Change interator to const_iterator to try and avoid Solaris build
2007-06-05 11:18 +0000 [r6844] robert:
* From Per Fahlberg, "added use of the internal format specified in
the OpenFlight format attr files."
2007-06-05 08:46 +0000 [r6843] robert:
* Removed const to try and avoid Sun compiler error
2007-06-05 08:30 +0000 [r6842] robert:
* Removed redundent comma
2007-06-04 21:32 +0000 [r6838-6839] robert:
* Updated READEME
* Updated ChangeLog and AUTHORS.txt for 1.9.7 release
2007-06-04 21:02 +0000 [r6837] robert:
defaulting to OFF.
2007-06-04 20:32 +0000 [r6836] robert:
* From Jeremy Moles and Rbert Osfeild, added extra details about
CMake build options.
2007-06-04 19:33 +0000 [r6835] robert:
* Removed setting of font resolutions and added control of
threading, with the default theading set to SingleThreading to
avoid crashes associated with non thread safe sections of osgFX -
the need to be fixed!!!
2007-06-04 17:11 +0000 [r6834] robert:
* Added control of threading model, setting default to
SingleThreaded to avoid crash associated with mixing
useCursor(false) and multi-threading.
2007-06-04 16:20 +0000 [r6833] robert:
* Updated version for 1.9.7 release
2007-06-04 15:11 +0000 [r6832] robert:
* Fixed stray control character
2007-06-04 15:05 +0000 [r6831] robert:
* Warning fix
2007-06-04 14:47 +0000 [r6829-6830] robert:
* Cleaned up example
* From Martin Lavery and Robert Osfield, ported fltk example to
2007-06-04 13:45 +0000 [r6828] robert:
* Added local FindFLTK.cmake to avoid problems with FLTK no being
found by standard CMake FindFLTK.cmake.
2007-06-04 11:47 +0000 [r6827] robert:
* From Roger James, "Here are my fixes for transparency in the
Collada DAE reader."
2007-06-04 11:14 +0000 [r6826] robert:
* From Martin Lavery and Robert Osfield, added use of hardwarded
value kCGLCEMPEngine to fix build failure on slightly older
versions of OSX.
2007-06-04 10:56 +0000 [r6825] robert:
* Updated wrappers
2007-06-04 10:47 +0000 [r6824] robert:
* Added osg::Hint class
2007-06-04 08:38 +0000 [r6823] robert:
* Fixed spelling of Receives
2007-06-03 10:00 +0000 [r6822] robert:
* Updated wrappers
2007-06-03 09:34 +0000 [r6821] robert:
* Added Viewer::setUpViewerAsEmbeddedInWindow convinience method
2007-06-03 09:11 +0000 [r6819-6820] robert:
* Removed osgsimple example
* Merged the osgviewerQT3 and QT4 examples into a single
osgviewerQT example, and ported across from SimpleViewer to using
2007-06-03 08:58 +0000 [r6818] robert:
* Changed external library specication
2007-06-02 16:23 +0000 [r6817] robert:
* Ported across from SimpleViewer to using Viewer
2007-06-02 16:01 +0000 [r6816] robert:
* Ported QT3 example across to use osgViewer::Viewer, and made it
possible to use the same source for both QT3 and QT4
2007-06-02 15:31 +0000 [r6815] robert:
* Added osgViewer::GraphicsWindowEmbedded and ported GLUT, SDL and
WX examples across from SimpleViewer to Viewer.
2007-06-02 12:03 +0000 [r6814] robert:
* Ported GLUT example to using osgViewer::Viewer rather than
SimpleViewer by using a local GraphicsWindowEmbedded class to
help the adaption.
2007-06-01 22:41 +0000 [r6813] robert:
* Renamed all osgsimpleviewer* files to osgviewer*
2007-06-01 22:33 +0000 [r6812] robert:
* Renamed osgsimpleviewer* examples to osgviewer* in prep for
replacement of SimpleViewer by Viewer
2007-06-01 22:28 +0000 [r6811] robert:
* updated wrapper
2007-06-01 21:38 +0000 [r6810] robert:
* From J.P Delport, "attached find an updated osgunittests.cpp that
allows for the testing of the matrix.getRotate() function when a
matrix contains a scale as well as a rotation. The scale can
optionally be switched off, see the top of testQuatFromMatrix().
As expected, all the current methods for mat to quat conversion
fail these new tests. When the scale is omitted, mk2 of getRotate
with sign instead of signOrZero passes, as well as mk1. "
2007-06-01 21:33 +0000 [r6809] robert:
* From Maria Ten, "The constructor method of the EllipsoidLocator
of osgTerrain assumes that the terrain is always the Earth
planet. I changed the constructor method to accept the Equator
radius and the Polar radius like parameters. By default, it
assumes the Earth radius for the EllipsoidLocator. I added a
setEllipsoidModel method, too. Now, we are developing some
libraries for a GIS applicacion, and our libraries can visualize
terrains of planets like Mars. I think that is a interesting
2007-06-01 21:28 +0000 [r6808] robert:
* From Michael Hartman, "CMakeLists.txt: Changed this back to
setup_example since WIN32 flag is now supported. MFC_OSG.h: Added
flag to indicate when the rendering thread has exited.
MFC_OSG.cpp: Code modifications to support rendering flag thread
exit. MFC_OSG_MDIView.cpp: Change to OnDestroy function to wait
until we get render thread exit flag is true before we close the
window. Main Exit Process: User presses escape button Viewer
captures escape button and stops threading etc. Viewer sets Done
when shutdown is complete MFC Render Thread monitors viewer->done
for true MFC Render Thread exits while loop and sets MFC Done
flag MFC View Window monitors MFC Done flag and then
closes/destroys the window "
2007-06-01 19:53 +0000 [r6807] robert:
* Updated wrappers
2007-06-01 19:45 +0000 [r6804-6806] robert:
* From Wojciech Lewandowski, "I did few tests to see whether adding
PreDraw callback would help us with SPI problems when using
Viewer. Results were positive so I decided to give it a try and
ask you to verify and maybe merge with existing codebase. I added
_preDrawCallback member and neccessary access methods plus
modified osgUtil RenderStage.cpp to invoke it before all
drawInner calls are made. I tried to maintain symmetry with
postDrawCallback but you know better where is a proper place for
this call ;-) "
* Updates to OverlayData
* From Mathias Froelich, "have done an interface to change the
mouse cursor in the X11 graphics window. The win32 implementation
is still in its original shape since I have no win32
implementation available. I have chosen the enum approach for the
first cut. That is benefitial since the user does not need to
track creation of mouse cursors for different windows and
displays in presence of multiple viewer windows. The default set
of available mouse shapes is the same set that was available with
glut. That set served many OpenGL applications well, so the hope
is that this is enough. Even though, that implementation is still
extensible: I have digged out the way SDL defines new mouse
cursors and added a still documented out function prototype in
the GraphicsWindow that can be used to extend the current
implemtation for arbitrary mouse shapes. That is not implemented
yet. I hope that somebody with a win32 test system can catch up
that implementation on win32."
2007-06-01 19:21 +0000 [r6802-6803] robert:
* Removed setViewUpOnScreen settings
* From Stephan Huber, "attached you'll find the modified
ImageStream and a small fix for QuicktimeImageStream to disable
debug-logging :)"
2007-06-01 19:10 +0000 [r6801] robert:
* From Mike Wittman, "Just found another issue building the C#
wrappers: the osgTerrain ValidDataOperator file uses osg::Vec2,
osg::Vec3, and osg::Vec4, but does not include their headers. The
file with the relevant includes is attached. "
2007-06-01 19:01 +0000 [r6799-6800] robert:
* Removed the debug message for the ortho path.
* Improved the handling of the -p path option
2007-06-01 18:27 +0000 [r6798] robert:
* Work in progress on shaders support
2007-06-01 16:14 +0000 [r6797] robert:
* From Paul Martz, added Win32 export
2007-06-01 11:21 +0000 [r6796] robert:
* Added recording of camera paths
2007-06-01 10:42 +0000 [r6794-6795] robert:
* Changed name of AnimationPathHandler to RecordCameraPathHandler
* From Jeremy Moles, new event handler to record the camera path. A
few small tweaks by Robert Osfield to make it more consistent
with the old osgProducer::Viewer behavior.
2007-05-30 17:56 +0000 [r6793] robert:
* Improved taper ratio computation
2007-05-30 16:36 +0000 [r6792] robert:
* Added set up of overlay stateset
2007-05-30 14:18 +0000 [r6791] robert:
* Added trapezodial fitting code
2007-05-30 09:25 +0000 [r6790] robert:
* Fixed case of when view==NULL
2007-05-29 18:39 +0000 [r6789] ewing:
* Stephan Huber: Adding missing Xcode project file.
2007-05-29 14:19 +0000 [r6788] shuber:
* From Stephan Huber, updated OpenThreads-XCode-project files
2007-05-29 13:28 +0000 [r6787] robert:
* Added support for specifying which screen number to place the
2007-05-29 10:31 +0000 [r6786] robert:
* From Sherman Wilcox, "The issue itself occurs when a model is
tessellated that has greater than unsigned short number of
vertexes. An object called vertexPtrToIndexMap contains vertexes
and their indexes. This std::map object can obviously hold a
quantity that is greater than unsigned short, however
osg::DrawElementsUShort objects were being created to reference
these vertexes and their indexes. osg::DrawElementsUShort can
only hold indexes that are 16-bit quantities. ...
proposed_patch_2\tessellator.cpp. This solution examines the size
of vertexPtrToIndexMap and selects 1 of 3 possible
osg::DrawElements objects: DrawElementsUByte, DrawElementsUShort,
or DrawElementsUInt. The main drawback of this particular
solution is the code duplication. However, the repair is
2007-05-29 10:01 +0000 [r6784] robert:
* From Olaf Flebbe, "recently I discovered that the freetype plugin
does not work, because CMake doesn't recognize it properly on
windows. 1) the header detection on a directory "freetype" fails,
it seems to need a filename: "ft2build.h" actually works. 2) the
3rdparty I am supplying for FlightGear contains freetype-2.3.4. I
added the correct library naming for this particular release. I
double-checked my directory layout with the 3rdparty supplied by
other OSG contributors."
2007-05-29 09:57 +0000 [r6783] robert:
* From Olar Flebbe, "Visual Studio 2005 triggered a small glitch in
UnittestFramework.cpp Do not derefence it2 if it is at end()."
2007-05-29 07:25 +0000 [r6782] robert:
* Changed SHORT_NAMES = NO to SHORT_NAMES = YES to avoid crappy
Windows problems
2007-05-28 15:44 +0000 [r6779] robert:
* Added --object, --ortho and --persp OverlayNode options
2007-05-28 15:27 +0000 [r6778] robert:
* Fixed handle on non ellipsoid models
2007-05-28 15:17 +0000 [r6777] robert:
* Improved the accuracy of the overlaynode settings
2007-05-28 13:56 +0000 [r6776] robert:
* Added project down to base implementation.
2007-05-28 10:48 +0000 [r6773] robert:
* Updated ChangeLog and AUTHORS.txt for 1.9.6 release
2007-05-28 10:17 +0000 [r6772] robert:
* Updated version number, wrappers and readme for release
2007-05-28 10:14 +0000 [r6771] robert:
* From Frauciel Luc, "Added support for other pointers than mouses
by using a nearpoint and farpoint instead of mousex,mousey +
Camera (see Dragger and Dragger.cpp). The major modification
concern the LineProjector class in Projector.cpp. The
intersection was previously done in window space, I've modified
it to compute it in object space."
2007-05-28 09:30 +0000 [r6770] robert:
* Removed old ProgrammingGuide as this is now replaced by the
proper Quick Start Guide.
2007-05-27 19:35 +0000 [r6769] robert:
* Updated wrappers
2007-05-27 18:18 +0000 [r6768] robert:
* Updated wrappers
2007-05-27 17:29 +0000 [r6767] robert:
* Added camera event callback support into osgViewer
2007-05-27 15:24 +0000 [r6766] robert:
* Updated calling of master camera's update callback
2007-05-27 14:52 +0000 [r6764-6765] robert:
* Added testing to see if camera allows events before automatically
attaching a trackball manipulator
* Added option for using the different overlay techniques.
2007-05-26 16:02 +0000 [r6763] robert:
* Updated wrappers
2007-05-26 15:55 +0000 [r6762] robert:
* Added a basic configure script to allow the setting of Release
build by default.
2007-05-26 15:49 +0000 [r6760-6761] robert:
* Fixes to help C# binding dev.
* From Blake Williams, "I discovered why the \u2013CompositeViewer
option for the osghud example does not work. The run() function
adds a camera manipulator to each view that does not have one
assigned, which causes the view with the HUD camera to point
somewhere other than where it should. I just added a check before
a new default camera manipulator is added to ensure that the view
allows event focus before a camera manipulator is added."
2007-05-26 15:42 +0000 [r6759] robert:
* From Charles Cole, "Attached are mods to the OpenFlight plug-in
to help further implement the specification. With these mods,
blink sequences are now created for flashing light point nodes,
either palletized (v.15.8 and later) or non-palletized (15.7 and
earlier). Thanks to Brede for his implementation of the
palletized light point nodes. There is still work to do on adding
the capability to properly handle light point system nodes, but
this does add some capability that did not previously exist. So,
I wanted to at least submit this and I will hopefully provide the
additional capability in the near future. I've tested the code
modifications with Visual Studio 2005. I don't have the means to
test any other operating system, but I would suspect that there
shouldn't be any issue (famous last words). I used the test files
that I uploaded to the users forum to test the changes. In
addition to the added capability, I changed the light point node
radius to the "actualPixelSize" value in the file. Previously,
the radius was set to half the actual pixel size (see
LightPointRecords.cpp). Not sure why this was the case. But, it
was brought to my attention by a co-worker who created the
OpenFlight files and was testing them with different viewers. If
there's some history for setting the radius to half the size,
then this change can be omitted."
2007-05-26 15:17 +0000 [r6758] robert:
* Added exclude of svn directories.
2007-05-25 19:35 +0000 [r6757] robert:
* From Charles Cole, "he attached code implements the
LightPointSystem class to allow for the OpenFlight plug-in to
read and handle light point system nodes. The behavior is very
similar to the old plug-in in that a MultiSwitch node is created
to handle the "enabled" flag bit set in the node record. The code
also reverts the changes for the actualPixelSize as mentioned
above. And lastly, the code requires the previously submitted
changes for the plug-in. As for the other changes, I've tested
the code with Visual Studio 2005 and the files that I posted in
the users forum. With all of the submitted changes, the
OpenFlight plug-in should now be capable of loading files with
light point system nodes and the use of palletized light points
and non-palletized light points. "
2007-05-25 19:32 +0000 [r6756] robert:
* Comment out the setting of single threading.
2007-05-25 16:00 +0000 [r6754-6755] robert:
* Added s/getOverlayBaseHeight methods
* Added some debug message to the set/getWindowSystemInterface
2007-05-25 15:27 +0000 [r6751-6753] robert:
* Introduce C entry point support for plugin setup for better
static build support
* Added C entry point graphicswindow_X11() to help with static
build support
* Added osgstaticviewer example to demonstrate how to put a static
lib built viewer
2007-05-25 13:15 +0000 [r6750] robert:
* From Luigi Calori, build fixes for Win32 build osg WxWidgets
2007-05-25 10:14 +0000 [r6748-6749] robert:
* Implemnet clampping of ovleray polytope to base plane
* Changed debug message to INFO
2007-05-24 16:11 +0000 [r6747] robert:
* From Colin McDonald, "The writeImage method in
ReaderWriterPNM.cpp had an error checking the accepted file
extensions, so that once the plugin was loaded in the Registry it
would grab any image file write request, regardless of the file
extension. This was a particular problem if it was statically
2007-05-24 14:20 +0000 [r6746] robert:
* Improved the polytope cutting and project calculation
2007-05-24 10:15 +0000 [r6745] robert:
* From Peter Hrenka, fixes regarding line-strips and -loops.
2007-05-24 09:49 +0000 [r6744] robert:
* From Olaf, "there are more dubious calls to istream::readsome
instead of istream::read. IMHO it does make no sense here and
potentially breaks this plugin."
2007-05-24 08:51 +0000 [r6743] robert:
* From Serge Lages, support for install api directories, with
tweaks from Robert Osfield
2007-05-23 19:30 +0000 [r6742] robert:
* Fixed brackets
2007-05-23 19:25 +0000 [r6741] robert:
* Added automatic building of plugins as static when dynamic build
is switch off.
2007-05-23 15:24 +0000 [r6740] robert:
* From Anders Backman, add -DJAS_WIN_MSVC_BUILD for Win32 build
2007-05-23 15:14 +0000 [r6739] robert:
* Made the local shaders definitions static const char to avoid
multiple definiations
2007-05-23 14:55 +0000 [r6738] robert:
* Added insertion of center point into object polytope
2007-05-23 13:26 +0000 [r6737] robert:
* Added angular sorting of the points on the plane intersecting the
cut plane.
2007-05-23 12:35 +0000 [r6736] robert:
* Updated wrappers
2007-05-23 12:21 +0000 [r6735] robert:
* Added platform specific GraphicsWindow* headers to public headers
2007-05-23 11:05 +0000 [r6734] robert:
* From Peter Hrenka, (note from Robert Osfield, renamed
GenericPrimitiveFunctor mention below to
TemplatePrimitiveFunctor). "Since we desperately needed a means
for picking Lines and Points I implemented (hopefully!) proper
geometrical tests for the PolytopeIntersector. First of all I
implemented a new "GenericPrimiteFunctor" which is basically an
extended copy TriangleFunctor which also handles Points, Lines
and Quads through suitable overloads of operator(). I would have
liked to call it "PrimitiveFunctor" but that name was already
used... I used a template method to remove redundancy in the
drawElements method overloads. If you know of platforms where
this will not work I can change it to the style used in
TriangleFunctor. In PolytopeIntersector.cpp I implemented a
"PolytopePrimitiveIntersector" which provides the needed
overloads for Points, Lines, Triangles and Quads to the
GenericPrimitiveFunctor. This is then used in the intersect
method of PolytopeIntersector. Implementation summary: - Points:
Check distance to all planes - Lines: Check distance of both ends
against each plane. If both are outside -> line is out If both
are in -> continue checking One is in, one is out -> compute
intersection point (candidate) Then check all candidates against
all other polytope planes. The remaining candidates are the
proper intersection points of the line with the polytope. -
Triangles: Perform Line-Checks for all edges of the triangle as
above. If there is an proper intersection -> done. In the case
where there are more than 2 polytope plane to check against we
have to check for the case where the triangle encloses the
polytope. In that case the intersection lines of the polytope
planes are computed and checked against the triangle. - Quads:
handled as two triangles. This is implementation is certainly not
the fastest. There are certainly ways and strategies to improve
it. I also enabled the code for PolytopeIntersector in
osgkeyboardmouse and added keybindings to switch the type of
intersector ('p') and the picking coordinate system ('c') on the
fly. Since the PolytopeIntersector does not have a canonical
ordering for its intersections (as opposed to the
LineSegementIntersector) I chaged the implementation to toggle
all hit geometries. I tested the functionality with
osgkeyboardmouse and several models and it seems to work for
polygonal models. Special nodes such as billboards do not work.
The next thing on my todo-list is to implement a an improved
Intersection-Structure for the PolytopeIntersector. We need to
know which primitives where hit (and where). "
2007-05-23 10:57 +0000 [r6733] robert:
* Added debug timing code
2007-05-22 15:17 +0000 [r6732] robert:
* Added _firstTimeToInitEyePoint = true to the setAutoRotateMode to
force the AutoTransform to recompute its position on next frame.
2007-05-22 14:00 +0000 [r6731] robert:
* From Roger James, "Here is a small fix for the ac3d plugin
geode.cpp. The fix is entirely localised to
ac3d::Geode::OutputTriangleStripDARR. It resolves an issue when
processing a DrawArrayLengths with multiple lengths where the
vertex indices were incorrect for all but the first chunk."
2007-05-22 13:48 +0000 [r6730] robert:
* Changed the way the the InputRange is adjusted on the event state
to fix bugs related to picking
2007-05-22 09:32 +0000 [r6729] robert:
* Added osg::Camera::ProjectionResizePolicy enum and associated
methods for controlling how the field of view is adjust on window
2007-05-21 18:46 +0000 [r6728] robert:
* Added extra checks to make sure that graphics operations arn't
done on no longer valid graphics contexts
2007-05-21 18:17 +0000 [r6727] robert:
* Fixed Viewer::checkWindowStatus() to work correctly when running
single threaded
2007-05-21 13:15 +0000 [r6725] robert:
* Reverting Luigi's addition of argv[1] as it breaks the build.
2007-05-21 12:34 +0000 [r6722] robert:
* Updated readme
2007-05-21 12:30 +0000 [r6716-6718] robert:
* From Luigi Calori, changed hardwired "cow.osg" paramter to
* Converted tabs to 4 spaces
* Updated version file for 1.9.5 release
2007-05-21 11:49 +0000 [r6715] robert:
* Fixed const method type
2007-05-21 09:27 +0000 [r6714] robert:
* Updated version numbers for 1.9.5 release
2007-05-21 09:18 +0000 [r6713] robert:
* Updated ChangeLog
2007-05-21 08:01 +0000 [r6712] robert:
* From Olaf Flebbe, "FlightGear/OSG on Windows did not load the
Texture Fonts. 1) TXF Fonts are binary. 2) Do not rely on the
result of istream::readsome if buffer _is_ empty and no data have
been read before."
2007-05-21 07:54 +0000 [r6711] robert:
* Added static build support to export macros
2007-05-21 06:57 +0000 [r6710] robert:
* Added istream:imbue(std::locale::classic()) setting to prevent
non classic locals from being used when the .osg plugin reads and
2007-05-20 17:38 +0000 [r6709] robert:
* Introduced VERSION and SOVERSION'ing of libraries.
2007-05-20 13:42 +0000 [r6706] robert:
* From Stephan Huber, "attached you'll find some modifications and
enhancements to the carbon's implementation of GraphicsWindow: -
usage of WindowData, you can specify an existing window to use
via osg::Traits - implementation of setScreenResolution and
setScreenRefreshRate - implementation of setWindowDecoration when
window is already created. There seems to be a bug regarding
multiple threads and closing windows, see my other mail on
osg-users. "
2007-05-20 12:29 +0000 [r6705] robert:
* Added support for version of the osgPlugins directory, which now
gets versioned according to the OpenSceneGraph/CMakeLists.txt and
the include/osg/Version settings. These changes mean that the
1.9.5 release will have a libs/osgPlugins-1.9.5 directory.
2007-05-20 11:45 +0000 [r6704] robert:
* Added support for SG_USE_FLOAT_MATRIX and OSG_USE_FLOAT_PLANE in
CMake build and include/osg/Matrix and include/osg/Plane.
2007-05-20 11:13 +0000 [r6703] robert:
* Fixed build error under float matrix build
2007-05-20 09:55 +0000 [r6702] robert:
* From Lugi Calori, added control of lib postfix.
2007-05-19 14:00 +0000 [r6701] robert:
* From Stephan Huber, "I cleaned the code a little bit and improved
the handling of loops: I added a new protected virtual method to
ImageStream called applyLoopingMode() which is called from
setLoopingMode. The quicktime-plugin has an implementation of
applyLoopingMode which sets some flags for the quicktime, so that
quicktime handles the loop playback by itself. This has some
benefits: + no gaps when looping audio + simplified code Attached
you'll find the modified files, hope you'll find them useful."
2007-05-19 13:43 +0000 [r6700] robert:
* Various additions to better support view dependent overlay node,
and updated wrappers
2007-05-19 13:39 +0000 [r6698-6699] robert:
* From Rafa Giatan and Robert Osfield, added support for User
defined events, by adding UserData to Events.
* Made the near far ratio lower to allow one to be near the terrain
before clipping comes in to effect
2007-05-19 12:27 +0000 [r6697] robert:
* From Michael Hartman, "I have made a small change to the
osgviewerMFC application that resolved most of my home computer
issues. It seams that my home computer needed to have the pixel
format set with PFD_DOUBLEBUFFER. Also, with the cmake ability
you are free to remove the MFC_OSG_MDI.vcproj file. "
2007-05-19 12:16 +0000 [r6696] robert:
* From Lugi Calori, fix for Win32 build of osgsimpleviewerWX
2007-05-19 07:08 +0000 [r6695] robert:
* In Drawable::releaseGLObjects() replaced glDeleteLists with
Drawable::deleteDisplayList(..) to prevent inappropriate OpenGL
deletion when current thread does have required grpahics contxt
2007-05-18 11:22 +0000 [r6694] robert:
* Updated wrappers
2007-05-18 10:33 +0000 [r6693] robert:
* Added support for tracking the CoordinateSystemNode path, and
passing this on to camera manipulators.
2007-05-18 09:49 +0000 [r6692] robert:
* Added range of CameranManipulators to allow us to navigate the
scene freely
2007-05-18 09:43 +0000 [r6691] robert:
* Added -f/--fixed option to allow use to freeze the animation of
the cessna.
2007-05-17 19:58 +0000 [r6690] robert:
* Added support for View::setFustionDistance(..)
2007-05-17 15:39 +0000 [r6689] robert:
* Improved view dependent camera positioning
2007-05-17 13:20 +0000 [r6688] robert:
* Added saving and restoring of the near/far planes during Camera
2007-05-17 11:55 +0000 [r6687] robert:
* From Serge Lages, "Here is a modified GraphicsWindowWin32.cpp
which handle double click events. I've modified the file
submitted yesterday by Andre and not the current SVN version."
2007-05-17 11:48 +0000 [r6686] robert:
* From David Callu, "I have added the uninstall command at the end
of the first file, and the configuration file template use by the
command is the second file. The command use the
cmake_install.cmake file which list all file installed by the
install target. this issue come from the CMake FAQ"
2007-05-17 11:04 +0000 [r6685] robert:
* From Michael Hartman, "I have gone in and created a CMakeList.txt
file for osgviewerMFC application. Below is the changes made to
the included files. The examples CMakeList.txt file was not
included but the code change needed for osgviewerMFC inclusion is
listed below. CMakeList.txt: This is a little different than
other example cmakelist.txt files in that I could not use the
setup_example macro. I had to go in and extract out the important
parts of the macro and inline them in the CMakeList.txt file so
that I could add the WIN32 declaration into the ADD_EXECUTABLE()
statement. In the future the setup_example macro might be
modified to support osgviewerMFC but this is special case so you
might not want to muddy the water for one example. MFC_OSG.h:
This file had some small changes: From: #include
<osgViewer/GraphicsWindowWin32> To: #include
<osgViewer/api/win32/GraphicsWindowWin32> Also added two new
function declarations Void PreFrameUpdate(void); Void
PostFrameUpdate(void); MFC_OSG.cpp: This file changed only in
that I am explicitly showing the viewer run loop and added the
two new functions in the MFC_OSG.h file. "
2007-05-17 10:59 +0000 [r6684] robert:
* From Andre Garneau, warnings fixes fo VC++
2007-05-17 10:33 +0000 [r6683] robert:
* From Andre Garneau,"Please find attached changes to have the
GraphicsWindowWin32 class selectively set the pixel format for
windows that are inherited, following some discussions on the
mailing list last week. This is implemented through a new traits
flag (setInheritedWindowPixelFormat) with a default state of
false (to avoid breaking existing applications). When set to
true, the pixel format of the inherited window will be set
according to the traits specifications. "
2007-05-16 19:19 +0000 [r6682] robert:
* Futher work on view dependent OverlayNode
2007-05-16 14:22 +0000 [r6681] robert:
* Refactored the internals of OverlayNode
2007-05-16 11:32 +0000 [r6680] robert:
* Added code for computing the frustum dimensions in local coords
to the overlay node
2007-05-15 19:45 +0000 [r6679] robert:
* From Mathias Froehlich, "This is an other small update for the
ac3d loader: - It avoids attaching texture coordinates if there
is not texture attached. - It uses DrawArrayLengths instead of
multiple DrawElements."
2007-05-15 19:32 +0000 [r6678] robert:
* From Blasius Czink, "when creating windows with decorations
(titlebar) the mouse position should be adjusted."
2007-05-15 19:25 +0000 [r6677] robert:
* From Laurens Voerman, "Attached is a version of
src\osgViewer\GraphicsWindowWin32.cpp that allows to render in
software. (maybe also in hardware w/o wglChoosePixelFormatARB)"
2007-05-15 17:04 +0000 [r6675-6676] robert:
* Added code to better compute the view frustum that is appropriate
for a traversed subgraph.
* Changed back to use find Qt3 and Qt4 separately to avoid QT error
2007-05-15 14:55 +0000 [r6673-6674] robert:
* From John Kelso, Added support for new Sequence options. From
Robert Osfield, updated the above changes to the .ive loader so
that the new addition were tested against the IVE version number
* Added -n/--no-overlay option
2007-05-15 11:31 +0000 [r6672] robert:
* From Mathieu Marache, "I tried the latest developper release
1.9.4 and found that I hadn't the osgsimpleviewerQt4 example in
my Visual studio solutions... After looking into it it seems that
you cannot have both Qt3 and Qt4 enabled. After modifying the
root CMakeLists.txt to use : FIND_PACKAGE(Qt) which should ask
you to choose betwwen Qt3 and Qt4 if you have both instead of :
FIND_PACKAGE(Qt3) FIND_PACKAGE(Qt4) I had the project generated.
But then due to the way CMake handles Qt4 I had to modify
osgsimpleviewerQt4's CMakeLists.txt to have the binary link with
QtOpengl4. "
2007-05-15 11:25 +0000 [r6670-6671] robert:
* From Farshid Lashkari, "I made a modification to the
setClientActiveTextureUnit and setActiveTextureUnit methods of
osg::State so they return false if the texture unit is outside
the range of allowable units for the driver. Currently, the
functions would return true even if the units are invalid. This
would cause the osg::State to become out of sync with the actual
driver state, which can cause some bugs in certain cases. The
change I made would verify that the unit passed to
setClientActiveTextureUnit is below GL_MAX_TEXTURE_COORDS, and
the unit passed to setActiveTextureUnit is below
modeled this behavior from the OpenGL docs for these commands
which can be found here: "
* Futher work on new view dependent overlay node
2007-05-14 20:23 +0000 [r6669] robert:
* Set up new view dependent overlay technique control methods
2007-05-14 17:01 +0000 [r6668] robert:
* Added include of GraphicsWindow to fix wrapper build error
2007-05-14 16:17 +0000 [r6664-6667] robert:
* Removed redundent comment '.'
* Fixed parameter name
* Clean up comments and rebuilt wrappers. Added extra event
handlers to osgsimulator example
WxWidgets to avoid debug issues
2007-05-14 15:16 +0000 [r6663] robert:
* Renamed ViewerEventHandler to ViewerEventHandlers
2007-05-14 15:07 +0000 [r6662] robert:
* Renamed the ScreenHandler to WindowSizeHandler, fixed the code
style to be conform more to the rest of the OSG, and moved the
osgviewer across to using the event handlers in osgViewer.
2007-05-14 14:41 +0000 [r6661] robert:
* From Serge Lages, "Here is a ViewerEventHandler file with a
collection of helper handlers for osgViewer. Most of the code is
from the osgviewer application, I have took the fullscreen
handler and the threading one, and I have just added a
fonctionality to be able to change the screen resolution in
windowed mode."
2007-05-14 14:36 +0000 [r6660] robert:
* Changed tabs to four spaces
2007-05-14 09:43 +0000 [r6657] robert:
* Updated authors file
2007-05-14 09:33 +0000 [r6656] robert:
* Updated wrappers and version numbers for 1.9.4 dev release
2007-05-13 09:54 +0000 [r6655] robert:
* Added TerrainNode::init() and
s/getTreatBoundariesToValidDataAsDefaultValue flag.
2007-05-11 20:16 +0000 [r6654] robert:
* Added include
2007-05-11 19:28 +0000 [r6652-6653] robert:
* Updated wrappers
* Added new areThreadsRunning() method to Viewer and
CompositeViewer. Added removeView(View*) method to
CompositeViewer Added stopping/starting of threads in
2007-05-11 18:25 +0000 [r6651] robert:
* Added ValidDataOperator base class and NoDataValue and ValidRange
subclasses, and support for it in osgTerrain::Layer and
2007-05-11 13:45 +0000 [r6649-6650] robert:
* From Uwe Woessner, fixed handling of read/draw buffer in vertical
interlaced stereo
* UPdated wrappers
2007-05-11 12:46 +0000 [r6648] robert:
* Fixed CMake support for osgsimpleviewWX
2007-05-11 12:12 +0000 [r6647] robert:
* From Doug McCorkle, removed pfdb from link line
2007-05-11 09:07 +0000 [r6645-6646] robert:
* From Gian Lorenzetto, osgsimpleviewWX example, CMake support
added by Robert Osfield
* Updated wrappers
2007-05-11 08:30 +0000 [r6644] robert:
* From Brad Colbert, removed inappropriate rewind on non looping
code path.
2007-05-11 08:19 +0000 [r6643] robert:
* From Michael Hartman, " Here is the MFC_OSG example. It is very
basic and the community is welcome to enhance/improve this
example. There is one bug documented in the Readme.txt file that
I just have not had time to solve. Also, the code is built
outside of the OSG environment and uses environment variables to
get to the OSG distribution headers and examples. That should be
the only change a user needs to make to get the code to compile."
2007-05-10 18:07 +0000 [r6641-6642] robert:
* Added supoort for transforming layers by an offset and scale
* Removed rendundent const
2007-05-10 12:49 +0000 [r6640] robert:
* Added automatic detection of alpha values, switching on blending
when alpah!=1.0
2007-05-10 12:33 +0000 [r6639] robert:
* Added automatic enabling of blending when alpha value != 1.0
occur in the color or transfer function data.
2007-05-10 11:36 +0000 [r6638] robert:
* From Daniel Sjolie, build fix for Windows
2007-05-10 10:52 +0000 [r6637] robert:
* Added getHWND, getHDC and getWGLContext methods
2007-05-10 08:20 +0000 [r6636] robert:
* Added checks against Options to osga plugin to ensure archives
are only cached when requested, cleaned up the
Registry::openArchiveImplementation function.
2007-05-09 13:05 +0000 [r6635] robert:
* Commented out debug messages
2007-05-09 12:08 +0000 [r6634] robert:
* Updated wrappers
2007-05-09 11:11 +0000 [r6633] robert:
* From John Kelso, "Attached are updates of src/osg/Sequence.spp
and include/osg/Sequence. I've taken _sbegin/_send/_ubegin/_uend
and _step our of the include file and made them local variables
in whatever method might need them. I got rid of the _recalculate
method as it was only getting used in one place. I also found a
cut/paste bug in setMode's START case." Note from Robert Osfield,
Also includes some guards against crashes that was occuring in
this new code when handling empty Sequences.
2007-05-09 10:42 +0000 [r6631-6632] robert:
* Set default texture size back to 1024x1204
env var to help hint to osgText that the native OpenGL
implementation only supports textures up to a given size.
2007-05-09 10:31 +0000 [r6630] robert:
* Added use of OSG_MAX_TEXTURE_SIZE for clamping texture sizes.
2007-05-09 10:01 +0000 [r6629] robert:
* From Mike Weiblen, with mods of using references by Robert
Osfield for efficiency. Submission notes from Mike: "By
repurpose, I'm creating a new plugin that uses much of the .osg
fileformat, but with some changes. Specifically, I'm creating a
".osgfs" plugin, which represents the scenegraph hierarchy as a
filesystem of nested subdirectories and individual files for each
node, rather than nested braces with everything in a single
monolithic file. I intend to incorporate file alteration monitor
events to watch the filesystem for modifications and
automatically reload. The problem I'm running into is osgDB is
too tightly coupled to the .osg format.
osgDB::Output::writeObject() contains literal .osg
format-specific strings like "{" to represent the Object
hierarchy at too low a semantic level. I propose using virtual
methods; my plugin can then derive from osgDB::Output and
represent Object hiearchy differently. "
2007-05-09 09:43 +0000 [r6628] robert:
* From Alan Harris, "Registry and Archive ~~~~~~~~~~~~~~~~~~~~~~~~~
This is a simple change to permit databases other than those
named "*.osga" to be used. It is hardcoded in read() at present.
It is non-critical and does not affect existing program
functionality. Registry and Registry.cpp
~~~~~~~~~~~~~~~~~~~~~~~~~ Added a new typedef: typedef
std::vector< std::string> ArchiveExtensionList; a list of
extensions: ArchiveExtensionList _archiveExtList; and an "add"
method: addArchiveExtension(const std::string ext) This is
initialised by adding "osga" in Registry() and used in
Registry::read() where the list is searched for the extension
used. Archive.cpp ~~~~~~~~~~~ This submission is a little more
tentative. openArchive() is modified to automatically add the
filename extension to the Registry extension list. "
2007-05-09 09:26 +0000 [r6627] robert:
* Added signOrZero template method, and to
Matrix_implementation.cpp usage of this method in the get(Quat&)
2007-05-09 07:54 +0000 [r6626] robert:
* Added imageData block initialized to 0 for first construction of
2007-05-08 15:32 +0000 [r6625] robert:
* Further work on dome correction
2007-05-08 12:18 +0000 [r6624] robert:
* Firt cut at full dome correction of wrap around movies and
2007-05-08 10:02 +0000 [r6623] robert:
* Added CullSettings inheritance mask for LIGHTING_MODE and LIGHT
2007-05-07 22:07 +0000 [r6622] robert:
* Added s/getLightingMode and s/getLight to osg::View to allow
control of the viewers global light source.
2007-05-07 19:48 +0000 [r6621] robert:
* Added missing HelpHandler::reset() implementation
2007-05-07 07:58 +0000 [r6616] robert:
* Updated ChangeLog and AUTHORS.txt for release
2007-05-07 07:51 +0000 [r6615] robert:
* Updated version numbers for 1.9.3 release, combined INSTALL.txt
and README.txt
2007-05-05 17:05 +0000 [r6613-6614] robert:
* Added extra external libs
* Added extra libs to COLLADA plugin, but still need to set
LD_LIBRARY to libs even though they are static!?#!?
2007-05-05 16:24 +0000 [r6612] robert:
* Added preliminary Performer plugin support, note, still missing
are a range of Performer database libs that will be required.
2007-05-05 16:11 +0000 [r6611] robert:
* Added OpenVRML support
2007-05-05 15:36 +0000 [r6610] robert:
* Added CMake support for pnm plugin
2007-05-05 08:22 +0000 [r6609] robert:
* Added support for normals plugin
2007-05-05 08:18 +0000 [r6608] robert:
* Added ToPortToCmake.txt to record what modules need port to
2007-05-04 19:17 +0000 [r6607] robert:
* Added first cut a Xine support
2007-05-04 14:25 +0000 [r6606] robert:
* Added first cut of Cmake COLLADA support
2007-05-04 13:41 +0000 [r6605] robert:
* Added COLLADA CMAkeLists.txt, doesn't work yet as we done yet
have a FindCOLLADA.cmake but it is a start
2007-05-04 13:20 +0000 [r6604] robert:
* Added support for jp2 plugin
2007-05-04 12:06 +0000 [r6602-6603] robert:
* Removed margin
* Reorganised the managment of margins around glyphs so that is
done entirely with src/osgText/Font.cpp rather than the font
plugins or Text.cpp
2007-05-04 08:48 +0000 [r6601] robert:
* From Luigi Calori, Win32 build fix
2007-05-04 08:45 +0000 [r6600] robert:
* From Mathias Froehlich, "Attached is a change that does no longer
set the render bin details in nodes other than drawables. I guess
that this way I am sure to not introduce hierarchical render bins
in loaded models."
2007-05-04 08:40 +0000 [r6599] robert:
* From David Callu, fixed incorrect array usage.
2007-05-03 16:23 +0000 [r6598] robert:
* Added CartizianLocator
2007-05-03 15:21 +0000 [r6597] robert:
* Updated wrappers
2007-05-03 14:51 +0000 [r6596] robert:
* Added return *this to operator =
2007-05-03 14:47 +0000 [r6595] robert:
* Added osgUtil into lib list
2007-05-03 11:11 +0000 [r6594] robert:
* Added virtual orientationOpenGL() method into
2007-05-03 10:10 +0000 [r6593] robert:
2007-05-03 10:06 +0000 [r6592] robert:
* Moved the OpenThreads link locally to each lib
2007-05-03 08:50 +0000 [r6591] robert:
* Added support for setting OpenThreads_SOURCE_DIR to help the
install of OpenThreads headers
2007-05-02 19:57 +0000 [r6589] robert:
* Added OpenThreads wrappers
2007-05-02 18:07 +0000 [r6588] robert:
* Added CMake support for local OpenThreads build
2007-05-02 16:36 +0000 [r6586] robert:
* Added svn:externals for include/OpenThreads and src/OpenThreads
2007-05-02 13:58 +0000 [r6583] robert:
* Introduced new tesslation technique that adjusts the
triangulation so that the diagonal goes between the corners with
least vertical deviation.
2007-05-01 18:03 +0000 [r6582] robert:
* Further perfomrmance optimizations and clean up on new
2007-05-01 09:29 +0000 [r6581] robert:
* Cleaned up the optional code paths in new VBO code
2007-05-01 07:31 +0000 [r6580] robert:
* Updated wrappers
2007-05-01 06:40 +0000 [r6579] robert:
* Added direct links to the CMake build pages
2007-05-01 06:28 +0000 [r6578] robert:
* Moved VBO switching code into inline methods into osg::State to
speed performance
2007-04-30 22:12 +0000 [r6577] ewing:
* Fixes to resync Xcode project with current tree. flt files are
missing. I'm not sure if it was intentionally removed from the
project, so I left the everything in place, but removed the
target from the build aggregate targets so it doesn't get in the
way of the build system. Added back osgTerrain to the project
(don't know who deleted those). SDL's aggregate target is also
2007-04-30 15:10 +0000 [r6576] robert:
* Added initalization of _startTick to CompositeViewer
2007-04-30 14:49 +0000 [r6575] robert:
* From Jeremy Moles, fixed missing intialization of _startTick
member variable.
2007-04-30 12:18 +0000 [r6574] robert:
* Implementated new dirty buffer mechansim for BufferObjects to
make it more efficient
2007-04-30 09:47 +0000 [r6573] robert:
* Added TerrainNode::setColorFilter(layerNum,Filter) to allow
developers to set what type of texture filter to use, either
2007-04-30 08:37 +0000 [r6570] robert:
* Updated ChangeLog and AUTHORS file
2007-04-30 08:31 +0000 [r6569] robert:
* Updated version number for 1.9.2 dev release
2007-04-29 20:19 +0000 [r6568] robert:
* Updated wrappers
2007-04-29 20:13 +0000 [r6567] robert:
* Added temporary code (but comment out) for testing VBO
2007-04-29 20:10 +0000 [r6566] robert:
* Added a MatrixTransform set up to provide a local origin for
better precision.
2007-04-29 08:12 +0000 [r6565] robert:
* Further work on new VertexBufferObject/ElementsBufferObject
2007-04-27 17:03 +0000 [r6564] robert:
* Added back in osg::Geometry path
2007-04-27 14:52 +0000 [r6563] robert:
* Further work on the new VBO support
2007-04-27 10:29 +0000 [r6562] robert:
* From Eric Wing, " Here are more changes for the CMake scripts: -
I removed CMAKE_INSTALL_PREFIX in FindOpenThreads as a follow up
to the discussion thread. - I introduced an experimental
users can enter values there instead of in the environment. - I
These should be kept up-to-date with the real version numbers.
Mac bundles like to have version information so users can find
out the version they are running through standard About panels
and also automated system reporters for troubleshooting/bug
tracking. In theory, this information could be used for library
versioning. We should do the same for OpenThreads, but I forgot
about it. - I added some Mac Info.plist stuff (which uses the
version information). "
2007-04-27 09:49 +0000 [r6561] robert:
* Fixed tabbing
2007-04-26 16:50 +0000 [r6559-6560] robert:
* Added using of VertexBufferObject and ElementsBufferObject
* Further work VertexBufferObject and ElementsBufferObject classes
2007-04-26 08:26 +0000 [r6558] robert:
* Updated wrappers
2007-04-26 08:11 +0000 [r6557] robert:
* From Brad Colbert, "Added a new method to ImageStream called
getLength that is used to return the length of the stream.
Implemented the virtual methods in QuicktimeImageStream,
(getLength, getReferenceTime, setTimeMultiplier), to return valid
value for each. "
2007-04-26 08:07 +0000 [r6556] robert:
* From Eric Wing, Added quicktime CMakeLists.txt
2007-04-25 18:50 +0000 [r6555] robert:
* Added VertexBufferObject and ElementBufferObject class
interfaces, and wired up osg::Array and osg::DrawElements* to
these respectively. Updated wrappers
2007-04-25 15:32 +0000 [r6554] robert:
* Added --static and --vbo options to allow the user to toggle
on/off dynamic updating of geometry and use of vertex buffer
2007-04-25 10:32 +0000 [r6552-6553] robert:
* Updated wrappers
* Cleaned up numToTop method
2007-04-25 10:12 +0000 [r6551] robert:
* From Martin Aumueller, fixed unused parameter warnings
2007-04-25 09:32 +0000 [r6550] robert:
* From Martin Aumueller, " a collegue of mine noticed that on
Windows and X11 the modifier state (such as Alt or Ctrl) would be
applied one key press too late: e.g. press & hold Alt, press a,
release Alt, press a, press a would generate the key sequence a,
Alt-a, a instead of Alt-a, a, a. The problem is also present on
Carbon. Moving the call to setModKeyMask in front of the call to
keyPress fixed it for me on Carbon and X11. I suppose that this
will fix the problem for Windows as well."
2007-04-25 09:21 +0000 [r6549] robert:
* From Eric Wing, "These enhancements make it much easier to
control which libraries get found by FIND_ using environmental
variables. The problem with the old script was that CMake
searches what it considers system paths first. This makes it
difficult to override in the case where you might have a stable
version in /usr/local, but are trying to build a bleeding edge
release in the non-standard location /bleeding-edge. I went to
the CMake mailing list hoping to find a good solution to this.
Unfortunately, there isn't one, and I have to do something rather
bone-headed in the Find module. Basically, I have to run FIND_
twice: once with default search paths turned off and my
environmental variables listed, and again with standard search
paths reenabled. At least it works. I also added a few more
environmental variables, specifically: OPENTHREADS_INCLUDE_DIR
OPENTHREADS_LIBRARY_DIR These two variables address the
shortcoming of OPENTHREADS_DIR in the case where the include path
and library path don't share a common parent. Put all this
together, and you can setup an automated shell script or
Microsoft .bat file to configure and build your application in an
automated step. You still should be able to use the key CMake
variables like CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH to find
things, but it will occur after the environmental paths are
searched. The reason for this is that the OPENTHREADS_INCLUDE_DIR
and OPENTHREADS_LIBRARY_DIR are more specific. This prevents the
accidental ordering problem where you might use
CMAKE_INCLUDE_PATH to find some other component like GLUT, but
didn't want to accidentally include an older version of
OpenThreads located in the same area. As the ultimate override,
you can still pass -DVAR=value arguments to cmake and it will
take these above all else. However, it's safer for people to not
use these in case we modify the script and change the variable
names. Finally, I'm wondering if we can kill the
${CMAKE_INSTALL_PREFIX} searches in the Find module. As I've said
before, this is kind of a hack and the variable wasn't really
intended to be used in this way. And I just got bitten by it in
some bad corner cases. The problem is that if you don't
explicitly set the ${CMAKE_INSTALL_PREFIX}, CMake sets a default
value for it (such as /usr/local). The problem is that /usr/local
may not be the place you want searched. If you wait to set the
${CMAKE_INSTALL_PREFIX} in the ccmake GUI, then FIND_ is already
run once on ${CMAKE_INSTALL_PREFIX=/usr/local. If you were
planning to change the value in the GUI, it's too late if you had
a stuff in /usr/local because FIND_ already found something and
won't change the value when you reconfigure since it is already
set. You will have to manually change the value yourself.
Furthermore, as another problem example, on the Mac,
/Library/Frameworks is supposed to be searched before /usr/local,
but ${CMAKE_INSTALL_PREFIX} kept causing stuff in /usr/local to
be hit first which took me a really long time to understand how
this was happenning. The work around is that I must push the
${CMAKE_INSTALL_PREFIX} search to the very end as not to conflict
with anything else. But I think it would be much better if we
removed it entirely. And with so many different environmental
variables at our disposal, I don't think we need this one:
(Checked by CMake automatically:) CMAKE_INCLUDE_PATH
2007-04-25 09:16 +0000 [r6547-6548] robert:
* From Eric Wing, "lwo must link to osgFX or undefined symbols
* From Eric Wing, "I made a mistake in my IF() checks for
FOO_HAS_BEEN_RUN_BEFORE. In this case, it happened to work out to
still be correct, but in general it shouldn't have the ${}. (I
really hate this syntax.)"
2007-04-24 19:08 +0000 [r6545] robert:
* From Jeremy Moles, Added check for image transluceny to image
loaded code, placing the image quad into the transparent bin for
images with alpha values.
2007-04-24 19:03 +0000 [r6544] robert:
* From Martin Aumueller, "the new Inventor plugin needs some
changes in order to compile against OpenInventor. Just as in the
pre-r6419 I used the COIN_BASIC_H define in order to discriminate
between the two versions of Inventor. Additionally, I had to
change the CMakeLists.txt to use the proper include path. "
2007-04-24 13:12 +0000 [r6542-6543] robert:
* From Jan Peciva, "I was working on a new version of Inventor
plugin. It was inspired by the need to get correct and high
quality conversion, so I verified the plugin on complex models
and made number of serious fixes: - the geometry is not two times
on the output file (!) - SoVRMLImageTexture: VRML texture support
was rewritten according to Inventor programming practices, since
it does not worked correctly on many models (Anyway, thanks for
Gerrick Bivins to introduce it.) - osg::ref wrong usage related
crash fixed - code cleaning and texture code overhaul - LOD fixes
- appended README.txt with all the contributors I was able to get
from SVN logs"
* Added CMake support for lwo plugin.
2007-04-24 12:59 +0000 [r6541] robert:
* Added compile path support for XINE, Inventor and LibXML
2007-04-23 20:21 +0000 [r6536] robert:
* Updated version to 1.9.1
2007-04-22 21:54 +0000 [r6520-6521] robert:
* Updated AUTHORS file for 1.9 developer release
* Updated ChangeLog
2007-04-22 21:40 +0000 [r6519] robert:
* Added --version-number support
2007-04-22 21:18 +0000 [r6518] robert:
* From Michael Platings, "In the "new method" 3DS loader, inverse
matrices were applied to vertices, but not normals, which caused
some models to appear with normals doubly rotated. I've now added
some code to transform the normals."
2007-04-22 20:19 +0000 [r6514] robert:
* Unified the setup of version numbers so that they all are based
on the version number setup in the include/osg/Version header
2007-04-21 12:29 +0000 [r6513] robert:
* Added osgSim dependency to txp plugin
2007-04-21 11:24 +0000 [r6512] robert:
* Added include directory to get txp plugin building
2007-04-20 16:17 +0000 [r6510-6511] robert:
* Added support for sorting the graphics contexts so that the first
context/window returned from Viewer::getContexts/getWindows will
be the left most window on the lowest screen number. Added
ability for StatsHandler and HelpHandler to support end users
setting their Camera's graphics context.
* Added delay between sequential threading model changes to prevent
the system from locking up with 'm' is held down, which previous
would cause the threading model to be thrashed.
2007-04-16 19:40 +0000 [r6509] robert:
* From Jason Howlett, using suggestion from Robert Osfield,
"CullVisitor.cpp was modified, beginning at line 1115. Code was
added to check if the camera inherits its cull mask. If not, the
CullVisitor sets its traversal mask to the camera's cull mask."
2007-04-16 19:34 +0000 [r6508] robert:
* Implement basic TerrainGeometry code
2007-04-16 18:33 +0000 [r6507] robert:
* Added logo and txp CMakeLists.txt files. The txp build is
temporarily commented out while the build is fixed.
2007-04-16 12:21 +0000 [r6504-6506] robert:
* Updated wrappers
* Cleaned up state management code
* Fixed bug associated with complex RenderBin setup.
2007-04-16 06:03 +0000 [r6503] robert:
* Bumbped the version number up to 1.9, in preperation for using
odd release numbers for development releases, odd versions for
stable releases.
2007-04-15 20:53 +0000 [r6502] robert:
* Fixed choice of display
2007-04-15 12:09 +0000 [r6501] robert:
* Updatged ChangeLog using svn2log, osgversion to handle new SVN
based ChangeLog, and updated AUTHORS.txt
2007-04-14 08:31 +0000 [r6500] robert:
* Added an #include<unistd.h> and extern "C" around
X11ErrorHandling to prevent Solaris build errros
2007-04-13 19:28 +0000 [r6498-6499] robert:
* Added some debugging
* Updated wrappers
2007-04-13 14:54 +0000 [r6496-6497] robert:
* Added fullscreen toggle event handler
* Added usleep's to avoid X11 errors when doing X11 calls to close
to changes in window size or decoration.
2007-04-13 14:23 +0000 [r6495] robert:
* Added setWindowRectangle implementation for GraphicsWindowWin32,
and place holder for setWindowRectangle implementation for
2007-04-13 13:28 +0000 [r6494] robert:
* Updated wrappers
2007-04-13 13:22 +0000 [r6493] robert:
* Added s/getWindowRectangle to GraphicsWindow and implementation
in GraphicsWindowX11
2007-04-13 13:19 +0000 [r6492] robert:
* Changed hitItr to be a const_iterator.
2007-04-13 10:14 +0000 [r6491] robert:
* From Eric Wing, "I added a warning message for Mac users about
the Universal Binary problem."
2007-04-12 17:30 +0000 [r6489] robert:
* Fixed variable name dereference
2007-04-12 10:14 +0000 [r6487] robert:
* Added different cmake version requirements across platforms
2007-04-12 10:06 +0000 [r6486] robert:
* From Eric Wing, "Adding back missing search paths in
FindOpenThreads.cmake. Also fixed a bug regarding when to set the
debug version. It waited until both include and library were set,
but it shouldn't wait on include. Also added a fix to the
optional warning flags."
2007-04-12 09:59 +0000 [r6484] robert:
2007-04-12 09:33 +0000 [r6481-6483] robert:
* From Eric Wing, "Attached is a patch allows access access to the
SETUP_EXAMPLE take an additional optional parameter that
specifies if the program is a command line application or a GUI
application (think: IS_COMMANDLINE_APP). Passing 1 means true
(is_commandline_app). Passing 0 or omitting the parameter means
false. I changed the scripts for osgversion and osgunittests to
support this option because I believe they are command line apps.
Are there any others?"
* Updated wrappers
* From Mike Wittman, fix to CopyOp&.
2007-04-12 09:18 +0000 [r6480] robert:
* From Eric Wing, "Minor robustness fix to osgsimpleviewerCocoa."
2007-04-11 17:39 +0000 [r6479] robert:
* Prep work on new TerrainGeometry Drawable which supports
selective display list/VBO's usage. Updated wrappers
2007-04-11 11:20 +0000 [r6477-6478] robert:
* Changed the parameter handling so that it supports left to right
inheritance of settings
* Added support for multiple colour layers, and fixed handling of
elevation and colour layers having different locator
2007-04-11 08:35 +0000 [r6474-6475] robert:
* From Eric Wing, " Changes include: A internal cache flag that can
be used to detect if this is the first time running the CMake
configuration. This is needed to work around stupid CMake UI
shortcomings about the UI not reflecting anything you SET unless
you use FORCE. But if you use FORCE, you override anything the
user may try to set/override unless you have an exception check.
It turns out the exception check you need is often the first-run
check. This flag is potentially useful for other things too. An
optional switch that turns on more aggressive warnings based on
your compiler. Some Apple specific stuff for detecting the OS
version and enabling Universal Binaries (and some additional
compiler flags that are good but gcc version dependent). The
version check code is unfortunately really fragile. I need to
lobby CMake to return the OS X version number for us. FYI,
building Universal will fail with the current CMake release due
to a bug, but is now fixed in CVS. "
* Removed tabs
2007-04-10 13:58 +0000 [r6472] robert:
* Removed old GNUmakefile.inst files
2007-04-10 13:23 +0000 [r6471] robert:
* Updated INSTALL and README to refect new Cmake build
2007-04-10 13:15 +0000 [r6470] robert:
* Removed the bin and lib directories as these are now built
automatically by CMake.
2007-04-10 13:12 +0000 [r6468-6469] robert:
* Removed more of the old VisualStudio build system
* Removed old gmake and VisualStudio build files
2007-04-10 12:11 +0000 [r6466] robert:
* Updated to refect new incldue/osgViewer/Win32 directory for
2007-04-10 11:09 +0000 [r6465] robert:
* Updated wrapper to honour move of GraphicsWindow*
2007-04-10 11:03 +0000 [r6464] robert:
* Create new incliude/osgViewer/api directory to hold platform
specific classes such as GraphicsWindow implementations. Moved
GraphicsWindowWin32,X11 and Carbon into their api/Win32, api/X11
and api/Carbon directories.
2007-04-06 19:51 +0000 [r6463] robert:
* Fixed the handle of triangle fan.
2007-04-06 19:38 +0000 [r6462] robert:
* Added extra check to prevent calling frame() when the window has
been closed.
2007-04-06 15:36 +0000 [r6460-6461] robert:
* From Eric Wing, pedantic warning fixes
* Updated wrappers
2007-04-06 15:13 +0000 [r6459] robert:
* From Eric Wing, pedantic warning fixes
2007-04-06 14:40 +0000 [r6456-6458] robert:
* From Laurens Voerman, "I've added the code to set up quad_stereo
properly. I have tested with WinXP / VC8, stereo is working. I
also added code to set sampleBuffers and samples. These cannot
yet be properly set, tested (windows only ) by changing
_numMultiSamples in DisplaySettings::setDefaults() and
* From Mike Wittman, "1. Disable suppression of osg::CullStack.
I've been building the osgWrapper code successfully with this
change on both Windows and Linux, but I believe you said you got
some (unspecified) errors when you tried it before. If it still
causes problems, could you post the errors so I can try to solve
them? 2. Change osg::GraphicsContext from object-type to
abstract-object-type. The current setting is incorrect because
the class is actually abstract."
* From Laurens Voerman, "attached is
OpenSceneGraph\src\osgViewer\GraphicsWindowWin32.cpp I've added
the code to get the osgViewer working on windows displays with
less than 32 bit color. Only tested with 16 bit color."
2007-04-06 14:33 +0000 [r6455] robert:
* Add setting of ShadowVolumeGeometry draw mode
2007-04-05 20:27 +0000 [r6454] robert:
* Set default ShadeModel back to SMOOTH
2007-04-05 16:12 +0000 [r6453] robert:
* Added constructor argument to ShadeModel
2007-04-05 15:04 +0000 [r6452] robert:
* Commented out superfluous debug messages
2007-04-05 14:56 +0000 [r6451] robert:
* Added better handling of colour layer/elevation layer/transfer
function combinations and use of 16bit luminance format for
colour layers used as input to transfer functions
2007-04-04 09:07 +0000 [r6450] robert:
* Added support for flushing buffer objects
2007-04-04 08:09 +0000 [r6449] robert:
* From Paul Martz, added osgViewer headers to VS syntax
2007-04-04 08:06 +0000 [r6446-6448] robert:
* Removed OpenThreads reference
* Updated wrappers
* From Mike Wittman, C# build fixes
2007-04-03 19:42 +0000 [r6445] robert:
* From Andy Skinner, warning fix for Windows 64-bit build
2007-04-03 19:18 +0000 [r6444] robert:
* Added assignment of hieghts texture coords
2007-04-03 15:39 +0000 [r6443] robert:
* Preliminary work on TransferFunction support
2007-04-03 11:04 +0000 [r6442] robert:
* From Eric Wing, adding message w.r.t debug OpenThreads library
for when its not available.
2007-04-02 13:06 +0000 [r6441] robert:
* Added setValue method and osg::Image setup to
osg::TransferFunction1D, and setup of TransferFunction1D into
osgterrain example.
2007-04-01 11:19 +0000 [r6440] robert:
* Added support for texture layer.
2007-03-30 15:16 +0000 [r6439] robert:
* Added debugging code
2007-03-30 14:57 +0000 [r6437-6438] robert:
* Added support for reading values from an ImageLayer, and building
of the elevation data in GeometryTechnique.
* Added support 16bit intensity formats
2007-03-29 19:42 +0000 [r6435-6436] robert:
* Converted osg::HeightField across to using a osg::FloatArray
internally to enable it to be assigned as a vertex attribute
array to an osg::Geometry. Removed the osgTerrain::ArrayLayer as
its no longer required thanks to the above change which makes the
osgTerrain::HeightFieldLayer more flexible. Updated wrappers
* Fixed missing initializer in Options constrctor
2007-03-29 15:41 +0000 [r6434] robert:
* Removed the using to avoid VS 7.1 build problem
2007-03-29 14:45 +0000 [r6433] robert:
* Added creation of basic geoemtry to test Locator and extents
2007-03-29 12:41 +0000 [r6432] robert:
* Updated wrappers
2007-03-29 10:56 +0000 [r6430] robert:
* From Eric Wing, added handling of CMAKE_THREAD_LIBS_INIT
2007-03-29 10:13 +0000 [r6428] robert:
* Added missing return value
2007-03-29 09:29 +0000 [r6427] robert:
* From Eric Wing, "Added the conditionals for SDLMain."
2007-03-28 16:28 +0000 [r6426] robert:
* Added support for compute the extents on local NDC coordiantes of
the elevation and colour layers
2007-03-28 15:05 +0000 [r6425] robert:
* From Mike Wittman, "Here is a change to the .cpp file to fix it
by disambiguating the cull invocation."
2007-03-28 14:50 +0000 [r6423-6424] robert:
* Removed the Found OpenThreads message
* Removed the d during debug build of wrappers on non MSVC
2007-03-28 11:30 +0000 [r6422] robert:
* Removed deprecated drawImplementation(State&) method from
Drawable and Drawable::DrawCallback
2007-03-28 08:53 +0000 [r6420-6421] robert:
* From Martin Amueller, Add libosgGA and libosgText for OSX build
* Replaced the X11 Window by Carbon WindowRef in the WindowData
2007-03-28 08:43 +0000 [r6419] robert:
* From Martin Aumueller, "in order to remove a dependency on Coin3D
(which is GPLed) and make it work with SGI's OpenInventor, I had
to change OpenSceneGraph/src/osgPlugins/Inventor, as
SoVRMLImageTexture is not avaible in SGI's Inventor. " From
Robert Osfield, tweaked the above so that it uses Coin headers to
switch on coin features: #ifdef COIN_SOCALLBACKACTION_H #define
USE_COIN 1 #endif
2007-03-28 07:34 +0000 [r6418] robert:
* From Luigi Calori, added Find3rdPartyDependencies.cmake
2007-03-27 21:44 +0000 [r6417] robert:
* From Luigi Calori, "here is a patch to use Mike 3rdParty
dependencies It should not be introusive to any other palatform
apart MSVC, but in order to link to debug-specific libs I had to
change plugins CMakeLists to differentiate debug/release linkage,
I have used the same macro used in core libs Now the macro used
for plugin and examples linking test for existance of
TARGET_LIBRARIES_VARS that holds the names of the variables that
have to be used for linking"
2007-03-27 19:39 +0000 [r6416] robert:
* Updated wrappers
2007-03-27 19:27 +0000 [r6415] robert:
* Add computeBound support to TerrainNode and Layer.
2007-03-27 16:05 +0000 [r6414] robert:
* Removed the flt plugin from OpenSceneGraph/trunk, this project
can now be found in the deprecated directory.
2007-03-27 16:01 +0000 [r6413] robert:
* Rearranged the traversal and initialization of TerrainTechnique
2007-03-27 11:23 +0000 [r6410] robert:
* Added EllipsoidLocator.
2007-03-27 08:43 +0000 [r6409] robert:
* Added #include <unistd.h> for non Win32/Mingw build
2007-03-27 08:40 +0000 [r6408] robert:
* Added -lgdi32 to CYGWIN path
2007-03-26 19:38 +0000 [r6407] robert:
* Fixed header files specification
2007-03-26 19:24 +0000 [r6406] robert:
* Added return false; to default implementations of convert
2007-03-26 16:32 +0000 [r6405] robert:
* Added GeometryTechnique
2007-03-26 16:28 +0000 [r6404] robert:
* Removed WindowData parameter from init().
2007-03-26 15:52 +0000 [r6403] robert:
* Added Locator and layer setting to osgterrain example
2007-03-26 13:02 +0000 [r6401-6402] robert:
* From Luigi Calori, "when we link against something that comes out
from a Find... we ususally have a variable
<LINK_VAR_NAME>available like OPENTHREADS_LIBRARY, so I' ve set
up a macro that uses the variable name expanded for linking, and
test if a variable ${LINK_VAR_NAME}_DEBUG like
OPENTHREADS_LIBRARY_DEBUG exists and in case uses it for linking
in debug mode. I' ve also set up FindOpenThreads to set up these
variables. I had to edit the core libraries CMakeLists to add the
calls to the macros used. I' ve tested under MSVC"
* From Mike Wittman, "This is another weirdo change to support code
generation. It brings all the Drawable::supports and
Drawable::accepts overloads into the ShapeDrawable scope to avoid
errors invoking the ones that are not defined in ShapeDrawable.
Currently you'll get compilation errors if you pass a
Drawable::AttributeFunctor or PrimitiveIndexFunctor to the
"accept" function invoked on a ShapeDrawable pointer or
reference, since those overloads are only defined in the base
class. You'll also get the same error passing a
PrimitiveIndexFunctor to the "supports" function. These errors
occur because C++ function overload resolution does not cross
inheritance boundaries."
2007-03-26 09:48 +0000 [r6400] robert:
* Changed the external library specification to use
2007-03-25 11:47 +0000 [r6399] robert:
* Removed OpenThreads from the list of TARGET_COMMON_LIBRARIES to
prevent double linking of OpenThreadsd and OpenThreads during
debug build.
2007-03-23 17:37 +0000 [r6398] robert:
* From Mike Wittman, "This change fixes a couple bugs in the
osgIntrospection protected function support. I missed adding the
protected/public specifier on a couple recursive invocations, so
those functions are not currently returning protected functions
for base classes when they should."
2007-03-23 17:27 +0000 [r6397] robert:
* From Mike Wittman, remove redundent const from in front of
unsigned int. From Robert Osfield, updated wrappers
2007-03-23 10:11 +0000 [r6396] robert:
* Added missing StencilTwoSided header
2007-03-23 08:53 +0000 [r6395] robert:
* Added automatic creation of lib bin and lib/osgPlugins
2007-03-22 15:39 +0000 [r6393] robert:
* Added osgPlugins as a temporary work around for keeping cmake
build compiling plugins
2007-03-22 14:45 +0000 [r6391-6392] robert:
* Added CMake build suppport for osgsimpleviewerQT4
* Added CMake QT3, FLTK and osgintrospection example build support.
2007-03-22 14:06 +0000 [r6390] robert:
* Added CMake build support for GLUT and SDL examples
2007-03-22 13:38 +0000 [r6388-6389] robert:
* From Eric Wing, added ${MATH_LIB} to osg CMakeLists.txt and
definition of this to m under unix
* Updated the header list
2007-03-22 12:58 +0000 [r6387] robert:
* Fixed link name
2007-03-21 17:18 +0000 [r6386] robert:
* Added ImageLayer, ArrayLayer and HeightFieldLayer classes
2007-03-21 16:34 +0000 [r6385] robert:
* Added GeometryTechinque to osgTerrain. Added usage of
GeometryTechnique into osgterrain example Added --width and
--height command line options to osgdistortion to allow users to
control the window size.
2007-03-21 09:42 +0000 [r6384] robert:
* Removed erroneous entry of GNUmakefile
2007-03-20 17:07 +0000 [r6383] robert:
* Added osg:: to computeLocalToWorld to fix build under VS7.
2007-03-20 11:19 +0000 [r6382] robert:
* From Luigi Calori, clean up CMakeLists.txt
2007-03-20 09:50 +0000 [r6381] robert:
* From Philip Lowman, added support for Inventor
2007-03-19 19:05 +0000 [r6380] robert:
* From Andreas Goebel, build fix
2007-03-19 17:24 +0000 [r6379] robert:
* Moved the TARGET_NAME setting into the OsgMacroUtils.cmake.
2007-03-19 17:18 +0000 [r6378] robert:
2007-03-19 14:10 +0000 [r6377] robert:
* Added CMake support for txf, osgViewer and osgShadow plugins
2007-03-19 13:26 +0000 [r6376] robert:
* Ran dos2unix on CMakeLists.txt files.
2007-03-19 12:30 +0000 [r6375] robert:
* From Luigi Calori, move to using local CMakeLists.txt files and
explicit file lists. From Robert Osfield, small ammendments of
the above to seperate example and application installs, and fix
the osgPlugins install directory.
2007-03-19 11:47 +0000 [r6374] robert:
* Updated wrappers
2007-03-19 11:35 +0000 [r6373] robert:
* From Andreas Goebel, add -lgdi to GNUmakefile
2007-03-19 11:25 +0000 [r6372] robert:
* Further work on TerrainNode
2007-03-19 10:54 +0000 [r6371] robert:
* Build fixes
2007-03-19 10:38 +0000 [r6370] robert:
* Further work on osgterrain example
2007-03-18 11:04 +0000 [r6369] robert:
* Removed now redundent method
2007-03-16 14:28 +0000 [r6367-6368] robert:
* From David Callu, " bug: Lost the functionality to find the real
type pointed by a pointer. Ex: a osg::Node pointer point on a
osg::Group, if I look for information on the pointer type, the
introspection say it is a "osg::Node*". But if I want information
on the pointed type, the introspection must return the
"osg::Group". This bug come from the
osgIntrospection::Value::Ptr_instance_box::ptype() function. In
the original version, this function use the member "Instance_base
*inst_" like this : typeof(*static_cast<Instance<T>
*>(inst_)->_data) But in the new version, this function use the
template argument "T": typeof(typename remove_pointer<T>::type)
This is a good meta-programming use, but here we need a dynamic
request. Moreover the "typeof" macro define in "Reflection"
header accept only a type in parameter with the new version. fix:
Add the macro "typeofvalue" in "Reflection" header which accept a
value or a type in parameter. Restore original code in
osgIntrospection::Value::Ptr_instance_box::ptype() function. "
* Updated wrappers
2007-03-16 13:22 +0000 [r6366] robert:
* Added WindowData structures to GraphicsWindowX11,Win32 and Carbon
to help support GraphicsWindow inheriting their window handles
from an external toolkit
2007-03-16 10:02 +0000 [r6365] robert:
* From Per Fahlberg, "To get the latest OSG to build under IRIX
with the MIPSpro compiler I had to add
-LANG:libc_in_namespace_std=OFF to DEF in the makedefs file. The
modified file is attached."
2007-03-15 13:17 +0000 [r6363] robert:
* From Philip Lowman, added gdi32 entry fro Mingw build
2007-03-14 12:59 +0000 [r6362] robert:
* Name fixes
2007-03-14 12:43 +0000 [r6360-6361] robert:
* Added osgterrain example
* Added osgterrain to build
2007-03-14 12:31 +0000 [r6359] robert:
* Updated wrappers
2007-03-14 12:00 +0000 [r6358] robert:
* Added class shells for osgTerrain::Locator and osgTerrain::Layer
2007-03-14 11:24 +0000 [r6357] robert:
* Renamed HeightFieldNode and HeightFieldRenderer to TerrainNode
and TerrainTechnique respectively
2007-03-14 10:02 +0000 [r6356] robert:
* Changed typeid(CullVisitor) check to dynamic_cast
2007-03-13 20:09 +0000 [r6355] robert:
* Fixed spacing of message
2007-03-13 20:06 +0000 [r6354] robert:
* Added lib64 to search path for OpenThreads
2007-03-13 12:25 +0000 [r6352] robert:
* From Mathieu Narache, build fixes for IRIX64
2007-03-13 11:58 +0000 [r6351] robert:
* Fixed gif plugin entry so that it uses GIFLIB_ rather than GIF to
match it up to the CMakeModels/FindGIFLIB.cmake entry
2007-03-13 08:18 +0000 [r6350] robert:
* Checked in missing implementation of cleanSceneGraph.
2007-03-12 21:23 +0000 [r6349] robert:
* Changed the lib and executable local build so that they all go in
bin and lib respectively.
2007-03-12 21:13 +0000 [r6348] robert:
* Added IF(BUILD_OSG_WRAPPERS) arouind osgintrospection example
2007-03-12 12:46 +0000 [r6346] robert:
* Fixed install paths of wrappers and plugins
2007-03-12 12:14 +0000 [r6344-6345] robert:
* Removed GDAL references
* Removed GDAL references
2007-03-12 11:49 +0000 [r6342-6343] robert:
* Cleaned up the ordering of the code component compilation
* Fixed osgTerrain CMakeLists.txt so it didn't include DataSet or
GDAL references
2007-03-12 08:32 +0000 [r6341] robert:
* From Luigi Calori, fixes for building wrappers with lib prefix.
2007-03-11 13:23 +0000 [r6339-6340] robert:
* Renamed the follow plugins to facilitate CMake build lib3ds ->
3ds ac3d -> ac directx -> x ESRIShape -> shp
* Moved introspection build into optional compile section
2007-03-11 13:15 +0000 [r6338] robert:
* Changed the output directory for wrappers to osgPlugins and the
name to osgwrapper_ to make it consitent with the previous places
used for wrappers. Note, the wrappers still compile to
libosgwarapper_, this will need fixing.
2007-03-11 11:48 +0000 [r6337] robert:
* Added inheritedWindowData member variable to Traits.
2007-03-10 17:29 +0000 [r6336] robert:
* From Bob Kuehne, fix for AGL build of osgViewer
2007-03-10 12:27 +0000 [r6335] robert:
* Updated wrappers
2007-03-10 11:56 +0000 [r6334] robert:
* Correct TransferFunction entry.
2007-03-10 11:53 +0000 [r6333] robert:
* Added preliminary work on osg::TransferFunction
2007-03-10 11:38 +0000 [r6331-6332] robert:
* Updated wrappers
* From Luigi Calori, CMakeLists.txt support for wrappers
2007-03-09 16:25 +0000 [r6330] robert:
* From Luigi Calori, "Here are some fix for building plugin net and
installing .lib under lib under WIndows + some setting
(commented) coming from previous build setup"
2007-03-09 14:54 +0000 [r6328-6329] robert:
* From Luigi Calori, improvements to handling of install under Unix
* Commenting out Matrix_implementation.cpp entry to avoid it being
2007-03-09 13:47 +0000 [r6327] robert:
* Added application_ and example_ before application and example
projects. Converted the application CMakeLists.txt and macros to
work with the ADD_OSG_APPLICATION macro. Removed the GDAL checks
in the examples/CMakeLists.txt
2007-03-09 09:08 +0000 [r6324-6325] robert:
* Setting of binary/exe path moved to root CMakeLists.txt
* Ran dos2unix
2007-03-08 21:19 +0000 [r6323] robert:
* From Luigi Calori, fixed build of freetype and zlib.
2007-03-08 15:33 +0000 [r6320-6322] robert:
* From Lugi Calori, tweaks to macros and addition of
* Ran dos2unx of CMakeLists.txt files
* From Luigi Calori, added support macro based build of plugins
2007-03-06 12:03 +0000 [r6314-6316] robert:
* Added application CMakeLists.
* From Luigi Calori, quick hack to make example compile in source.
* Changed _pixel_x and _pixel_y to be floats
2007-03-06 11:20 +0000 [r6313] robert:
* Added support for 4,7,12,16 bit luminance and intensity formats
2007-03-05 17:46 +0000 [r6312] robert:
* Updated wrappers
2007-03-05 17:34 +0000 [r6311] robert:
* From Mike Wittman, " noticed that some type references of
osg::Drawable::ConstAttributeFunctor, and
osg::StateAttribute::ModeUsage in osg and osgSim were not being
properly reflected in osgIntrospection. This appears to be due to
Doxygen not handling nested types from superclasses if they're
not qualified when referenced in subclasses. These changes add
the necessary superclass type qualification so that Doxygen now
recognizes the references."
2007-03-05 13:27 +0000 [r6309] robert:
* From Luigi Calori, added marco support
2007-03-05 12:11 +0000 [r6307-6308] robert:
* Added missing files
* Added missing files
2007-03-04 13:05 +0000 [r6303-6306] robert:
* From Eric Wing and others, first cut of CMake build support
* From Mike Wittman, updated project to reflect new additions to
* Fixed command line parameter reporting
* From Mike Wittman, updates to support new protected method
2007-03-02 16:14 +0000 [r6301] robert:
* Added proper maths for distortion correction of pufferfish dome.
2007-03-01 13:41 +0000 [r6297] robert:
* Changed the index value to 0 of the token vector, wheras original
the 1 was used, the later causing a crash when only one token was
available. Also clean up #if #else #endif block to help make the
code more readable and maintainable. This bug and fix was found
by Anders Backman, but final implementation done by Robert
2007-03-01 12:10 +0000 [r6296] robert:
* From David Gurhrie, "Here is the updated txp loader code that we
modified before to store some of the material codes in the
userdata field. It now takes an option string to enable adding
the extra data and doesn't add it by default."
2007-03-01 11:58 +0000 [r6295] robert:
* Updated wrappers
2007-03-01 11:54 +0000 [r6294] robert:
* From Mike Wittman, added protected function support
2007-03-01 10:43 +0000 [r6293] robert:
* From Jean-Sebastien Guay, fix Windows build by adding space in
where previous editing had removed it.
2007-03-01 09:19 +0000 [r6292] robert:
* Added osgShadow to dependencies of osgdepthshadow example
2007-02-28 12:15 +0000 [r6291] robert:
* Ran cleanup to fix tabs
2007-02-28 11:18 +0000 [r6290] robert:
* Added support for direction lights to ShadowTexture
2007-02-28 11:12 +0000 [r6289] robert:
* From Mihai Radu, Added support for directional lights to
2007-02-28 10:10 +0000 [r6287-6288] robert:
* Added mention of LODScale in docs
* From Paul Martz, updated the LOD documentation
2007-02-27 21:31 +0000 [r6286] robert:
* Added osgTerrain into default build of wrappers
2007-02-27 21:18 +0000 [r6284-6285] robert:
* Further clean up for refernces to osgTerrain/DataSet
* Removed osgdem as its now part of the VirtualPlanetBuilder
2007-02-27 21:12 +0000 [r6283] robert:
* Moved include/osgTerrain/DataSet/.cpp, gdal plugin and osgdem out
into the VirtualPlaneBuilder project. Updated examples to remove
DataSet/GDAL dependency. Updated wrappers
2007-02-27 14:09 +0000 [r6282] robert:
* Ammend the references to ReentrantMutex and ReadWriteMutex to
related to their move to OpenThreads
2007-02-27 13:16 +0000 [r6281] robert:
* Moved osgProducer and osgproducerviewer out into their own
repository. Clean up the source for remaining references to
2007-02-27 11:51 +0000 [r6280] robert:
* Added --label and --subscript options to allow us to create
custom logos
2007-02-26 14:36 +0000 [r6278] robert:
* Fixed auto rotate to screen so that it handles scales in to the
parental path
2007-02-26 13:01 +0000 [r6277] robert:
* Completed changes to osgManipulator to make it more flexible
w.r.t viewer usage, and ported osgmanipulator example across of
2007-02-26 11:23 +0000 [r6276] robert:
* Removed ReentrantMutex
2007-02-25 20:05 +0000 [r6275] robert:
* Further work on add serialization support for osgViewer
2007-02-25 19:59 +0000 [r6274] robert:
* Added new osgViewer plugin to help with serializing in/out of
viewer configurtions
2007-02-24 19:54 +0000 [r6273] robert:
* Set propset in .dsp to fix eol to CRLF
2007-02-24 19:51 +0000 [r6272] robert:
* Set svn::eol style to CRLF
2007-02-24 09:04 +0000 [r6271] robert:
* Added makefile
2007-02-23 21:06 +0000 [r6270] robert:
* Used Mike Wittman suggestion from setting CRLF on .dsp files
2007-02-23 16:31 +0000 [r6267] robert:
* Moved Block, ReentrantMutex and ReadWriteMutex into OpenThreads.
2007-02-23 12:14 +0000 [r6265] robert:
* Updated wrappers
2007-02-23 11:53 +0000 [r6262-6264] robert:
* Added bool View::Slave::_useMastersSceneData to help manage HUD's
and RTT cameras that are embedded in the Viewer's View
* Added new --Viewer and --CompositeViewer for implementation of
* Clean up the handling of views without camera manipulators, and
cameras that don't allow camera focus
2007-02-22 16:42 +0000 [r6261] robert:
* Implement basic full dome correction with projecto pointing
upwards and at center of dome.
2007-02-22 11:17 +0000 [r6260] robert:
* Moved distortion mesh creation out into seperate function
2007-02-22 10:56 +0000 [r6259] robert:
* Removed the compile objects in init in the
SceneView::setDefaults() setup.
2007-02-22 10:31 +0000 [r6258] robert:
* Fixed calculation of inverted coordindates
2007-02-22 09:16 +0000 [r6257] robert:
* Added STATIC_OBJECT_DETECTION optimizer pass to OpenFlight plugin
2007-02-21 21:20 +0000 [r6256] robert:
* From Brede Johansen, Thanks for the model it helped to understand
the problem. In Creator the "Last Frame Duration" is performed on
the last frame of the last loop iteration, I tried to use it for
the last frame of every loop iteration. As you already have
explained we need a custom Sequence node. In the osgSim nodekit
we already have a couple of specialized nodes for the OpenFlight
format. We need an osgSim::GroupAnimation but I don't have the
time right now to take this challenge. Until then I have modified
my last attempt to work with the current osg::Sequence node by
ignoring the "Last Frame Duration".
2007-02-21 20:47 +0000 [r6255] robert:
* Removed debugging info
2007-02-21 20:38 +0000 [r6254] robert:
* Added the default setting of the SceneView's camera onto the
RenderStage to allow SceneView to automatically support FBO,
PBuffers, image and texture copies and Camera post draw callbacks
2007-02-21 19:41 +0000 [r6252-6253] robert:
* Added ability to discount Camera's that arn't appropriate for
event focus
* Wired up RTT cubemap cameras and simple distortion mesh.
2007-02-21 19:06 +0000 [r6251] robert:
* Added Camera::s/getAllowsEventFocus() method to allow osgViewer
to have non interfactive cameras such as RTT ones
2007-02-21 15:15 +0000 [r6250] robert:
* Wojciech Lewandowski: "TexGenNode::TexGenNode( TexGen * texGen )
constructor does not initialize ReferenceFrame. I am not sure
maybe this was the intent but first constructor does it so I
don't see a reson why third one shouldn't."
2007-02-21 14:17 +0000 [r6249] robert:
* Removed debug messages
2007-02-21 13:48 +0000 [r6248] robert:
* Removed the exclusion of CullSettings from the genwrapper.conf,
and then changed the CullStack RefMatrix& methods to RefMatrix*
as the RefMatrix& versions caused the wrappers to fail.
2007-02-21 11:46 +0000 [r6247] robert:
2007-02-20 21:06 +0000 [r6245] robert:
* Further work on dome RTT
2007-02-20 20:56 +0000 [r6244] robert:
* Fixed inheritance check for copying clear colour to slave cameras
2007-02-20 16:46 +0000 [r6243] robert:
* Added inhertCullSettings before SceneView::cull() calls
2007-02-20 11:44 +0000 [r6242] robert:
* Added beginings of full dome correction support, starting with 6
slave camera configuration.
2007-02-20 09:48 +0000 [r6240-6241] robert:
* Added missing \ to end osgGA entry
* Added osgViewer and osgShadow to the wrapper build directories
2007-02-19 20:57 +0000 [r6239] robert:
* Added g/setUpdateVistor method
2007-02-19 16:59 +0000 [r6238] robert:
* Added command line arguments descriptions
2007-02-19 16:45 +0000 [r6237] robert:
* Added -1, -2 and -3 model creation options to osgshadow example.
2007-02-19 15:42 +0000 [r6236] robert:
* Updated wrappers
2007-02-19 15:26 +0000 [r6235] robert:
* Added support for ShadowTexture and ShadowMap to osgshadow
2007-02-19 14:21 +0000 [r6233-6234] robert:
* Added option to use osgShadow::ShadowMap technique
* Implemented basic ShadowMap technique
2007-02-19 12:13 +0000 [r6232] robert:
* Moved CameraCullCallback into ShadowTechnique scope to make it
more resusable between various Techniques
2007-02-18 15:24 +0000 [r6231] robert:
* Wired up the texgen to complete the first iteration of
ShadowTexture effect
2007-02-18 14:21 +0000 [r6230] robert:
* From Andre Garneau: * Fix for the aspect ratio not being properly
set when screens have different aspect ratios. * Minor fix for
makeCurrentImplementation being called directly instead of
makeCurrent() causing the owning thread pointer not being tracked
* Fix for osglauncher so that it sets its update text regions to
DYNAMIC to prevent multi-threading issues.
2007-02-17 17:16 +0000 [r6229] robert:
* Added basic set up of the RTT camera.
2007-02-17 14:37 +0000 [r6228] robert:
* From Paul Martz, "Add GL_TEXTURE_RECTANGLE to list of acceptable
texture modes"
2007-02-16 17:45 +0000 [r6227] robert:
* Fixed genwrapper so that it handles .svn directories, updated
2007-02-16 17:35 +0000 [r6225-6226] robert:
* Updated wrappers
* Added new osg::ComputeBoundsVisitor
2007-02-16 16:37 +0000 [r6224] robert:
* Added pushViewport/popViewport to CullVisitor::apply(Camera&)
2007-02-16 15:29 +0000 [r6223] robert:
* Updated wrappers
2007-02-16 15:17 +0000 [r6222] robert:
* From Roland Smeenk, "ClipNode contains a method getClipPlaneList
that should actually be called setClipPlaneList."
2007-02-16 15:14 +0000 [r6221] robert:
* Fixed typo
2007-02-16 13:33 +0000 [r6220] robert:
* From Stephan Huber, "I added a bool to GraphicsContext::Traits to
indicate wether to use the multithreaded-opengl-engine on os x or
not. I set its default to false, perhaps other os x users can
test this setting with their data/apps, to see if we can enable
it by default. I changed also the borderless-window-type, so
expos?works correctly."
2007-02-16 13:17 +0000 [r6219] robert:
* Removed debugging readImageFile, and done further work on RTT
2007-02-16 10:20 +0000 [r6216-6217] robert:
* Fleshed out a bit more of the ShadowTexture implementation
* Added osgShadow::ShadowTexture set up
2007-02-16 06:39 +0000 [r6215] robert:
* Added enabling of the stencil buffer when setting up ShadowVolume
2007-02-16 06:11 +0000 [r6214] robert:
* From Eric Wing, updates to XCode projects and introduction of two
SDL OSX files to the osgsimpleviewerSDL example
2007-02-16 05:46 +0000 [r6213] robert:
* Fixed typo that was breaking the build
2007-02-15 22:28 +0000 [r6212] robert:
* Added support for using the new osgShadow plugin as a psuedo
loader such that: osgviewer cow.osg.shadow Or to ShadowVolume
rechnique specifically: osgviewer
2007-02-15 17:31 +0000 [r6211] robert:
* Added .osg support for osgShadow NodeKit
2007-02-15 17:25 +0000 [r6210] robert:
* Added support for using the scenes light source setting to set up
the ShadowVolume's effect light parameters
2007-02-15 15:06 +0000 [r6208-6209] robert:
* Addd an #ifdef _WIN32 to force SingleThreaded usage under Windows
when no threading model is specified.
* From Mike Wittman, "The template-argument-list errors look to be
due to a lack of spaces in the typeof macro. Here's a new
Reflection header which should fix those problems. For
consistency I think that's the best solution."
2007-02-15 14:53 +0000 [r6207] robert:
* Reorganised the text comments so that they are shorter length,
and hopefully will avoid VS2003's silly text string limits when
compiling osgIntrospection wrappers
2007-02-15 14:47 +0000 [r6206] robert:
* Twaaked comments
2007-02-15 14:04 +0000 [r6205] robert:
* From André Garneau, Win32 build fixes
2007-02-15 12:24 +0000 [r6204] robert:
* Added context sharing support.
2007-02-15 12:11 +0000 [r6203] robert:
* Fixed handling of warp pointer for when its called at startup and
the event queue isn't yet initialized the window range.
2007-02-15 10:25 +0000 [r6202] robert:
* Removed inappropriate Stats:: prefix
2007-02-15 09:31 +0000 [r6201] robert:
* Fixed warnings
2007-02-15 09:17 +0000 [r6200] robert:
* Added extra spaces between <> template declarations
2007-02-15 08:29 +0000 [r6198-6199] robert:
* Updated wrappers
* Removed setFrameStamp
2007-02-15 01:45 +0000 [r6197] robert:
* Added checks into Viewer set up of Camera stats so that stats are
reused if already present. Added use of ref_ptr<osg::Stats> into
StatsHandler's callbacks
2007-02-15 01:23 +0000 [r6196] robert:
* Improved the update of the shadow volume.
2007-02-15 00:53 +0000 [r6195] robert:
* Removed extrandous Stats:: prefix
2007-02-14 20:44 +0000 [r6194] robert:
* Added support for osg::State::DynamicObjectCount into the RTT
2007-02-14 20:14 +0000 [r6193] robert:
* Added support for sharing context to GraphicsWindowX11
2007-02-14 17:28 +0000 [r6192] robert:
* Added getState()->setGraphicsContext(this); to the various
GrpahicsWindow implementations
2007-02-14 16:29 +0000 [r6191] robert:
* Renenabled the toggling on the CullPerCameraDrawPerContext
threading model in the thread event handler.
2007-02-14 16:24 +0000 [r6190] robert:
* Added use of Mutex into osg::Stats to better handle
multi-threaded usage
2007-02-14 16:16 +0000 [r6189] robert:
* Changed the initialized osg Drager:::PointerInfo::hitIter to
prevent compile problems under Windows
2007-02-14 15:25 +0000 [r6188] robert:
* From Michael Platings, "I was getting a 0 byte memory leak
reported when loading 3ds files, so I've changed line 196 from:
to: viewport->layout.viewL= views ?
(Lib3dsView*)calloc(sizeof(Lib3dsView),views) : 0;"
2007-02-14 14:58 +0000 [r6187] robert:
* Changed the report of lack of WGL_SWAP_METHOD_ARB so that it is
INFO rather than WARN.
2007-02-14 14:53 +0000 [r6186] robert:
* From Stephan Huber, "attached you'll find an update for the
XCode-project. I added the osgShadow as a framework and
osgManipulator as a framework, (and the corresponding examples) I
removed (hopefully) all references to osg-/Producer where
necessary, and some minor stuff."
2007-02-14 14:36 +0000 [r6185] robert:
* Added OSG_RUN_FRAME_COUNT env var which enables a limited run of
specified frame numbers when Viewer::run is called.
2007-02-14 13:18 +0000 [r6184] robert:
* Introduced new osg::Object::DataVariance type of UNSPECIFIED, and
changed the deafult values of DataVariance to UNSPECIFIED to all
2007-02-14 12:42 +0000 [r6182-6183] robert:
* Set the DataVariance of updating text to DYNAMIC
* From Jean-Sebastien Guay, fixed path.
2007-02-14 12:00 +0000 [r6181] robert:
* Removed debugging run method.
2007-02-14 11:24 +0000 [r6180] robert:
* Added computeDataVariance method into osg::Object and
implementations in Drawable and StateSet, and calling of
osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
2007-02-14 11:21 +0000 [r6179] robert:
* From Mike Wittman, added spaces into < > macros
2007-02-13 22:39 +0000 [r6178] robert:
* Fixed warning
2007-02-13 22:24 +0000 [r6176-6177] robert:
* Fixed warnings
* Fixed warning
2007-02-13 22:16 +0000 [r6175] robert:
* Fixed warnings.
2007-02-13 20:32 +0000 [r6171] robert:
* Added -losgText to example that used osgViewer but didn't
previously include -losgText
2007-02-13 17:39 +0000 [r6170] robert:
* Changed the DeleteHandler so by default it doesn't cache objects
2007-02-13 16:03 +0000 [r6169] robert:
* Added OSG_THREADING environmental variable to
2007-02-13 15:57 +0000 [r6168] robert:
* Reduced the RTT texture size to 256x256 to make setup quicker
2007-02-13 15:24 +0000 [r6167] robert:
* From John Shue, "Modified OpenSceneGraph/Make/makedefs to add
-pipe gcc command line option to FreeBSD build."
2007-02-13 14:42 +0000 [r6166] robert:
* Added support for ColorMask to .ive plugin
2007-02-13 14:19 +0000 [r6165] robert:
* From Brede Johansen, "Geometry.cpp Make sure number of normals
match number of vertices when lit or vertex-normal pairs are
separated when geometries are merged by the optimizer.
Ancillary.cpp Improved support for multitexture effect field and
use texture environment from .attr file. PaletteRecords.cpp Use
search path when looking for shader files. PrimaryRecords.cpp
Added preset uniforms "TextureUnit0", "TextureUnit1",
"TextureUnit2" and "TextureUnit3" for GLSL shaders."
2007-02-13 13:58 +0000 [r6164] robert:
* From Eric Wing, "Here are some updates for osgsimpleviewerCocoa.
New features and enhancements: - Shared OpenGL contexts -
Multithreaded OpenGL Engine support - Localizable string support
- Offscreen rendering (to framebuffer object) for: - Copy/Paste
(to image) support - Drag-and-drop (as source image) support -
Print to Printer/PDF - Dock minimization picture - More robust
initializer handling - Fix to better handle hardware surfaces in
NSScrollViews/NSSplitViews - Use of respondsToSelector and
instancesRespondToSelector to demonstrate runtime feature
checking to provide access to newer features while still
compiling on and supporting legacy versions The new file
"Localizable.strings" needs to be placed inside the English.lproj
2007-02-13 13:47 +0000 [r6163] robert:
* Added support for osg::Stencil into .ive
2007-02-13 12:17 +0000 [r6162] robert:
* From Ulrich Hertlein, added support for osg::BlendColor to .ive
2007-02-13 12:11 +0000 [r6161] robert:
* Added support for osg::BlendColor to .osg plugin
2007-02-13 11:32 +0000 [r6160] robert:
* Added setDataVariance(DYNAMIC) to the scores text entires to
prevent the DrawThreadPerContext for crashing due to double
buffering of dynamic data.
2007-02-13 09:38 +0000 [r6159] robert:
* Changed the BlendFunction StateSet to DYNAMIC
2007-02-13 09:33 +0000 [r6158] robert:
* From Mike Wittman, support for reference parameters
2007-02-13 09:27 +0000 [r6157] robert:
* Added setDataVariance(DYNAMIC) to _inputText to prevent problems
when running in DrawThreadPerContext threading model.
2007-02-12 18:02 +0000 [r6155-6156] robert:
* Updated wrappers
* From Mike Wittman, "Here is the next in the series of changes I'm
making to OSG introspection to support the attributes needed for
C# bindings. This change adds virtual/pure virtual attributes to
MethodInfo and an explicit attribute to ConstructorInfo using the
implementation strategy that David Callu recommended a few months
back (thanks David!). This change updates both genwrapper and
osgIntrospection, and assumes the osgIntrospection reference
support that's still pending in your submission queue."
2007-02-12 17:14 +0000 [r6154] robert:
* From Mike Wittman, "These changes add support for reflection of
reference and const reference type representations via
osgIntrospection::Type. This covers just the static type
information; the dynamic behavior via
Type::createInstance/Type::InvokeMethod should not be affected."
2007-02-12 15:59 +0000 [r6153] robert:
* Updated wrappers
2007-02-12 13:51 +0000 [r6152] robert:
* Added automatic scaling and translation of help to make sure it
always fits on screen
2007-02-12 13:39 +0000 [r6151] robert:
* Added osgViewer::HelpHandler
2007-02-11 22:01 +0000 [r6150] robert:
* Updated wrappers
2007-02-11 21:24 +0000 [r6149] robert:
* Incresed the resolution of the trackball dragger geometry
2007-02-11 21:12 +0000 [r6148] robert:
* Changed osgManipulator::Dragger::handle(..) method to use a
nested PointerInfo class to encapsulate the pixel coords,
SceneView and picking operations in prep for making the code more
general purpose, and less reliant on classes like
osgUtil::SceneView and osgUtil::IntersectVisitor.
2007-02-11 15:42 +0000 [r6146-6147] robert:
* Added osgText to dependency of osgmanipualator example.
* Fixed Producer lib entry
2007-02-11 12:23 +0000 [r6144-6145] robert:
* Updated wrappers
* Changed the osg::Shape related projectors so that they used
pointers rather than references.
2007-02-11 10:33 +0000 [r6143] robert:
* From Vivek Rajan, new osgManipulator library, with a few minor
tweaks and rename for osgDragger to osgManipulator for build by
Robert Osfield. Vivek's email to osg-submissions: "I'm happy to
release the osgdragger nodekit to the OSG community. I
implemented the nodekit for my company, Fugro-Jason Inc., and
they have kindly agreed to open source it. The nodekit contains a
few draggers but it should be easy to build new draggers on top
of it. The design of the nodekit is based on a SIGGRAPH 2002
course - "Design and Implementation of Direct Manipulation in
3D". You can find the course notes at Reading pages 20 - 29
of the course notes should give you a fair understanding of how
the nodekit works. The source code also contains an example of
how to use the draggers."
2007-02-10 18:01 +0000 [r6142] robert:
* From Vivek Rajan, MatrixDecomposition implementaion, adapted by
Robert Osfield to be part of osg::Matrixf and osg::Matrixd
2007-02-09 21:31 +0000 [r6141] robert:
* Cleaned up osgshadow example so that it now relies upon osgShadow
for its shadow implementation
2007-02-09 16:31 +0000 [r6140] robert:
* From Carlo Camporesi, "In attach there is a little bug fix to net
plugin. The modify allow the plugin to accept url with port
number in this way: http://"address ":"portnumber"/ "
2007-02-09 16:27 +0000 [r6139] robert:
* Updated wrappers
2007-02-09 16:03 +0000 [r6138] robert:
* Moved the basic ShadowVolume code into osgShadow
2007-02-09 14:54 +0000 [r6137] robert:
* From Yefei He, " I wrote a class derived from CopyOp that
preserves the multi-parent structure of scene graphs. I only
considered the case of DEEP_COPY_NODES, but it is sufficient for
me. It is not the most elegant way -- I used a map to list all
the already cloned nodes with multiple parents, to be looked up
whenever such a node is revisited. The good part is, it works."
From Robert Osfield, fixed build problems under Linux 64 due to
use of int's to store Node* in internal maps used in above custom
CopyOp. Added ref_ptr<> usage to main to prevent memory leaks
2007-02-09 14:35 +0000 [r6136] robert:
* From Joakim Simmonsson, fixed inconsistent newlines
2007-02-09 14:21 +0000 [r6135] robert:
* From Paul Martz, "Make DelaunayTriangulator less verbose - It was
outputting a non-warning with notify level set to WARN; changed
it to INFO to make it less verbose."
2007-02-09 13:51 +0000 [r6134] robert:
* Changed GraphicsWindowX11 so that it creates two Display*
connextions to the Xserver, one for the graphics thread, one for
the main thread that querries events
2007-02-09 13:36 +0000 [r6133] robert:
* Added #if #else #endif blocks to Viewer::realize() and run() for
the purposes of testing
2007-02-09 12:08 +0000 [r6132] robert:
* Removed debug message
2007-02-08 22:36 +0000 [r6131] robert:
* From André Garneau, "Attached is a fix for the hang occuring on
Win32 when the thread model is changed. The issue was caused by
the mutex in the ViewerDoubleBufferRenderingOperation being
released even though they were not owned. This was causing the
underlying critical section object lock count values becoming
negative; the next time the lock was acquired it would block
because of that."
2007-02-08 22:31 +0000 [r6130] robert:
* From Brian Keener, fixes for Cygwin filename handling
2007-02-08 20:30 +0000 [r6129] robert:
* From Charles Cole, "The program database filename was changed for
the osgviewer application such as to not conflict with the
program database file generated by the core osgViewer library.
This change allows for both the application and library to be
used in debugging mode within Visual Studio. This change has been
tested with Visual Studio 2005 (VS8)."
2007-02-08 20:27 +0000 [r6128] robert:
* Updated wrappers
2007-02-08 19:34 +0000 [r6127] robert:
* Further work on osgShadow::ShadowTechnique API
2007-02-08 17:23 +0000 [r6126] robert:
* Flesh out more of basic ShadowTechnique and ShadowedScene API.
2007-02-08 15:47 +0000 [r6125] robert:
* Fixed the FlattenStaticTransform visitor so that it excludes
subgraphs that contain PagedLOD nodes
2007-02-08 15:01 +0000 [r6123-6124] robert:
* Cleaned up readString
* Fixed return in readString.
2007-02-08 12:47 +0000 [r6122] robert:
* Added the threading model to stats
2007-02-08 12:24 +0000 [r6119-6121] robert:
* Added threading model option to command line parameters
* Added check in setThreadingModel so that it only sets up
threading if the viewer is realized
* Fixed setThreadModel method so that is doesn't try to set up
threading unless the viewer is realized
2007-02-08 12:14 +0000 [r6118] robert:
* Updated the handling of closing of windows
2007-02-08 11:30 +0000 [r6117] robert:
* Added better clean up of paramters on X display in
2007-02-08 11:26 +0000 [r6115-6116] robert:
* From Stefan Eilemann, addd more extensive XErrorHandler output
* Added setting of the DatabasePager's affinity.
2007-02-08 10:46 +0000 [r6114] robert:
* From Donn Mielcarek, "We generated some bad ive files in our
database. In some of the files, the function readInt() would
return a 0 size. While linux will happily continue on, creating 0
sized arrays, Windows immediately blows up, with sparks sometimes
flying out the side of the machine! I added a simple check for
zero size in each of the functions that allocates arrays based on
the size variable, and I thought I'd pass it along. Now the
program will not die if it encounters an ive file with bad data."
2007-02-07 21:56 +0000 [r6113] robert:
* Updated wrappers
2007-02-07 21:48 +0000 [r6112] robert:
* Changed the setting of need to traverse during the update
traverse so it is only enabled when animation is switched on.
2007-02-07 21:16 +0000 [r6110] robert:
* Disabled the toggling to ThreadModel
2007-02-07 16:32 +0000 [r6109] robert:
* Added new Transform::ReferenceType enum
ABSOLUTE_RF_INHERIT_VIEWPOINT to support internal RTT cameras
that wish to use the main cameras view/eye point for LOD and
other distance based tests.
2007-02-07 16:27 +0000 [r6108] robert:
* Set the DataVariance to DYNAIMC for the StateSet of with the
dynamically updating Uniform
2007-02-07 14:53 +0000 [r6107] robert:
* Fixed bug in AutoTransform::accept() that was related to the
accept() method checking the nodemask as it should.
2007-02-06 20:03 +0000 [r6106] robert:
* From Stephan Huber, "thomas kirk schrieb: > I put this at the end
of realizeImplementation; someone with better knowledge > of
Carbon programming may see a more appropriate place for the call.
I moved your code into the ctor of the
OSXCarbonWindowingSystemInterface so it get called only once. Can
you test it again, if it works on your side? I also disabled
multithreaded-rendering because it slowed down the rendering on
my machine by a factor of 3. Perhaps we can make it optional to
test it on other machines. I had some problems implementing
pbuffer-support for os x and stopped it for now until I have more
time to investigate the issues. "
2007-02-06 17:34 +0000 [r6105] robert:
* From André Garneau, "Attached is an improved Win32 keyboard
handler that should now map key events similarly to the X11
implementation: * Key event handler now reports left or right
SHIFT, CTRL and ALT key variants on key press and release
2007-02-06 17:01 +0000 [r6103-6104] robert:
* From Stefan Eileman, fixes for OSX gmake build to allow AGL or
X11 implementation of osgViewer
* Updated wrappers
2007-02-06 16:23 +0000 [r6102] robert:
* Re-enabled processor affinity
2007-02-06 14:38 +0000 [r6101] robert:
* Added new Viewer threading model options
2007-02-06 14:20 +0000 [r6099-6100] robert:
* Updated wrappers
* Clean up getDrawable() method
2007-02-06 13:44 +0000 [r6098] robert:
* Fixed Suse9.3 build problem due to different handling Quat copy
2007-02-06 11:03 +0000 [r6097] robert:
* Further work on support for ThreadPerCamera, and improved the
efficiency of SingleThraeded
2007-02-05 14:56 +0000 [r6095] robert:
* Tweak API and updated wrappers to get wrappers to build
2007-02-05 13:44 +0000 [r6094] robert:
* Added Camera's s/getCameraThread() and updated wrappers
2007-02-05 12:13 +0000 [r6093] robert:
* Updated wrappers
2007-02-05 11:48 +0000 [r6092] robert:
* From Gordon Tomlinson, "I have attached the 3 files we had to
change to fix a proble we were seeing with using Symbol Fonts //
GT: fix for symbol fonts (i.e. the Webdings font) as the wrong
character are being // returned, for symbol fonts in windows
(FT_ENCONDING_MS_SYMBOL in freetype) the correct // values are
from 0xF000 to 0xF0FF not from 0x000 to 0x00FF (0 to 255) as you
would expect. // becuase Microsoft uses a private field for its
symbol fonts ........ "
2007-02-05 11:14 +0000 [r6091] robert:
* From Brede Johansen, "I have made some changes to support light
sources in the new OpenFlight loader."
2007-02-05 10:48 +0000 [r6090] robert:
* From Brede Johansen, added OSG_EXPORT to DeleteHandler for
windows build
2007-02-05 10:44 +0000 [r6089] robert:
* From Paul Martz, "Here's my changes to Registry to allow
extension alias mapping via a config file. I also attached a
sample file that tests the parsing, but this is just FYI and not
for inclusion in CVS. To set up extension aliases using a config
file, an app calls:
passing in the file name as the parameter. (Of course this should
be done before loading any files whose names depend on the
mapping.) osgDB will search for the file using OSG_FILE_PATH. The
file should contain a line for each mapping, with the "map"
extension first, followed by a space or tab, then the plugin
identifier. For example, a file containing this line: flt
OpenFlight would map the ".flt" extension to the OpenFlight
2007-02-02 22:30 +0000 [r6088] robert:
* Convert GraphicsThread/GraphicsOperation to more generic
OperationsThread/Operation. This paves the way to running cull
traversals in seperate threads. Updated wrappers
2007-02-02 16:51 +0000 [r6087] robert:
* From Eric Sokolowski, added support for the new Text line spacing
parameter to the .osg and .ive formats.
2007-02-02 12:41 +0000 [r6086] robert:
* Added a concrete osg::DeleteHandler implementation which provides
support for retain objects for several frames before deleting
them. Also added RenderStageCache into CullVistor.cpp that is
used for handling RTT osg::Camera's that are being used in double
buffered SceneView usage.
2007-02-01 11:07 +0000 [r6084-6085] robert:
* Improved the toggling on/off of thrading modes
* Moved the init traversal from cull() to the draw() to prevent
graphics context calls being made during the cull traversal -
something that breaks the ThreadPerCamera model in osgViewer
2007-01-31 22:24 +0000 [r6083] robert:
* Further work on new threading model.
2007-01-31 11:12 +0000 [r6082] robert:
* Removed old #if #else #end block
2007-01-30 17:38 +0000 [r6081] robert:
* Refactored the ViewerRenderingOperation so that the timer querry
code is in a separate ViewerQuerySupport class
2007-01-30 17:12 +0000 [r6080] robert:
* Added display listing of ShadowVolume
2007-01-30 15:37 +0000 [r6079] robert:
* Added automatic aspect ratio adjustmeent to
View::setUpViewAcrossAllScreens() and setUpViewOnSingleScreen.
2007-01-30 14:47 +0000 [r6078] robert:
* Updated wrappers
2007-01-30 14:32 +0000 [r6077] robert:
* From Eric Sokolwsky, "osgText is a useful node kit, but when
longer paragraphs are displayed on the screen, it looks more
aesthetically pleasing to have a larger gap between lines than is
given by default. I added a new parameter, lineSpacing, in the
Text class to allow the line spacing to be adjustable by the
application. The default value is 0 meaning there is no extra
spacing given. The value should be given as a percentage of the
character height. A good value for longer paragraphs is 0.25
(25%) or more."
2007-01-30 14:18 +0000 [r6076] robert:
* From Bryan Thrall, "The osgDB::ReaderWriter and
osgDB::ReaderWriter::Options classes have copy constructors that
take a const osg::CopyOp rather than a osg::CopyOp&, forcing an
unnecessary copy. The attached header fixes this, based off OSG
1.2. Also fixed duplicate "or" openArchive()'s comment."
2007-01-30 13:48 +0000 [r6075] robert:
* Added support for compute average stats attributes in inverse
space to improve the quality of frame rate reporting.
2007-01-30 12:09 +0000 [r6074] robert:
* Disabled the alternating directions of drawing of state sorted
render leaves as it was interferring with anaglyphic stereo used
in the osgstereimage example.
2007-01-30 11:47 +0000 [r6073] robert:
* Updated wrappers
2007-01-30 11:40 +0000 [r6072] robert:
* Added Stats::collectStats(string,bool) controls,
getAveragedAttribute methods into osg::Stats class, and related
support into osgViewer::Viewer and osgViewer::StatsHandler. Added
lazy updating of text in StatsHandler HUD to minimize the impact
of slow text updating on observed frame rates.
2007-01-30 09:55 +0000 [r6071] robert:
* Added support for per frame alternating the direction that
SORT_BY_STATE bins are rendered. The alternation makes it more
likely that OpenGL objects will still be in video ram.
2007-01-29 22:59 +0000 [r6070] robert:
* Made _useMainThreadForRenderingalTraversal(false)
2007-01-29 22:44 +0000 [r6069] robert:
* Began work on providing support for threading camera cull
traversals in parallel with the previous frames draw traversal.
Changes range from osg::State, through osgUtil::RenderBin,
through to osgViewer
2007-01-28 17:32 +0000 [r6068] robert:
* Added very simple relaxing of traits by dividing required red,
green, blue, alpha and depth by 2.
2007-01-28 17:12 +0000 [r6066-6067] robert:
* Added use of Viewe Realize graphics operation.
* Added set/getRealizeOperation() to Viewer and CompositeViewer
2007-01-28 09:53 +0000 [r6065] robert:
* Updated wrappers
2007-01-28 09:30 +0000 [r6064] robert:
* From Vlad Danciu, fixed leaf depth sort functor
2007-01-28 09:17 +0000 [r6063] robert:
* From Mike Wittman, "This file removes the virtual destructor of
osgText::String. It seemed wrong that osgText::String should have
a vtable since it is treated like a value type, and any
subclasses containing additional data would effectively be
subject to slicing during standard usage. This stuck out as an
anomaly when classifying the OSG types for C# bindings."
2007-01-27 17:57 +0000 [r6062] robert:
* Added osg::PolygonMode to local StateSet to protect it from being
affected by stateset manipulator.
2007-01-27 17:52 +0000 [r6061] robert:
* Updated wrappers
2007-01-27 14:27 +0000 [r6059-6060] robert:
* Added access methods to PositionStateContainer
* Added light source.
2007-01-27 12:54 +0000 [r6057-6058] robert:
* Further work on shadow CullCallback
* Added _sorted flag into RenderBin to prevent a bin being sorted
twice in one frame
2007-01-27 11:13 +0000 [r6056] robert:
* Changed osgUtil::RenderBin and osg::State to allow nesting of
StateSet's associated with RenderBin's.
2007-01-26 21:22 +0000 [r6055] robert:
* Further work on building the rendering back end from the intial
traversal of the scene graph
2007-01-26 16:08 +0000 [r6054] robert:
* Added Program pointer to help with uniform apply.
2007-01-26 09:44 +0000 [r6053] robert:
* Added custom callback to capture RenderBins
2007-01-25 12:16 +0000 [r6052] robert:
* #ifdef'd out the artifical simulation time code
2007-01-25 12:02 +0000 [r6051] robert:
* Added osg::FrameStamp::set/getSimulationTime(). Added setting of
osg_SimulationTime and osg_DeltaSimulationTime to the uniforms
set by SceneView Added frame(double simulationTime) and
advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer. Updated
various examples and Nodes to use SimulationTime where
2007-01-25 10:02 +0000 [r6050] robert:
* From Gordon Tomlinson, fixes to
2007-01-24 12:59 +0000 [r6049] robert:
* Updated wrappers
2007-01-24 12:35 +0000 [r6048] robert:
* From Martin Spott, "To enable osgviewer to link on Solaris added
-lmtsk as SunOS/SunStudio implements some threading stuff in
2007-01-24 12:28 +0000 [r6047] robert:
* Added support for GUIEventAdapter::setHandled
2007-01-24 12:21 +0000 [r6046] robert:
* Added setHandled/getHandled to osgGA::GUIEventAdapter
2007-01-24 11:18 +0000 [r6045] robert:
* Added ability to generate various cube faces for testing and
switch handler to toggle between different models.
2007-01-24 10:02 +0000 [r6044] robert:
* From André Garneau, " * Setup proper pixel format for ATI boards
(removal of WGL_SWAP_METHOD_ARB specification from the requested
pixel format since unsupported by the ATI driver) * Fix to create
sample OpenGL window on the proper display device. This is the
temporary window used to choose the desired pixel format. In the
previous version, this window was always created on the primary
display device, even though it had potentially different pixel
formats compared to the target display device containing the
window to be created. * Implementation of
WindowingSystemInterface::setScreenResolution() method *
Implementation of
WindowingSystemInterface::setScreenRefreshRate() method *
Implementation of GraphicsWindow::requestWarpPointer() method *
Implementation of GraphicsWindow::useCursor() method and
associated trait support. This can be used in two ways; first,
when the graphics trait requested indicates that no cursor should
be present, a new cursor-less window class is used to create the
window. When a cursor-enabled window creation is requested,
another window class is used. After creation of a window, it is
also possible to toggle the cursor state by using the
GraphicsWindow::useCursor method. * The way the mouse behaves is
now compatible with the behaviour seen on X11; i.e. when pressing
a mouse button, the window where the pointer is located will
capture the mouse input and release it only after the button has
been released. This results in all mouse movement events being
dispatched to the window where the button was pressed initially
until it is released. This improves the interaction with graphics
windows. * Preparation work has been done to support the ability
of moving a window from one screen to another screen and
recreating its rendering context when this happens. This has been
tested with a mix of NVIDIA and ATI cards and works properly. For
the moment being, this feature is commented out due to changes in
the core OSG libraries that have been done but need to be
submitted later this week for approval by Robert. Upcoming
features * Support for moving windows from one screen to another
screen seamlessly * Ability to set the window (i.e. the
application itself creates the rendering window and passes it to
the GraphicsWindowWin32 class) * Other miscellaneous items"
2007-01-23 17:42 +0000 [r6043] robert:
* Added cube test model.
2007-01-23 17:29 +0000 [r6042] robert:
* changed build order so that osgText gets built before osgViewer
2007-01-23 16:32 +0000 [r6041] robert:
* Fixed tabbing
2007-01-23 16:28 +0000 [r6038-6040] robert:
* Updated wrappers
* Commented out the default saving of models
* Added osg::StateSet* parameter to constructor to make it more
convinient to set up the StateSetManipulator and moved the
initialization of locally cached states into the handle method to
ensure a representative version of the StateSet is captured
2007-01-23 16:02 +0000 [r6037] robert:
2007-01-23 15:51 +0000 [r6036] robert:
* Added single screen option
2007-01-23 14:43 +0000 [r6035] robert:
* Added command line help
2007-01-23 14:10 +0000 [r6034] robert:
* Added delete selected object using delete and back space key, and
added save option
2007-01-23 13:54 +0000 [r6033] robert:
* Adde osgText dependency to osgViewer
2007-01-23 13:28 +0000 [r6032] robert:
* Made stats bars transparent and improved positioning
2007-01-23 13:16 +0000 [r6031] robert:
* Made two sided stencil the default
2007-01-23 12:10 +0000 [r6030] robert:
* Added stats and range of keyboard mouse handling to osgshadow
2007-01-23 11:56 +0000 [r6029] robert:
* Added ability to customize the keys used to control stats
2007-01-23 11:01 +0000 [r6028] robert:
* Moved StatsHandler into its own seperate header/source in
2007-01-23 10:38 +0000 [r6027] robert:
* Added ticks to stats display
2007-01-22 21:16 +0000 [r6026] robert:
* Further work on GPU stats
2007-01-22 17:39 +0000 [r6025] robert:
* Further work on stats
2007-01-22 13:13 +0000 [r6024] robert:
* Added camera stats
2007-01-22 11:22 +0000 [r6023] robert:
* Improvements to stats
2007-01-22 09:28 +0000 [r6022] robert:
* From Mathias Fröhlich, "Attached is a small change that makes the
txf loader render the same resulting text than an other well
known txf loader. That means drawing them one on top of the other
I can only see differences due to different mipmapping ... That
is it introduces an additional gap of 0.1*height between the
glyphs. There is an additional mapping between upper and
lowercase characters if one of them is not available in the txf
file. And we have an artificial blank character that is very
often missing in txf files."
2007-01-21 20:41 +0000 [r6021] robert:
* Further work on stats
2007-01-21 18:46 +0000 [r6020] robert:
* Added osgproducerviewer, in the form of orignal Producer based
osgviewer, leaving the new osgViewer based osgviewer focused on
just osgViewer functionality.
2007-01-21 18:34 +0000 [r6019] robert:
* Changed the camera with focus code to only accept cameras with
valid views as ones that can recieve focus.
2007-01-21 18:24 +0000 [r6018] robert:
* Initial on screen stats support
2007-01-21 11:18 +0000 [r6017] robert:
* Removed gl includes
2007-01-20 09:48 +0000 [r6016] robert:
* Updated wrappers
2007-01-20 09:44 +0000 [r6015] robert:
* Fixed the output of texture files
2007-01-20 09:03 +0000 [r6014] robert:
* Added OSG_EXPORT to Stats to fix Windows build
2007-01-19 20:25 +0000 [r6013] robert:
* Added stats for update, event and rendering traversals
2007-01-19 19:53 +0000 [r6012] robert:
* Added new osg::Stats class for collecting frame stats of
different sorts. Added s/getStats() to osg::View and osg::Camera.
Added population of View::getStats() with frame stats in
osgViewer/Viewer. Added Basic StatsHandler to osgviewer example.
2007-01-19 14:41 +0000 [r6011] robert:
* Added EXT_timer_query support
2007-01-18 22:32 +0000 [r6010] robert:
* Added osg::StencilTwoSided state attribute to wrap up the
stencil_two_sided extension. Added path in osgShadow work for
using StencilTwoSided to accelerate shadow volume rendering.
2007-01-18 17:00 +0000 [r6009] robert:
* Added support for stencil GL_INCR_WRAP and GL_DECR_WRAP
2007-01-18 09:56 +0000 [r6008] robert:
* From André Garneau, "Attached is a fix in the GraphicsWindowWin32
class to allow the following usage pattern to work properly;
create window, delete window, create window, etc. In all the
tests I made I was always creating-deleting and then shutting
down the application so this pattern was untested. The
osgtexture3d & osgsimulation examples were also using this
pattern so would not work. They are working fine now."
2007-01-18 09:03 +0000 [r6007] robert:
* Build fix for Win32
2007-01-17 21:11 +0000 [r6006] robert:
* Added extra methods WindowSystemInterface for controlling frame
rate and resolution, and adde useCursor flag.
2007-01-17 15:59 +0000 [r6005] robert:
* From Joakim Simonsson, added osgDB::concateFile and
osgDB::getRealPath. Tweaks by Robert Osfield - Moved methods to
FileNameUtils, added unix implementation of getRealPath add
extern and OSGDB_EXPORT to function declarations.
2007-01-17 14:40 +0000 [r6004] robert:
* From André Garneau, threading bug fixes - moving scoped statics
out of scope to be global statics
2007-01-17 14:21 +0000 [r6003] robert: