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tag: OpenSceneGraph…
Commits on Aug 30, 2002
  1. This commit was manufactured by cvs2svn to create tag

    Robert OSFIELD authored
    'OpenSceneGraph-0_9_1'.
  2. Renamed osg::Statistics::addOpaque to addDrawable to better reflect i…

    Robert OSFIELD authored
    …ts current
    
    function.
  3. Updates to windows build docs.

    Robert OSFIELD authored
    Merge fixes for OSX from bob.
    
    Added checking for impostor sprites into stats.
  4. Fixes to Math for MacOSX build.

    Robert OSFIELD authored
    Converted TextureCubeMap to unix file endings.
  5. Fixed the flatten static transform visitor.

    Robert OSFIELD authored
  6. Added std:: infront of ends references.

    Robert OSFIELD authored
  7. Removed the OSG_COMPILE_UNIT_TESTS define from the OSX build to avoid

    Robert OSFIELD authored
    issues with the missing <sstream>
  8. @andesengineering
Commits on Aug 29, 2002
  1. Fixed the numerical accuracy problems in the Drive and Flight Manipul…

    Robert OSFIELD authored
    …ators.
  2. Fixed numerical accuracy problem in Trackball manipulator.

    Robert OSFIELD authored
  3. Updated change log.

    Robert OSFIELD authored
  4. Removed html files which relate to now removed API.

    Robert OSFIELD authored
  5. Added new autogenerated .html files

    Robert OSFIELD authored
  6. Updated docs.

    Robert OSFIELD authored
  7. Updated the NEWS to release the new release.

    Robert OSFIELD authored
  8. Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all th…

    Robert OSFIELD authored
    …e various
    
    classes that reference it.
    
    Added MUST_READ_ME.txt to the VisualStudio directory.
  9. Added SG_EXPORT.

    Robert OSFIELD authored
  10. @andesengineering
  11. @andesengineering
Commits on Aug 28, 2002
  1. Changed instances of new across to use osgNew to help debugging, and …

    Robert OSFIELD authored
    …fixed
    
    an unitialized variable in Sequence.
  2. Fixed the optimized library name of the osgText plugin.

    Robert OSFIELD authored
  3. Fixes to Win32 build.

    Robert OSFIELD authored
  4. Added std:: infront of cout and endl.

    Robert OSFIELD authored
  5. Fixes for Win32 build.

    Robert OSFIELD authored
  6. Warning fixes for Windwos

    Robert OSFIELD authored
  7. Fixed typo on osgunittests project name.

    Robert OSFIELD authored
  8. Removed deprecated code from the distribution.

    Robert OSFIELD authored
    Added .osg support for Texture1D and Texture3D.
  9. Added -I{THISDIR} into the iv Makefile.

    Robert OSFIELD authored
  10. Updates, from Neil Salter, to comments etc to osgGA which add better

    Robert OSFIELD authored
    explanations of how each of the classes operates.
  11. Added Neil Salter's osgUtx library into the distribution, have put al…

    Robert OSFIELD authored
    …l the
    
    orignal seperate headers and source into include/osg/UnitTestFrameWork
    and src/osg/UnitTestFramework.cpp respectively.  I have done this to
    keep the include and source directories focused on the scene graph rather
    than the test framework.
    
    Have added a very simple unit test to Vec3.cpp, which are optionally
    compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
    currently defined in debug builds under unix.  It should be fine to
    add it in under Windows project files as well.
    
    Finally, a new demo app osgunittests runs the tests and reports success
    or failure of the tests.
Commits on Aug 27, 2002
  1. Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/…

    Robert OSFIELD authored
    …Texture
    
    which forces the use of a typedef Texture2D Texture; in place of the orignal
    texure implementation.
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