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May 28, 2007

  1. Release OpenSceneGraph-1.9.6

    authored May 28, 2007
  2. Updated ChangeLog and AUTHORS.txt for 1.9.6 release

    authored May 28, 2007
  3. Updated version number, wrappers and readme for release

    authored May 28, 2007
  4. From Frauciel Luc, "Added support for other pointers than mouses by u…

    …sing a nearpoint and farpoint instead of mousex,mousey + Camera (see Dragger and Dragger.cpp).
      The major modification concern the LineProjector class in Projector.cpp. The intersection was previously done in window space, I've modified it to compute it in object space."
    authored May 28, 2007
  5. Removed old ProgrammingGuide as this is now replaced by the proper Qu…

    …ick Start Guide.
    authored May 28, 2007

May 27, 2007

  1. Updated wrappers

    authored May 27, 2007
  2. Updated wrappers

    authored May 27, 2007
  3. Added camera event callback support into osgViewer

    authored May 27, 2007
  4. Updated calling of master camera's update callback

    authored May 27, 2007
  5. Added testing to see if camera allows events before automatically att…

    …aching a trackball manipulator
    authored May 27, 2007
  6. Added option for using the different overlay techniques.

    authored May 27, 2007

May 26, 2007

  1. Updated wrappers

    authored May 26, 2007
  2. Added a basic configure script to allow the setting of Release build …

    …by default.
    authored May 26, 2007
  3. Fixes to help C# binding dev.

    authored May 26, 2007
  4. From Blake Williams, "I discovered why the \u2013CompositeViewer opti…

    …on for the osghud example does not work. The run() function adds a camera manipulator to each view that does not have one assigned, which causes the view with the HUD camera to point somewhere other than where it should. I just added a check before a new default camera manipulator is added to ensure that the view allows event focus before a camera manipulator is added."
    authored May 26, 2007
  5. From Charles Cole, "Attached are mods to the OpenFlight plug-in to he…

    …lp further implement
    the specification.  With these mods, blink sequences are now created for
    flashing light point nodes, either palletized (v.15.8 and later) or
    non-palletized (15.7 and earlier).  Thanks to Brede for his
    implementation of the palletized light point nodes.
    There is still work to do on adding the capability to properly handle
    light point system nodes, but this does add some capability that did not
    previously exist.  So, I wanted to at least submit this and I will
    hopefully provide the additional capability in the near future.
    I've tested the code modifications with Visual Studio 2005.  I don't
    have the means to test any other operating system, but I would suspect
    that there shouldn't be any issue (famous last words).  I used the test
    files that I uploaded to the users forum to test the changes.
    In addition to the added capability, I changed the light point node
    radius to the "actualPixelSize" value in the file.  Previously, the
    radius was set to half the actual pixel size (see
    LightPointRecords.cpp).  Not sure why this was the case.  But, it was
    brought to my attention by a co-worker who created the OpenFlight files
    and was testing them with different viewers.  If there's some history
    for setting the radius to half the size, then this change can be
    authored May 26, 2007
  6. Added exclude of svn directories.

    authored May 26, 2007

May 25, 2007

  1. From Charles Cole, "he attached code

    implements the LightPointSystem class to allow for the OpenFlight
    plug-in to read and handle light point system nodes.  The behavior is
    very similar to the old plug-in in that a MultiSwitch node is created to
    handle the "enabled" flag bit set in the node record.  The code also
    reverts the changes for the actualPixelSize as mentioned above.  And
    lastly, the code requires the previously submitted changes for the
    As for the other changes, I've tested the code with Visual Studio 2005
    and the files that I posted in the users forum.
    With all of the submitted changes, the OpenFlight plug-in should now be
    capable of loading files with light point system nodes and the use of
    palletized light points and non-palletized light points.
    authored May 25, 2007
  2. Comment out the setting of single threading.

    authored May 25, 2007
  3. Added s/getOverlayBaseHeight methods

    authored May 25, 2007
  4. Added some debug message to the set/getWindowSystemInterface function

    authored May 25, 2007
  5. Introduce C entry point support for plugin setup for better static bu…

    …ild support
    authored May 25, 2007
  6. Added C entry point graphicswindow_X11() to help with static build su…

    authored May 25, 2007
  7. Added osgstaticviewer example to demonstrate how to put a static lib …

    …built viewer
    authored May 25, 2007
  8. From Luigi Calori, build fixes for Win32 build osg WxWidgets example

    authored May 25, 2007
  9. Implemnet clampping of ovleray polytope to base plane

    authored May 25, 2007
  10. Changed debug message to INFO

    authored May 25, 2007

May 24, 2007

  1. From Colin McDonald, "The writeImage method in ReaderWriterPNM.cpp ha…

    …d an error checking the
    accepted file extensions, so that once the plugin was loaded in the
    Registry it would grab any image file write request, regardless of the
    file extension.  This was a particular problem if it was statically loaded."
    authored May 24, 2007
  2. Improved the polytope cutting and project calculation

    authored May 24, 2007
  3. From Peter Hrenka, fixes regarding line-strips and -loops.

    authored May 24, 2007
  4. From Olaf, "there are more dubious calls to istream::readsome instead of

    istream::read. IMHO it does make no sense here and potentially breaks
    this plugin."
    authored May 24, 2007
  5. From Serge Lages, support for install api directories, with tweaks fr…

    …om Robert Osfield
    authored May 24, 2007

May 23, 2007

  1. Fixed brackets

    authored May 23, 2007
  2. Added automatic building of plugins as static when dynamic build is s…

    …witch off.
    authored May 23, 2007
  3. From Anders Backman, add -DJAS_WIN_MSVC_BUILD for Win32 build

    authored May 23, 2007
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