…for OpenSceneGraph 2.1.11. The one supplied in the archive does not build due to some missing file references."
…GRAPHIC_OVERLAY mode of the OverlayNode. I change the overlay subgraph dynamically and when I remove all the subgraph nodes that is inside the current main camera FOV (others outside still exist), the overlay texture does not update because of the early return in the traversal. I then get a kind of ghost texture moving around the terrain. The attached file fixed the problem for me, but I'm not sure if it is the best way to address the problem."
…tected. From Robert Osfield, made getOrCreateScene protected and made View a friend of Scene to all it to construct Scene objects itself.
- When using a large numbrer of files, the command line was too long; Added a -files option that allow to store filenames in a file (one file per line) - Added some more intuitive key bindings for controls (left, right, + , -) - Set the texture wrapping to CLAMP_TO_EDGE (it's cleaner now) "
From Robert Osfield, tweaks to the above for method parameters and indenting.
Added support for using Input::read(...) methods using ArgumentParser::Paramter to adapter to multiple paramter types.
Changes by Robert Osfield - CMakeLists.txt and name change to ParallelSplitShadowMap.
…longer using memory pointers for sorting.
…improved the setting of Locator in the gdal plugin.