…d option in GLObjectOperation to handle cases when no subgraph is registered, in these case the code now compile all Camera subgraphs.
…d C++ standard includes
… * in a known pointer (for example osg::Geode *), I has searched an elegant way to introduce this feature. I just add ReinterpretCastConverter in the Reflector to convert void* in T* and T* in void* files joint : OpenSceneGraph/include/osgIntrospection/Reflector // modified file OpenSceneGraph/src/osgIntrospection/Reflector.cpp // modified file "
…ext is closed.
…en closing a window under OS X."
…otted with Purify. The _currentCursor (of type HCURSOR) member of the graphics window was not properly initialized, causing potential problems if setCursor() was called before anything else set it."
…the processTexture function, Lines 519-522 of the source file: The "delete  path" appears before the "osg::notify", causing the data pointed to by "filename" to be deleted before access causing an access violation. ... I have put a comment on line 521 where I have moved the "delete path" below. "
…he example osgviewerMFC where the MFC rendering thread would not exit before the application and the thread would be left running in the background and the user would have to use TaskManager to kill the process. Changes: MFC_OSG.cpp: Removed pixelformatdesciptor from the class initialization. Used setInheritedWindowPixelFormat to true so it will setup the pixelformat for the window. Added class destructor code. MFC_OSG.h: Removed the ref_ptr on osgViewer::Viewer MFC_OSG_MDIViewer.cpp: Changed the OnDestroy function code. Added WaitforSingleObject with thread handle for the MFC render handle. MFC_OSG_MDIView.h: Added class variable for MFC Render Thread Handle for use with the WaitforSingleObject. "
…ssues with using STLport on some platforms.
…S build problems
…ding from files that are still under going changes.
…unt and used it into osgterrain example
…y the MasterOperation
…ewer which wraps up the set up of compile contexts and merging of changes.