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A vector-tile provider for VectorTileMap.

Prerequisites:

  • Install Postgresql, PostGIS, TileStache, python-psycopg2 and python-protobuf
  • Add postgres user 'osm' with password 'osm' (or change example.cfg)

Set up the database:

createdb oscimap
psql -d oscimap
create extension postgis;
create extension hstore;
create schema map;
grant all on schema map to public;
psql -d oscimap -f TileStache/OSciMap4/oscimap_functions.sql
psql -d oscimap -f TileStache/OSciMap4/oscimap_example.sql

Import some data:

wget "http://www.naturalearthdata.com/http//www.naturalearthdata.com/download/50m/physical/ne_50m_ocean.zip"
unzip ne_50m_ocean.zip
ogr2ogr -f "PostgreSQL" PG:"dbname=oscimap" -nlt multipolygon -clipsrc -180 -85.5 180 85.5  -t_srs EPSG:3857 ne_50m_ocean.shp

wget "http://www.naturalearthdata.com/http//www.naturalearthdata.com/download/10m/cultural/ne_10m_populated_places_simple.zip"
unzip ne_10m_populated_places_simple.zip
ogr2ogr -f "PostgreSQL" PG:"dbname=oscimap" -nln ne_10m_populated_places -clipsrc -180 -85.5 180 85.5  -t_srs EPSG:3857 ne_10m_populated_places_simple.shp 

wget "http://www.naturalearthdata.com/http//www.naturalearthdata.com/download/10m/cultural/ne_10m_admin_0_boundary_lines_land.zip"
unzip ne_10m_admin_0_boundary_lines_land.zip 
ogr2ogr -f "PostgreSQL" PG:"dbname=oscimap" -nln ne_10m_boundaries -nlt multilinestring -overwrite -clipsrc -180 -85.5 180 85.5  -t_srs EPSG:3857 ne_10m_admin_0_boundary_lines_land.shp 
echo "GRANT SELECT ON ALL TABLES IN SCHEMA public TO public;" | psql -d oscimap

Testing TileStache:

(in TileStache directory)

export PYTHONPATH=.
./scripts/tilestache-server.py -c TileStache/OSciMap4/example.cfg -p 8888

wget localhost:8888/example/0/0/0.vtm

See TileStache documentation for available options to integrate with apache, nginx, etc

Enjoy:

Now change VectorTileMap app to point to your test server.

TileSource tileSource = new OSciMap4TileSource();
tileSource.setOption("url", "http://city.informatik.uni-bremen.de/osci/example");

Now compile vtm-gdx-html project, set the tilesource and url in index.html. Enjoy your WebGL vector map :) http://city.informatik.uni-bremen.de/~jeff/example/