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Odin not updating tiles? #440
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There is no replication lag so it should be fine - most likely you're just seeing cached tiles that haven't invalidated. The invalidation algorithm is only heuristic and some type of change will not cause invalidation. Unless you can identify a systemic problem somehow it's not really practical to investigate individual tiles like this - the work involved is significant and we have limited manpower. |
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All these appear to be fine after a rerender is force so it's just tiles that didn't get invalidated for some reason. |
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I managed to identify an issue in the expiry script caused by the update to Ubuntu 20.04 on the tile servers that I have fixed in openstreetmap/chef@fb3022d. Pending changes are now processing, but some will have been lost as they expire from the queue after a while - it will self correct when the style is next changed or if the same area is touched again. |
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Thanks for the fix and explanation, I passed it on. |
There are multiple reports in the German forum that changes are not appearing on the map.
First examples are starting Friday, some later changes:
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