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Regenerated bindings

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1 parent 2add888 commit 0b5f03c0947ccbb9fd777553c2b6f0fd3f4c7307 @thefiddler thefiddler committed Dec 8, 2013
@@ -765,6 +765,7 @@ void BindBuffer(OpenTK.Graphics.ES11.All target, UInt32 buffer)
/// Specifies the name of a texture.
/// </para>
/// </param>
+ [Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindTexture")]
public static
void BindTexture(OpenTK.Graphics.ES11.All target, Int32 texture)
@@ -12237,6 +12238,7 @@ void ShadeModel(OpenTK.Graphics.ES11.ShadingModel mode)
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
/// </para>
/// </param>
+ [Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilFunc")]
public static
void StencilFunc(OpenTK.Graphics.ES11.All func, Int32 @ref, Int32 mask)
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