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[GL] Added GetPName.Max*ImageUniforms

These tokens were introduced in OpenGL 4.2 and 4.3.
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1 parent c40115e commit 168713aecfb980928fe7d90c86b1a5c70643edf3 @thefiddler thefiddler committed Apr 27, 2014
@@ -3561,6 +3561,13 @@
<use enum="VERSION_4_1" token="VIEWPORT_BOUNDS_RANGE" />
<use enum="VERSION_4_1" token="LAYER_PROVOKING_VERTEX" />
<use enum="VERSION_4_1" token="VIEWPORT_INDEX_PROVOKING_VERTEX" />
+ <use enum="VERSION_4_2" token="MAX_VERTEX_IMAGE_UNIFORMS" />
+ <use enum="VERSION_4_2" token="MAX_TESS_CONTROL_IMAGE_UNIFORMS" />
+ <use enum="VERSION_4_2" token="MAX_TESS_EVALUATION_IMAGE_UNIFORMS" />
+ <use enum="VERSION_4_2" token="MAX_GEOMETRY_IMAGE_UNIFORMS" />
+ <use enum="VERSION_4_2" token="MAX_FRAGMENT_IMAGE_UNIFORMS" />
+ <use enum="VERSION_4_2" token="MAX_COMBINED_IMAGE_UNIFORMS" />
+ <use enum="VERSION_4_3" token="MAX_COMPUTE_IMAGE_UNIFORMS" />
</enum>
<enum name="GetPointervPName">
<token name="FOG_COORD_ARRAY_POINTER" value="0x8456" />
@@ -38329,6 +38329,30 @@ public enum GetPName : int
/// </summary>
DrawIndirectBufferBinding = ((int)0x8F43) ,
/// <summary>
+ /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
+ /// </summary>
+ MaxVertexImageUniforms = ((int)0x90CA) ,
+ /// <summary>
+ /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
+ /// </summary>
+ MaxTessControlImageUniforms = ((int)0x90CB) ,
+ /// <summary>
+ /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
+ /// </summary>
+ MaxTessEvaluationImageUniforms = ((int)0x90CC) ,
+ /// <summary>
+ /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
+ /// </summary>
+ MaxGeometryImageUniforms = ((int)0x90CD) ,
+ /// <summary>
+ /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
+ /// </summary>
+ MaxFragmentImageUniforms = ((int)0x90CE) ,
+ /// <summary>
+ /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
+ /// </summary>
+ MaxCombinedImageUniforms = ((int)0x90CF) ,
+ /// <summary>
/// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
/// </summary>
TextureBinding2DMultisample = ((int)0x9104) ,
@@ -38364,6 +38388,10 @@ public enum GetPName : int
/// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
/// </summary>
MaxFragmentInputComponents = ((int)0x9125) ,
+ /// <summary>
+ /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
+ /// </summary>
+ MaxComputeImageUniforms = ((int)0x91BD) ,
}
/// <summary>
@@ -19864,6 +19864,30 @@ public enum GetPName : int
/// </summary>
DrawIndirectBufferBinding = ((int)0x8F43) ,
/// <summary>
+ /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
+ /// </summary>
+ MaxVertexImageUniforms = ((int)0x90CA) ,
+ /// <summary>
+ /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
+ /// </summary>
+ MaxTessControlImageUniforms = ((int)0x90CB) ,
+ /// <summary>
+ /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
+ /// </summary>
+ MaxTessEvaluationImageUniforms = ((int)0x90CC) ,
+ /// <summary>
+ /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
+ /// </summary>
+ MaxGeometryImageUniforms = ((int)0x90CD) ,
+ /// <summary>
+ /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
+ /// </summary>
+ MaxFragmentImageUniforms = ((int)0x90CE) ,
+ /// <summary>
+ /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
+ /// </summary>
+ MaxCombinedImageUniforms = ((int)0x90CF) ,
+ /// <summary>
/// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
/// </summary>
TextureBinding2DMultisample = ((int)0x9104) ,
@@ -19899,6 +19923,10 @@ public enum GetPName : int
/// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
/// </summary>
MaxFragmentInputComponents = ((int)0x9125) ,
+ /// <summary>
+ /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
+ /// </summary>
+ MaxComputeImageUniforms = ((int)0x91BD) ,
}
/// <summary>

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