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Aligned GL core and compat enums

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thefiddler committed Nov 18, 2013
1 parent a34407f commit 8c5887e99606eaf1645134d2978fed66ece9c77e
Showing with 98 additions and 0 deletions.
  1. +98 −0 Source/OpenTK/Graphics/OpenGL4/GL4Enums.cs
@@ -8649,6 +8649,34 @@ public enum All : int
/// </summary>
DoubleVec4 = ((int)0x8FFE) ,
/// <summary>
+ /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001
+ /// </summary>
+ SamplerBufferAmd = ((int)0x9001) ,
+ /// <summary>
+ /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
+ /// </summary>
+ IntSamplerBufferAmd = ((int)0x9002) ,
+ /// <summary>
+ /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
+ /// </summary>
+ UnsignedIntSamplerBufferAmd = ((int)0x9003) ,
+ /// <summary>
+ /// Original was GL_TESSELLATION_MODE_AMD = 0x9004
+ /// </summary>
+ TessellationModeAmd = ((int)0x9004) ,
+ /// <summary>
+ /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
+ /// </summary>
+ TessellationFactorAmd = ((int)0x9005) ,
+ /// <summary>
+ /// Original was GL_DISCRETE_AMD = 0x9006
+ /// </summary>
+ DiscreteAmd = ((int)0x9006) ,
+ /// <summary>
+ /// Original was GL_CONTINUOUS_AMD = 0x9007
+ /// </summary>
+ ContinuousAmd = ((int)0x9007) ,
+ /// <summary>
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
/// </summary>
TextureCubeMapArray = ((int)0x9009) ,
@@ -9949,6 +9977,76 @@ public enum AlphaFunction : int
Always = ((int)0x0207) ,
}
+ /// <summary>
+ /// Not used directly.
+ /// </summary>
+ public enum AmdVertexShaderTesselator : int
+ {
+ /// <summary>
+ /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001
+ /// </summary>
+ SamplerBufferAmd = ((int)0x9001) ,
+ /// <summary>
+ /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
+ /// </summary>
+ IntSamplerBufferAmd = ((int)0x9002) ,
+ /// <summary>
+ /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
+ /// </summary>
+ UnsignedIntSamplerBufferAmd = ((int)0x9003) ,
+ /// <summary>
+ /// Original was GL_TESSELLATION_MODE_AMD = 0x9004
+ /// </summary>
+ TessellationModeAmd = ((int)0x9004) ,
+ /// <summary>
+ /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
+ /// </summary>
+ TessellationFactorAmd = ((int)0x9005) ,
+ /// <summary>
+ /// Original was GL_DISCRETE_AMD = 0x9006
+ /// </summary>
+ DiscreteAmd = ((int)0x9006) ,
+ /// <summary>
+ /// Original was GL_CONTINUOUS_AMD = 0x9007
+ /// </summary>
+ ContinuousAmd = ((int)0x9007) ,
+ }
+
+ /// <summary>
+ /// Not used directly.
+ /// </summary>
+ public enum AmdVertexShaderTessellator : int
+ {
+ /// <summary>
+ /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001
+ /// </summary>
+ SamplerBufferAmd = ((int)0x9001) ,
+ /// <summary>
+ /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
+ /// </summary>
+ IntSamplerBufferAmd = ((int)0x9002) ,
+ /// <summary>
+ /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
+ /// </summary>
+ UnsignedIntSamplerBufferAmd = ((int)0x9003) ,
+ /// <summary>
+ /// Original was GL_TESSELLATION_MODE_AMD = 0x9004
+ /// </summary>
+ TessellationModeAmd = ((int)0x9004) ,
+ /// <summary>
+ /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
+ /// </summary>
+ TessellationFactorAmd = ((int)0x9005) ,
+ /// <summary>
+ /// Original was GL_DISCRETE_AMD = 0x9006
+ /// </summary>
+ DiscreteAmd = ((int)0x9006) ,
+ /// <summary>
+ /// Original was GL_CONTINUOUS_AMD = 0x9007
+ /// </summary>
+ ContinuousAmd = ((int)0x9007) ,
+ }
+
/// <summary>
/// Not used directly.
/// </summary>

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