Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with
or
.
Download ZIP
Browse files

[Input] Added JoystickHatState structure

  • Loading branch information...
commit a4ce2182d2f3136a0c3939d26edd4746af58a2f4 1 parent 5fe2d60
@thefiddler thefiddler authored
View
34 Source/OpenTK/Input/JoystickHat.cs
@@ -32,23 +32,29 @@
namespace OpenTK.Input
{
/// <summary>
- /// Describes the state of a joystick hat.
+ /// Defines available Joystick hats.
/// </summary>
- public struct JoystickHat
+ public enum JoystickHat
{
- HatPosition position;
-
- internal JoystickHat(HatPosition pos)
- {
- position = pos;
- }
-
/// <summary>
- /// Gets a <see cref="HatPosition"/> value indicating
- /// the position of this hat.
+ /// The first hat of the Joystick device.
+ /// </summary>
+ Hat0,
+ /// <summary>
+ /// The second hat of the Joystick device.
+ /// </summary>
+ Hat1,
+ /// <summary>
+ /// The third hat of the Joystick device.
/// </summary>
- /// <value>The position.</value>
- public HatPosition Position { get { return position; } }
+ Hat2,
+ /// <summary>
+ /// The fourth hat of the Joystick device.
+ /// </summary>
+ Hat3,
+ /// <summary>
+ /// The last hat of the Joystick device.
+ /// </summary>
+ Last = Hat3
}
}
-
View
118 Source/OpenTK/Input/JoystickHatState.cs
@@ -0,0 +1,118 @@
+#region License
+//
+// JoystickHatState.cs
+//
+// Author:
+// Stefanos A. <stapostol@gmail.com>
+//
+// Copyright (c) 2006-2014 Stefanos Apostolopoulos
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+//
+#endregion
+
+using System;
+
+namespace OpenTK.Input
+{
+ /// <summary>
+ /// Describes the state of a joystick hat.
+ /// </summary>
+ public struct JoystickHatState
+ {
+ HatPosition position;
+
+ internal JoystickHatState(HatPosition pos)
+ {
+ position = pos;
+ }
+
+ /// <summary>
+ /// Gets a <see cref="HatPosition"/> value indicating
+ /// the position of this hat.
+ /// </summary>
+ /// <value>The position.</value>
+ public HatPosition Position { get { return position; } }
+
+ /// <summary>
+ /// Gets a <see cref="System.Boolean"/> indicating
+ /// whether this hat lies in the top hemicircle.
+ /// </summary>
+ /// <value><c>true</c> if this hat lies in the top hemicircle; otherwise, <c>false</c>.</value>
+ public bool IsUp
+ {
+ get
+ {
+ return
+ Position == HatPosition.Up ||
+ Position == HatPosition.UpLeft ||
+ Position == HatPosition.UpRight;
+ }
+ }
+
+ /// <summary>
+ /// Gets a <see cref="System.Boolean"/> indicating
+ /// whether this hat lies in the bottom hemicircle.
+ /// </summary>
+ /// <value><c>true</c> if this hat lies in the bottom hemicircle; otherwise, <c>false</c>.</value>
+ public bool IsDown
+ {
+ get
+ {
+ return
+ Position == HatPosition.Down ||
+ Position == HatPosition.DownLeft ||
+ Position == HatPosition.DownRight;
+ }
+ }
+
+ /// <summary>
+ /// Gets a <see cref="System.Boolean"/> indicating
+ /// whether this hat lies in the left hemicircle.
+ /// </summary>
+ /// <value><c>true</c> if this hat lies in the left hemicircle; otherwise, <c>false</c>.</value>
+ public bool IsLeft
+ {
+ get
+ {
+ return
+ Position == HatPosition.Left ||
+ Position == HatPosition.UpLeft ||
+ Position == HatPosition.DownLeft;
+ }
+ }
+
+ /// <summary>
+ /// Gets a <see cref="System.Boolean"/> indicating
+ /// whether this hat lies in the right hemicircle.
+ /// </summary>
+ /// <value><c>true</c> if this hat lies in the right hemicircle; otherwise, <c>false</c>.</value>
+ public bool IsRight
+ {
+ get
+ {
+ return
+ Position == HatPosition.Right ||
+ Position == HatPosition.UpRight ||
+ Position == HatPosition.DownRight;
+ }
+ }
+ }
+}
+
View
1  Source/OpenTK/OpenTK.csproj
@@ -800,6 +800,7 @@
<Compile Include="Platform\PlatformFactoryBase.cs" />
<Compile Include="Input\JoystickHat.cs" />
<Compile Include="Input\HatPosition.cs" />
+ <Compile Include="Input\JoystickHatState.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
Please sign in to comment.
Something went wrong with that request. Please try again.