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[GL] Added missing ActiveUniformType.FloatMat3x2 token

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1 parent 6856fe5 commit d8eda71a2c18d1d1efb7caed01c8e2e5959c8389 @thefiddler thefiddler committed Feb 4, 2014
@@ -2481,6 +2481,7 @@
<use enum="VERSION_2_0" token="FLOAT_MAT4" />
<use enum="VERSION_2_1" token="FLOAT_MAT2x3" />
<use enum="VERSION_2_1" token="FLOAT_MAT2x4" />
+ <use enum="VERSION_2_1" token="FLOAT_MAT3x2" />
<use enum="VERSION_2_1" token="FLOAT_MAT3x4" />
<use enum="VERSION_2_1" token="FLOAT_MAT4x2" />
<use enum="VERSION_2_1" token="FLOAT_MAT4x3" />
@@ -434,6 +434,10 @@ public enum ActiveUniformType : int
/// </summary>
FloatMat2x4 = ((int)0x8B66) ,
/// <summary>
+ /// Original was GL_FLOAT_MAT3x2 = 0x8B67
+ /// </summary>
+ FloatMat3x2 = ((int)0x8B67) ,
+ /// <summary>
/// Original was GL_FLOAT_MAT3x4 = 0x8B68
/// </summary>
FloatMat3x4 = ((int)0x8B68) ,
@@ -414,6 +414,10 @@ public enum ActiveUniformType : int
/// </summary>
FloatMat2x4 = ((int)0x8B66) ,
/// <summary>
+ /// Original was GL_FLOAT_MAT3x2 = 0x8B67
+ /// </summary>
+ FloatMat3x2 = ((int)0x8B67) ,
+ /// <summary>
/// Original was GL_FLOAT_MAT3x4 = 0x8B68
/// </summary>
FloatMat3x4 = ((int)0x8B68) ,

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