Alpha build 25.12.2016 (Windows, 32-bit)

@Gh0stBlade Gh0stBlade released this Dec 25, 2016 · 98 commits to master since this release

win32-2016-12-25_alpha

level 14 scion is not pickable;

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Pre-alpha build 26.08.2016 (Windows, 32-bit)

@Gh0stBlade Gh0stBlade released this Aug 25, 2016 · 328 commits to master since this release

disabled roll animation in noclip or climbing state;

removed condition that do nothing in Anim_SetNextFrame;

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Pre-alpha build 24.08.2016 (Windows, 32-bit)

@Gh0stBlade Gh0stBlade released this Aug 24, 2016 · 331 commits to master since this release

Merge pull request #376 from opentomb/anim_frame_rewriting

Anim frame rewriting - fixed;
TODO: fix in jump and under water change direction...

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Pre-alpha build 12.07.2016 (Windows, 32-bit)

@Gh0stBlade Gh0stBlade released this Jul 14, 2016 · 427 commits to master since this release

win32-2016-07-12_alpha

fixed game crash if unitialized ghosts are updated;

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Pre-alpha build 05.08.2015 (Windows, 32-bit)

@Lwmte Lwmte released this Aug 5, 2015 · 744 commits to master since this release

  • Made OpenGL 3.2 context optional.
  • Introduced first enemy NPC - TR3 snakes.
  • Fixed some annoying climability bugs.
  • Replaced Bullet quaternion slerp function (thanks to T4Larson!)

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Pre-alpha build 28.07.2015 (Windows, 32-bit)

@Lwmte Lwmte released this Jul 28, 2015 · 744 commits to master since this release

  • First build after C++ refactoring
  • Native support for CDAUDIO.WAD (TR3) and MS-ADPCM wav files (TR4-TR5)
  • New spawning entities in TR1-TR3 (dart emitters)
  • Flipeffects are fully scriptable

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Pre-alpha build 05.05.2015 (Windows, 32-bit)

@Lwmte Lwmte released this May 5, 2015 · 744 commits to master since this release

  • Reworked trigger system
  • Some basic entities in TR1-3 are working
  • Fixed TR3+ flipmap functionality
  • Implementing draft weapon system
  • Some ladder state fixes

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Pre-alpha build 27.04.2015 (Windows, 32-bit)

@richardba richardba released this May 2, 2015 · 744 commits to master since this release

Merge pull request #5 from cochrane/master

Various cleanup

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