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My Paint + Plastic Tool (gif) #1620

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beeheemooth opened this Issue Nov 29, 2017 · 6 comments

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beeheemooth commented Nov 29, 2017

ezgif-4-825684761c

Applying the Plastic Tool to the MyPaint raster strokes, you can create amazing visual effects, clouds, smoke, cosmic nebulae and much more. Unfortunately, when you switch the Plastic Tool to Animate mode, there are cross-shaped artifacts.

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beeheemooth Nov 29, 2017

ezgif-4-f3e0837618

Another interesting fact is that switching the Preview change the position of crossed artifacts lines.

beeheemooth commented Nov 29, 2017

ezgif-4-f3e0837618

Another interesting fact is that switching the Preview change the position of crossed artifacts lines.

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artisteacher Nov 30, 2017

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I’m seeing the same thing in OS X. It’s interesting, going back to build skeleton hides the grid lines but they continue to display in preview. Changing the active tool or hiding the mesh has no impact. The plastic tool has so much potential but it needs the display reworked - particularly for Linux and OS X which also have the background transparency issue.

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artisteacher commented Nov 30, 2017

I’m seeing the same thing in OS X. It’s interesting, going back to build skeleton hides the grid lines but they continue to display in preview. Changing the active tool or hiding the mesh has no impact. The plastic tool has so much potential but it needs the display reworked - particularly for Linux and OS X which also have the background transparency issue.

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RodneyBaker Nov 30, 2017

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RodneyBaker commented Nov 30, 2017

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artisteacher Nov 30, 2017

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Yes, this also appears in the final render.

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artisteacher commented Nov 30, 2017

Yes, this also appears in the final render.

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beeheemooth Dec 16, 2017

This thing also appears when the color transparency changes
ezgif-3-3c2f316a15

beeheemooth commented Dec 16, 2017

This thing also appears when the color transparency changes
ezgif-3-3c2f316a15

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shun-iwasawa Jan 9, 2018

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Found that the unwanted line artifacts is due to the border of texture tiles used for plastic deformation.
Changing the maximum available tile size set here from 512 to larger number (let's say, 2048) will reduce the tile amount to 1 in most cases and will resolve the problem.

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shun-iwasawa commented Jan 9, 2018

Found that the unwanted line artifacts is due to the border of texture tiles used for plastic deformation.
Changing the maximum available tile size set here from 512 to larger number (let's say, 2048) will reduce the tile amount to 1 in most cases and will resolve the problem.

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