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Live game status over web sockets.
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opl- Release v1.5.0
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BeatSaberHTTPStatus Release v1.5.0 Apr 21, 2019
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README.md Fix game.mode. Fixes #12 (#18) Mar 9, 2019
protocol.md Expose timeToNextBasicNote in noteCut event (#21) Apr 21, 2019

README.md

Beat Saber HTTP Status

This plugin exposes information about the current game status, live over a WebSocket and over HTTP. It can be used to build custom stream overlays or track player performance by third party programs.

Installation

Recommended (ModSaber Installer)

To install Beat Saber HTTP Status use ModSaber Installer where it's listed as "HTTP Status". This will automatically install all required plugins and keep all of them up to date.

Next you will need to get additional software that uses this plugin. This plugin does nothing useful on its own; it simply exposes information for other programs to use.

Manual

  1. Download the latest release from the releases page.

  2. Extract the zip into your Beat Saber directory.

  3. Download and extract the following plugins and their dependencies:

  4. Get additional software that makes use of this plugin. This mod does nothing on its own; it simply exposes information for other programs to use.

Developers

Using HTTP Status

Protocol documentation can be found in protocol.md.

Contributing to HTTP Status

This project uses the websocket-sharp library included as a git submodule. To download it, use git submodule update --init or clone the repository with the --recursive flag.

To build this project you will need to create a BeatSaberHTTPStatus/BeatSaberHTTPStatusPlugin.csproj.user file specifying where the game is located on your disk:

<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <!-- Change this path if necessary. Make sure it ends with a backslash. -->
    <GameDirPath>C:\Program Files\Steam\steamapps\common\Beat Saber\</GameDirPath>
  </PropertyGroup>
</Project>

Alternatively you can provide the game DLLs in the libs/beatsaber directory using the standard Beat Saber directory structure. For a full list see the project file.

Credits

xyonico for the Beat Saber Discord Presence plugin, on which this plugin was initially based.

sta for the websocket-sharp library.

Maxaxik for testing and helping with research.

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