Permalink
Browse files

Update README.md

  • Loading branch information...
daar committed Jan 3, 2018
1 parent 7a0c301 commit 7128a91d53ac92f5e338958f8e4f02851d2f2d7c
Showing with 2 additions and 1 deletion.
  1. +2 −1 README.md
View
@@ -15,7 +15,8 @@ The following is a basic outline for compiling and installing OpSim...
- To build you'll first need to setup a build environment. The procedure for this can vary depending on your OS so I'll only cover the high points...
- You'll need the latest stable version of the [Free Pascal Compiler](https://freepascal.org/)
- OpSim uses [pmake](https://github.com/daar/pmake) to build the sources
- Once you have a working build environment you can setup the build by running `pmake ..` for an out of source build
- Once you have a working build environment you can setup the build by creating a subfolder in the trunk and running `pmake ..` for an out of source build
- OpSim is designed to require a minimum set of dependencies. As of now only the readily available OpenGL is required.
- You can now build OpSim by issuing `./make`
- To install OpSim, including all platform dependent libraries, scripts and other supporting files issue a `./make install`
- If all goes well OpSim will be compiled and installed on your machine

0 comments on commit 7128a91

Please sign in to comment.