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// SPDX-License-Identifier: BSD-4-Clause
/*
* ABDK Math 64.64 Smart Contract Library. Copyright © 2019 by ABDK Consulting.
* Author: Mikhail Vladimirov <mikhail.vladimirov@gmail.com>
* Copyright (c) 2019, ABDK Consulting
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* All advertising materials mentioning features or use of this software must display the following acknowledgement: This product includes software developed by ABDK Consulting.
* Neither the name of ABDK Consulting nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY ABDK CONSULTING ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL ABDK CONSULTING BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
pragma solidity ^0.7.0;
/**
* Smart contract library of mathematical functions operating with signed
* 64.64-bit fixed point numbers. Signed 64.64-bit fixed point number is
* basically a simple fraction whose numerator is signed 128-bit integer and
* denominator is 2^64. As long as denominator is always the same, there is no
* need to store it, thus in Solidity signed 64.64-bit fixed point numbers are
* represented by int128 type holding only the numerator.
*
* Commit used - 16d7e1dd8628dfa2f88d5dadab731df7ada70bdd
* Copied from - https://github.com/abdk-consulting/abdk-libraries-solidity/tree/v2.4
* Changes - some function visibility switched to public, solidity version set to 0.7.x
* Changes (cont) - revert strings added
* solidity version set to ^0.7.0
*/
library ABDKMath64x64 {
/*
* Minimum value signed 64.64-bit fixed point number may have.
* Minimum value signed 64.64-bit fixed point number may have.
* Minimum value signed 64.64-bit fixed point number may have.
* -2^127
*/
int128 private constant MIN_64x64 = -0x80000000000000000000000000000000;
/*
* Maximum value signed 64.64-bit fixed point number may have.
* Maximum value signed 64.64-bit fixed point number may have.
* Maximum value signed 64.64-bit fixed point number may have.
* 2^127-1
*/
int128 private constant MAX_64x64 = 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
/**
* Calculate x * y rounding down. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @param y signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function mul(int128 x, int128 y) internal pure returns (int128) {
int256 result = (int256(x) * y) >> 64;
require(result >= MIN_64x64 && result <= MAX_64x64, "MUL-OVUF");
return int128(result);
}
/**
* Calculate x * y rounding down, where x is signed 64.64 fixed point number
* and y is unsigned 256-bit integer number. Revert on overflow.
*
* @param x signed 64.64 fixed point number
* @param y unsigned 256-bit integer number
* @return unsigned 256-bit integer number
*/
function mulu(int128 x, uint256 y) internal pure returns (uint256) {
if (y == 0) return 0;
require(x >= 0, "MULU-X0");
uint256 lo = (uint256(x) * (y & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)) >> 64;
uint256 hi = uint256(x) * (y >> 128);
require(hi <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF, "MULU-OF1");
hi <<= 64;
require(hi <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF - lo, "MULU-OF2");
return hi + lo;
}
/**
* Calculate x / y rounding towards zero, where x and y are unsigned 256-bit
* integer numbers. Revert on overflow or when y is zero.
*
* @param x unsigned 256-bit integer number
* @param y unsigned 256-bit integer number
* @return signed 64.64-bit fixed point number
*/
function divu(uint256 x, uint256 y) public pure returns (int128) {
require(y != 0, "DIVU-INF");
uint128 result = divuu(x, y);
require(result <= uint128(MAX_64x64), "DIVU-OF");
return int128(result);
}
/**
* Calculate binary logarithm of x. Revert if x <= 0.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function log_2(int128 x) public pure returns (int128) {
require(x > 0, "LOG_2-X0");
int256 msb = 0;
int256 xc = x;
if (xc >= 0x10000000000000000) {
xc >>= 64;
msb += 64;
}
if (xc >= 0x100000000) {
xc >>= 32;
msb += 32;
}
if (xc >= 0x10000) {
xc >>= 16;
msb += 16;
}
if (xc >= 0x100) {
xc >>= 8;
msb += 8;
}
if (xc >= 0x10) {
xc >>= 4;
msb += 4;
}
if (xc >= 0x4) {
xc >>= 2;
msb += 2;
}
if (xc >= 0x2) msb += 1; // No need to shift xc anymore
int256 result = (msb - 64) << 64;
uint256 ux = uint256(x) << uint256(127 - msb);
for (int256 bit = 0x8000000000000000; bit > 0; bit >>= 1) {
ux *= ux;
uint256 b = ux >> 255;
ux >>= 127 + b;
result += bit * int256(b);
}
return int128(result);
}
/**
* Calculate binary exponent of x. Revert on overflow.
*
* @param x signed 64.64-bit fixed point number
* @return signed 64.64-bit fixed point number
*/
function exp_2(int128 x) public pure returns (int128) {
require(x < 0x400000000000000000, "EXP_2-OF"); // Overflow
if (x < -0x400000000000000000) return 0; // Underflow
uint256 result = 0x80000000000000000000000000000000;
if (x & 0x8000000000000000 > 0) result = (result * 0x16A09E667F3BCC908B2FB1366EA957D3E) >> 128;
if (x & 0x4000000000000000 > 0) result = (result * 0x1306FE0A31B7152DE8D5A46305C85EDEC) >> 128;
if (x & 0x2000000000000000 > 0) result = (result * 0x1172B83C7D517ADCDF7C8C50EB14A791F) >> 128;
if (x & 0x1000000000000000 > 0) result = (result * 0x10B5586CF9890F6298B92B71842A98363) >> 128;
if (x & 0x800000000000000 > 0) result = (result * 0x1059B0D31585743AE7C548EB68CA417FD) >> 128;
if (x & 0x400000000000000 > 0) result = (result * 0x102C9A3E778060EE6F7CACA4F7A29BDE8) >> 128;
if (x & 0x200000000000000 > 0) result = (result * 0x10163DA9FB33356D84A66AE336DCDFA3F) >> 128;
if (x & 0x100000000000000 > 0) result = (result * 0x100B1AFA5ABCBED6129AB13EC11DC9543) >> 128;
if (x & 0x80000000000000 > 0) result = (result * 0x10058C86DA1C09EA1FF19D294CF2F679B) >> 128;
if (x & 0x40000000000000 > 0) result = (result * 0x1002C605E2E8CEC506D21BFC89A23A00F) >> 128;
if (x & 0x20000000000000 > 0) result = (result * 0x100162F3904051FA128BCA9C55C31E5DF) >> 128;
if (x & 0x10000000000000 > 0) result = (result * 0x1000B175EFFDC76BA38E31671CA939725) >> 128;
if (x & 0x8000000000000 > 0) result = (result * 0x100058BA01FB9F96D6CACD4B180917C3D) >> 128;
if (x & 0x4000000000000 > 0) result = (result * 0x10002C5CC37DA9491D0985C348C68E7B3) >> 128;
if (x & 0x2000000000000 > 0) result = (result * 0x1000162E525EE054754457D5995292026) >> 128;
if (x & 0x1000000000000 > 0) result = (result * 0x10000B17255775C040618BF4A4ADE83FC) >> 128;
if (x & 0x800000000000 > 0) result = (result * 0x1000058B91B5BC9AE2EED81E9B7D4CFAB) >> 128;
if (x & 0x400000000000 > 0) result = (result * 0x100002C5C89D5EC6CA4D7C8ACC017B7C9) >> 128;
if (x & 0x200000000000 > 0) result = (result * 0x10000162E43F4F831060E02D839A9D16D) >> 128;
if (x & 0x100000000000 > 0) result = (result * 0x100000B1721BCFC99D9F890EA06911763) >> 128;
if (x & 0x80000000000 > 0) result = (result * 0x10000058B90CF1E6D97F9CA14DBCC1628) >> 128;
if (x & 0x40000000000 > 0) result = (result * 0x1000002C5C863B73F016468F6BAC5CA2B) >> 128;
if (x & 0x20000000000 > 0) result = (result * 0x100000162E430E5A18F6119E3C02282A5) >> 128;
if (x & 0x10000000000 > 0) result = (result * 0x1000000B1721835514B86E6D96EFD1BFE) >> 128;
if (x & 0x8000000000 > 0) result = (result * 0x100000058B90C0B48C6BE5DF846C5B2EF) >> 128;
if (x & 0x4000000000 > 0) result = (result * 0x10000002C5C8601CC6B9E94213C72737A) >> 128;
if (x & 0x2000000000 > 0) result = (result * 0x1000000162E42FFF037DF38AA2B219F06) >> 128;
if (x & 0x1000000000 > 0) result = (result * 0x10000000B17217FBA9C739AA5819F44F9) >> 128;
if (x & 0x800000000 > 0) result = (result * 0x1000000058B90BFCDEE5ACD3C1CEDC823) >> 128;
if (x & 0x400000000 > 0) result = (result * 0x100000002C5C85FE31F35A6A30DA1BE50) >> 128;
if (x & 0x200000000 > 0) result = (result * 0x10000000162E42FF0999CE3541B9FFFCF) >> 128;
if (x & 0x100000000 > 0) result = (result * 0x100000000B17217F80F4EF5AADDA45554) >> 128;
if (x & 0x80000000 > 0) result = (result * 0x10000000058B90BFBF8479BD5A81B51AD) >> 128;
if (x & 0x40000000 > 0) result = (result * 0x1000000002C5C85FDF84BD62AE30A74CC) >> 128;
if (x & 0x20000000 > 0) result = (result * 0x100000000162E42FEFB2FED257559BDAA) >> 128;
if (x & 0x10000000 > 0) result = (result * 0x1000000000B17217F7D5A7716BBA4A9AE) >> 128;
if (x & 0x8000000 > 0) result = (result * 0x100000000058B90BFBE9DDBAC5E109CCE) >> 128;
if (x & 0x4000000 > 0) result = (result * 0x10000000002C5C85FDF4B15DE6F17EB0D) >> 128;
if (x & 0x2000000 > 0) result = (result * 0x1000000000162E42FEFA494F1478FDE05) >> 128;
if (x & 0x1000000 > 0) result = (result * 0x10000000000B17217F7D20CF927C8E94C) >> 128;
if (x & 0x800000 > 0) result = (result * 0x1000000000058B90BFBE8F71CB4E4B33D) >> 128;
if (x & 0x400000 > 0) result = (result * 0x100000000002C5C85FDF477B662B26945) >> 128;
if (x & 0x200000 > 0) result = (result * 0x10000000000162E42FEFA3AE53369388C) >> 128;
if (x & 0x100000 > 0) result = (result * 0x100000000000B17217F7D1D351A389D40) >> 128;
if (x & 0x80000 > 0) result = (result * 0x10000000000058B90BFBE8E8B2D3D4EDE) >> 128;
if (x & 0x40000 > 0) result = (result * 0x1000000000002C5C85FDF4741BEA6E77E) >> 128;
if (x & 0x20000 > 0) result = (result * 0x100000000000162E42FEFA39FE95583C2) >> 128;
if (x & 0x10000 > 0) result = (result * 0x1000000000000B17217F7D1CFB72B45E1) >> 128;
if (x & 0x8000 > 0) result = (result * 0x100000000000058B90BFBE8E7CC35C3F0) >> 128;
if (x & 0x4000 > 0) result = (result * 0x10000000000002C5C85FDF473E242EA38) >> 128;
if (x & 0x2000 > 0) result = (result * 0x1000000000000162E42FEFA39F02B772C) >> 128;
if (x & 0x1000 > 0) result = (result * 0x10000000000000B17217F7D1CF7D83C1A) >> 128;
if (x & 0x800 > 0) result = (result * 0x1000000000000058B90BFBE8E7BDCBE2E) >> 128;
if (x & 0x400 > 0) result = (result * 0x100000000000002C5C85FDF473DEA871F) >> 128;
if (x & 0x200 > 0) result = (result * 0x10000000000000162E42FEFA39EF44D91) >> 128;
if (x & 0x100 > 0) result = (result * 0x100000000000000B17217F7D1CF79E949) >> 128;
if (x & 0x80 > 0) result = (result * 0x10000000000000058B90BFBE8E7BCE544) >> 128;
if (x & 0x40 > 0) result = (result * 0x1000000000000002C5C85FDF473DE6ECA) >> 128;
if (x & 0x20 > 0) result = (result * 0x100000000000000162E42FEFA39EF366F) >> 128;
if (x & 0x10 > 0) result = (result * 0x1000000000000000B17217F7D1CF79AFA) >> 128;
if (x & 0x8 > 0) result = (result * 0x100000000000000058B90BFBE8E7BCD6D) >> 128;
if (x & 0x4 > 0) result = (result * 0x10000000000000002C5C85FDF473DE6B2) >> 128;
if (x & 0x2 > 0) result = (result * 0x1000000000000000162E42FEFA39EF358) >> 128;
if (x & 0x1 > 0) result = (result * 0x10000000000000000B17217F7D1CF79AB) >> 128;
result >>= uint256(63 - (x >> 64));
require(result <= uint256(MAX_64x64));
return int128(result);
}
/**
* Calculate x / y rounding towards zero, where x and y are unsigned 256-bit
* integer numbers. Revert on overflow or when y is zero.
*
* @param x unsigned 256-bit integer number
* @param y unsigned 256-bit integer number
* @return unsigned 64.64-bit fixed point number
*/
function divuu(uint256 x, uint256 y) private pure returns (uint128) {
require(y != 0);
uint256 result;
if (x <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF) result = (x << 64) / y;
else {
uint256 msb = 192;
uint256 xc = x >> 192;
if (xc >= 0x100000000) {
xc >>= 32;
msb += 32;
}
if (xc >= 0x10000) {
xc >>= 16;
msb += 16;
}
if (xc >= 0x100) {
xc >>= 8;
msb += 8;
}
if (xc >= 0x10) {
xc >>= 4;
msb += 4;
}
if (xc >= 0x4) {
xc >>= 2;
msb += 2;
}
if (xc >= 0x2) msb += 1; // No need to shift xc anymore
result = (x << (255 - msb)) / (((y - 1) >> (msb - 191)) + 1);
require(result <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF, "DIVUU-OF1");
uint256 hi = result * (y >> 128);
uint256 lo = result * (y & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
uint256 xh = x >> 192;
uint256 xl = x << 64;
if (xl < lo) xh -= 1;
xl -= lo; // We rely on overflow behavior here
lo = hi << 128;
if (xl < lo) xh -= 1;
xl -= lo; // We rely on overflow behavior here
assert(xh == hi >> 128);
result += xl / y;
}
require(result <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF, "DIVUU-OF2");
return uint128(result);
}
}