{"payload":{"pageCount":1,"repositories":[{"type":"Public","name":"ps-fire-animation","owner":"8bitforest","isFork":false,"description":"A plugin for Photoshop that improves sprite animation with a custom timeline","allTopics":[],"primaryLanguage":{"name":"Svelte","color":"#ff3e00"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-08-10T06:35:44.607Z"}},{"type":"Public","name":"fire-inspector","owner":"8bitforest","isFork":false,"description":"Whole project property validation and various custom property drawers for Unity","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-07-23T02:59:37.483Z"}},{"type":"Public","name":"uninject","owner":"8bitforest","isFork":false,"description":"Dependency container and injection library for Unity","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-07-22T04:52:10.018Z"}},{"type":"Public","name":"reaction","owner":"8bitforest","isFork":false,"description":"Reactive events, variables, and collections for Unity!","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-07-14T03:11:58.284Z"}},{"type":"Public","name":"com.unity.test-framework","owner":"8bitforest","isFork":true,"description":"[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 Test framework for running Edit mode and Play mode tests in Unity.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":10,"forksCount":9,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-02-10T01:48:41.357Z"}},{"type":"Public archive","name":"multiverse.pun2","owner":"8bitforest","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-02-10T01:47:52.428Z"}},{"type":"Public archive","name":"multiverse.mirror-noble","owner":"8bitforest","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-02-10T01:47:28.237Z"}},{"type":"Public archive","name":"multiverse","owner":"8bitforest","isFork":false,"description":"⚡ Networking abstraction layer for Unity supporting multiple different backends.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-02-10T01:47:02.888Z"}},{"type":"Public","name":"8bitforest.github.io","owner":"8bitforest","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"HTML","color":"#e34c26"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-01-10T20:23:27.174Z"}}],"repositoryCount":9,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"8bitforest repositories"}