{"payload":{"pageCount":1,"repositories":[{"type":"Public","name":"SungearEngine","owner":"Pixelfield-ru","isFork":false,"description":"Native SungearEngine","allTopics":["gamedev","games","opengl","modern","cross-platform","game-engine","cpp","modern-cpp","game-development","multithreading","gameengine","cross-compile","game-engine-3d","opengl4","game-engine-2d","cpp23"],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":6,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-24T01:31:37.784Z"}},{"type":"Public","name":"Ocean-s-Edge","owner":"Pixelfield-ru","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-16T22:25:47.536Z"}},{"type":"Public","name":"Reflection","owner":"Pixelfield-ru","isFork":false,"description":"Compile-time and runtime reflection for C++","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-13T12:09:27.837Z"}},{"type":"Public archive","name":"SungearEngineSDK","owner":"Pixelfield-ru","isFork":false,"description":"A general purpose game engine SDK written in C++","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-03-31T02:33:00.186Z"}},{"type":"Public","name":"pf-vcpkg","owner":"Pixelfield-ru","isFork":true,"description":"C++ Library Manager for Windows, Linux, and MacOS","allTopics":[],"primaryLanguage":{"name":"CMake","color":"#DA3434"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":6141,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-03-30T01:28:02.252Z"}},{"type":"Public","name":"SGSLETranslator","owner":"Pixelfield-ru","isFork":false,"description":"Translator from Sungear Shader Language Extension to GLSL/HLSL","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-02-11T23:00:50.476Z"}}],"repositoryCount":6,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"Repositories"}