{"payload":{"pageCount":1,"repositories":[{"type":"Public","name":"game","owner":"downflux","isFork":false,"description":"","allTopics":[],"primaryLanguage":null,"pullRequestCount":0,"issueCount":2,"starsCount":0,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-11-29T04:32:58.489Z"}},{"type":"Public","name":"go-game","owner":"downflux","isFork":false,"description":"Implementation of DownFlux, a collaborative RTS.","allTopics":["game-development","bazel","rts","rts-engine","rts-game","grpc"],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":3,"issueCount":4,"starsCount":7,"forksCount":2,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-07-05T20:41:53.563Z"}},{"type":"Public","name":"go-sparseset","owner":"downflux","isFork":false,"description":"Golang sparse set implementation with arbitrary data","allTopics":["golang","maps","data-structures","sparse-sets"],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-02-26T07:29:17.214Z"}},{"type":"Public","name":"go-ecs","owner":"downflux","isFork":false,"description":"Basic Golang ECS","allTopics":[],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-02-20T21:36:55.214Z"}},{"type":"Public","name":"go-database","owner":"downflux","isFork":false,"description":"Golang data structs for Downflux","allTopics":[],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-02-19T20:12:21.493Z"}},{"type":"Public","name":"data","owner":"downflux","isFork":false,"description":"Server-side data classes for DownFlux","allTopics":[],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-01-28T10:50:20.095Z"}},{"type":"Public","name":"bvh","owner":"downflux","isFork":false,"description":"BVH for the DownFlux server","allTopics":[],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-01-27T23:55:31.654Z"}},{"type":"Public","name":"go-collider","owner":"downflux","isFork":false,"description":"Golang collider library for particle simulations","allTopics":["golang","pathfinding","collision-detection"],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-01-27T22:29:58.145Z"}},{"type":"Public","name":"go-bvh","owner":"downflux","isFork":false,"description":"Golang AABB-backed BVH implementation","allTopics":["golang","collision-detection","bvh-tree"],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":4,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-01-26T10:22:56.950Z"}},{"type":"Public","name":"pathfinding-demo","owner":"downflux","isFork":false,"description":"Library to integrate all components of the server backend rendering for pathfinding.","allTopics":[],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-01-26T09:40:39.836Z"}},{"type":"Public","name":"go-boids","owner":"downflux","isFork":false,"description":"Golang implementation of Boid flocking","allTopics":["boids","collision-avoidance","golang"],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-01-26T09:33:44.993Z"}},{"type":"Public","name":"go-geometry","owner":"downflux","isFork":false,"description":"DownFlux geometry utility library","allTopics":["golang","geometry"],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":4,"forksCount":1,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-01-26T09:09:39.683Z"}},{"type":"Public","name":"go-quadtree","owner":"downflux","isFork":false,"description":"Golang quadtree implementation","allTopics":[],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-01-25T08:14:25.802Z"}},{"type":"Public","name":"go-kd","owner":"downflux","isFork":false,"description":"Golang k-D tree implementation with duplicate coordinate support","allTopics":["kdtree","golang"],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":1,"issueCount":2,"starsCount":51,"forksCount":7,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-12-16T18:53:38.509Z"}},{"type":"Public","name":"go-orca","owner":"downflux","isFork":false,"description":"Golang implementation of the Optimal Reciprocal Collision Avoidance (ORCA) algorithm","allTopics":["collision-avoidance","golang"],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":42,"forksCount":2,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-10-20T08:17:42.222Z"}},{"type":"Public","name":"go-pq","owner":"downflux","isFork":false,"description":"Golang generic priority queue implementation","allTopics":[],"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":2,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-09-13T04:07:47.331Z"}},{"type":"Public","name":"blog","owner":"downflux","isFork":false,"description":"Blog front end for DownFlux","allTopics":["documentation","game-development","api-documentation","game-development-workflow","rts","design-document","game-design-document"],"primaryLanguage":{"name":"HTML","color":"#e34c26"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-12-20T05:34:51.531Z"}},{"type":"Public","name":"docs","owner":"downflux","isFork":false,"description":"Archive of technical, API, unit, and balance design documentation.","allTopics":["documentation","game-development","api-documentation","game-development-workflow","rts","game-design-document","design-documentation"],"primaryLanguage":null,"pullRequestCount":0,"issueCount":7,"starsCount":2,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-12-20T05:26:28.794Z"}}],"repositoryCount":18,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"Repositories"}