Firmware upgrade #1729
Replies: 14 comments
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Posted at 2016-12-07 by @gfwilliams Argh! That's so frustrating - Seeed have put the wrong firmware on all the boards, despite being given the up to date one. Thanks for letting me know - that could explain a lot. The new one's got a few minor tweaks, but it also sends advertising packets twice as often, which makes it far easier to connect to. |
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Posted at 2016-12-07 by Drarok I can't figure out how to upgrade the firmware. I've tried nRF Connect for iOS (no upload option), and for OS X desktop (it needs a "serial port" and can see none). Do I need to borrow an Android phone, or is there some software I can use to get this done? Edit: Aha, you have to use nRF Toolbox on iOS, not nRF Connect! |
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Posted at 2016-12-07 by @gfwilliams Yes, sorry - nRF Toolbox works on Android too. I'd assumed that nRF Connect on iOS was the same - I'll update the docs. |
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Posted at 2016-12-07 by @MaBecker using my iPhone to update the puck.js - easy thing - device name is "DfuTarg" if you see eg "Puck.js fed2" than you puck.js is not in update modeAttachments: |
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Posted at 2016-12-08 by artag I received 2 pucks today, tried out the first one. After updating bluez it worked as advertised. Impressed ! No problems connecting. Then I applied the 1.89 update. After doing that, it at first wouldn't connect from the IDE. After a couple of retries, it was OK. I updated the second puck without first trying it on the old firmware. Afterwards, I found it really difficult to connect - took several tries, and although sending code always seemed to work, the console often got stuck and wouldn't echo. I tried reverting to 1.88 firmware but it wasn't improved, possibly worse - It does occasionally connect and will then accept code, but it ignores the console and doesn't print the banner so I'm not entirely sure whether the 1.88 firmware was written. I then returned to the first puck to see if that was working. It seemed fine at first, but after I saved the code (blink example) I couldn't reconnect to the device. It always runs the blink code and I always get 'connection failed'. |
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Posted at 2016-12-08 by artag I tried holding down the button and inserting the battery, stopping the application from running. This got me a connection, I saved the blank code, and stopped it running on startup. But the console connection is still very poor - it seems to hang after a few seconds. My host machine is running 64 bit Debian 8 with Bluez 5.43 and Chrome54.0.2840.71 (64-bit) I do have various serial and SWI devices around that I can connect if useful, also a Nordic dev board. |
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Posted at 2016-12-08 by @gfwilliams I think most likely this is a Linux Bluez/driver issue. On one Linux PC it's pretty much ok for me, but on another it's almost unusable (with Bluez 5.43 too) - with the problems you're describing. You could try the command-line app (or the instructions for the Pi server work on Linux too): http://www.espruino.com/Puck.js+Quick+Start Those use 'noble' and seem a lot more reliable on Linux. I haven't updated the docs yet, but for the command-line app you also need You can connect a USB-TTL converter too (I need to add instructions on that), but it kind of defies the point a little :) |
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Posted at 2016-12-12 by artag What would you suggest as the most reliable host BLE implementation ? I'd like to have a 'known reliable' setup to benchmark against, if possible. |
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Posted at 2016-12-12 by @gfwilliams Right now, I'd say Chromebook and/or Android. Google have been putting a lot of work into it. Probably closely followed by MacOS. Raspberry Pi 3 + Node.js Noble also seems relatively good at the moment, once you have it set up |
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Posted at 2016-12-13 by tivac Is there a way to update my puck w/o an android or iOS device? I only have windows PCs and a windows phone. I found https://github.com/NordicSemiconductor/Windows-nRF-Toolbox but don't actually see it in the store on my phone, so feeling rather stuck at the moment. |
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Posted at 2016-12-13 by @gfwilliams I'm trying to find out about that now - I'll get back to you when I have a response from Nordic. They should have a Windows application that will handle it. The original plan was to have a firmware updater that ran via Web Bluetooth - but that won't help you until Web Bluetooth for Windows gets added to Chrome early next year. |
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Posted at 2016-12-13 by Ollie Chiming in here, is there a desktop application for Mac? Seems a faff to have to download firmware to smartphone to flash. |
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Posted at 2016-12-13 by @gfwilliams I just checked and there isn't anything - for Mac or Windows - at the moment. There are some tools but they require a Nordic BLE dongle - which 99% of people won't own and which costs about the same as a cheap Android tablet. However I will be trying to add a Web Bluetooth firmware updater at some point soon - so that will solve any issues on Mac/Chromebook, and hopefully Windows won't be too far behind with Web Bluetooth support. For now, I'd just try and borrow someone's phone/tablet I'm afraid - or as long as you can connect ok (which I think is fine on windows) 1v88 isn't that different apart from some more helpful error messages. |
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Posted at 2016-12-13 by JamesS Hi, While in this state, if I run sudo hcitool lescan on my Raspberry Pi it reports Mac address and DfuTarg. I flashed my puck.js using NRF Toolbox on an Android 5.0 Phone. The LED went blow whilst it was flashed. James |
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Posted at 2016-12-06 by James
Been having fun learning about the Pucks.
Just noticed that they shipped with 1v88 which is not the latest firmware.
Upgrading is easy -- follow the instructions at https://www.espruino.com/Puck.js#firmware-updates
Kind regards
James
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