@osgcc osgcc Open Source Game Coding Competition

  • 2D platformer from Crack dot Com released into public domain. Mirror of Sam Hocevar's abuse sdl port.

    C++ 8 2 Updated Nov 16, 2012
  • Aquaria Open Source

    C 10 Updated Jun 9, 2010
  • Will Crowther's original text adventure.

    2 1 Updated Nov 16, 2012
  • Parallax Software's 3d space shooter, Descent. (for Mac)

    C 4 Updated Nov 16, 2012
  • Parallax Software's 3d space shooter, Descent. (for PC)

    C 4 Updated Nov 16, 2012
  • Parallax Software's 3d space shooter sequel, Descent 2.

    C 4 Updated Nov 16, 2012
  • DOOM

    Forked from id-Software/DOOM

    Id Software's pivotal 3d FPS, DOOM.

    C 1 550 Updated Jan 31, 2012
  • Id Software's 3d FPS, Doom 3.

    C++ 1,263 Updated Feb 1, 2012
  • gish

    Forked from blinry/gish

    Open Source version of the award-winning physics platformer

    C 1 43 Updated Jun 15, 2010
  • Mirror of Relic's fully 3d RTS, Homeworld. (HomeworldSDL 0.3 release)

    C 1 71 Updated Jul 19, 2012
  • FASA's third-person tactics game sequel, MechCommander 2.

    C++ 3 Updated Nov 17, 2012
  • Monolith's acclaimed 3d FPS, The Operative: No One Lives Forever.

    C++ 33 8 Updated Nov 17, 2012
  • Website

    Ruby Updated Jun 6, 2013
  • Chalupas - OSGCC1 - 3rd Place - By: Dave Wilkinson II, Lindsey Bieda, Brad Kuhlman

    C++ 1 Updated Aug 7, 2010
  • Mail Defense - OSGCC1 - 1st Place - By: Eric Conlon, Nick Farnan, Joe Frambach

    Python 1 Updated Aug 7, 2010
  • Mooninvaders - OSGCC1 - By: Jay Soyer

    1 Updated Aug 12, 2010
  • Resident Pancake - OSGCC1 - 2nd Place - By: Jarrett Billingsley, Adam Modlin, Chris Brack

    D 1 Updated Aug 12, 2010
  • GFXEditor - OSGCC2 - Quickbasic tool for creating sprites - By: Jordan Sawyer

    Visual Basic 1 Updated Aug 12, 2010
  • MoonRPG - OSGCC2 - By: Jay Soyer, Jessie Hromiko

    1 Updated Aug 12, 2010
  • OMGWTFADD - OSGCC2 - 1st Place - By: Dave Wilkinson II, Lindsey Bieda, Brad Kuhlman

    C++ 2 Updated Aug 7, 2010
  • Steampunk Calculators - OSGCC2 - 2nd Place - By: Eduardo Gonzalez, Josh Albrecht

    Python 2 1 Updated Sep 14, 2010
  • Tetris - OSGCC2 - 3rd Place - By: Steve Klabnik, Chuck Davis, Marylou Kunkle

    D 2 Updated Aug 7, 2010
  • LaserDS - OSGCC3 - 3rd Place - By: Jarrett Billingsley

    C++ 1 Updated Aug 7, 2010
  • theGame - OSGCC3 - 1st Place - By: Adam Hobaugh, Jackie Kircher

    D 2 Updated Aug 16, 2010
  • Trivia Llama - OSGCC3 - 2nd Place - By: Lindsey Bieda, Steve Klabnik

    Ruby 1 1 Updated Apr 7, 2009
  • AsciiAsciiRevolution - OSGCC4 - 1st Place - Team Oliphants: Lindsey Bieda, Jackie Kircher, James Larkby-Lahet - DDR inspired game with narwhals and ascii art using ncurses and D

    D 3 5 Updated Oct 26, 2010
  • DFU - OSGCC4 - 6th Place - Randy Tobias, et al - Platformer framework. Good start for making a platformer. Story: You are the henchman for a diabolical mastermind who isn't so much a mastermind.

    C++ 1 1 Updated Oct 24, 2010
  • FEUQ - OSGCC4 - 5th Place - Steve Klabnik, Chris Hartman, John, Matt, Josh, and Ryan - 2D MMO in Ruby using Shoes

    7 4 Updated Oct 25, 2010
  • LanMar - OSGCC4 - 3rd Place - Jay Soyer - Missile Command clone. Written in FreeBasic

    Visual Basic 2 Updated Oct 24, 2010
  • Release the Kraken! - OSGCC4 - 3rd Place - Tom Kierzkowski, Tim Luciani, Lucas Rocha - Civilization simulation that asks the question: what if there were infinite krakens in the world?

    Python 1 Updated Oct 24, 2010