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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkPath.h"
#include "SkTypeface.h"
static void test_path(SkCanvas* canvas, const SkPath& path) {
SkPaint paint;
paint.setAntiAlias(true);
canvas->drawPath(path, paint);
paint.setStyle(SkPaint::kStroke_Style);
paint.setColor(SK_ColorRED);
canvas->drawPath(path, paint);
}
static void test_rev(SkCanvas* canvas, const SkPath& path) {
test_path(canvas, path);
SkPath rev;
rev.reverseAddPath(path);
canvas->save();
canvas->translate(150, 0);
test_path(canvas, rev);
canvas->restore();
}
static void test_rev(SkCanvas* canvas) {
SkRect r = { 10, 10, 100, 60 };
SkPath path;
path.addRect(r); test_rev(canvas, path);
canvas->translate(0, 100);
path.offset(20, 20);
path.addRect(r); test_rev(canvas, path);
canvas->translate(0, 100);
path.reset();
path.moveTo(10, 10); path.lineTo(30, 30);
path.addOval(r);
r.offset(50, 20);
path.addOval(r);
test_rev(canvas, path);
SkPaint paint;
paint.setTextSize(SkIntToScalar(100));
sk_tool_utils::set_portable_typeface(&paint, "Hiragino Maru Gothic Pro");
path.reset();
paint.getTextPath("e", 1, 50, 50, &path);
canvas->translate(0, 100);
test_rev(canvas, path);
}
namespace skiagm {
class PathReverseGM : public GM {
public:
PathReverseGM() {
}
protected:
SkString onShortName() override {
return SkString("path-reverse");
}
SkISize onISize() override {
return SkISize::Make(640, 480);
}
void onDraw(SkCanvas* canvas) override {
if (false) test_rev(canvas); // avoid bit rot, suppress warning
SkRect r = { 10, 10, 100, 60 };
SkPath path;
path.addRect(r); test_rev(canvas, path);
canvas->translate(0, 100);
path.offset(20, 20);
path.addRect(r); test_rev(canvas, path);
canvas->translate(0, 100);
path.reset();
path.moveTo(10, 10); path.lineTo(30, 30);
path.addOval(r);
r.offset(50, 20);
path.addOval(r);
test_rev(canvas, path);
SkPaint paint;
paint.setTextSize(SkIntToScalar(100));
sk_tool_utils::set_portable_typeface(&paint, "Hiragino Maru Gothic Pro");
path.reset();
paint.getTextPath("e", 1, 50, 50, &path);
canvas->translate(0, 100);
test_rev(canvas, path);
}
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new PathReverseGM; }
static GMRegistry reg(MyFactory);
}