@johguenther johguenther released this Nov 10, 2017 · 1271 commits to master since this release

Assets 8
  • Several cleanups and bug fixes
    • Improved precision of ray intersection with streamlines,
      spheres, and cylinder geometries
    • Fixed address overflow in framebuffer, in practice image size is
      now limited only by available memory
    • Fixed several deadlocks and race conditions
    • Fix shadow computation in SciVis renderer, objects behind light
      sources do not occlude anymore
    • No more image jittering with MPI rendering when no accumulation
      buffer is used
  • Improved path tracer materials
    • Also support RGB eta/k for Metal
    • Added Alloy material, a "metal" with textured color
  • Minimum required Embree version is now v2.15