diff --git a/stand_out_on_ouya.md b/stand_out_on_ouya.md new file mode 100644 index 0000000..415c18a --- /dev/null +++ b/stand_out_on_ouya.md @@ -0,0 +1,84 @@ +#Stand Out on OUYA + +On OUYA, gamers have *a lot* of choices. + +Read below for tips to make your game stand out. + +We designed this guide to help you optimize your GAME DETAILS PAGE. Click on [GAMES](https://gamers.ouya.tv/developers/games) in the DEV PORTAL and click "EDIT" to get started. + +Game details show both on OUYA and on [OUYA.tv](https://www.ouya.tv/games/), so make your work shine! + + +###YOUR GAME ICON: A FIRST IMPRESSION +Your GAME ICON is the first thing a GAMER sees about your game. + +The GAME ICON shown in the launcher is embedded inside of your build APK. The expected file is in +``` + res/drawable-xhdpi/ouya_icon.png +``` + and the image size must be **732x412**. + +The alternative smaller icon is shown in some settings pages located in +``res/drawable/app_icon.png``` and the image size must be **96x96**. + +While the smaller icon is less visible to GAMERS, the two icons are required for submission. + +A few key pointers to follow when choosing a GAME ICON: + +1. Choose imagery that you can see from far away +2. Don't be afraid to keep it simple +3. Add overlaying title text +4. Make it fun! (this is difficult but worth racking your brain over it!) + +Some good examples: + +* [BombSquad](https://www.ouya.tv/game/BombSquad/) +* [Meltdown](https://www.ouya.tv/game/Meltdown/) +* [You Don't Know Jack](https://www.ouya.tv/game/YOU-DONT-KNOW-JACK/) + +###TRAILERS = EYEBALLS + +A while back, we hooked up with [VIMEO](www.vimeo.com) in order to help DEVS show off their content. You can create a free VIMEO account, upload a cool trailer, and slap it onto your GAME DETAILS PAGE in a snap. + +Go to [GAMES](https://gamers.ouya.tv/developers/games) in the DEV PORTAL, click "EDIT" and just copy/paste your video URL into the appropriate field. + +We have a detailed guide for making a killer trailer available [here](https://gamers.ouya.tv/developers/video-guidelines). + +Check out the [CONTENT REVIEW GUIDELINES](https://devs.ouya.tv/developers/docs/content-review-guidelines) for more info. + +Some good examples + +* [Amazing Frog](https://www.ouya.tv/game/Amazing-Frog-TV-Time/) +* [Fist Puncher](https://www.ouya.tv/game/Fist-Puncher/) +* [Gravity Gods](https://www.ouya.tv/game/Gravity-Gods/) + +###PICS OR IT DOESN'T HAPPEN + +Select a MINIMUM of FIVE (5) images to communicate the awesomeness of your game. These images run alongside the same row as your gameplay trailer, and they're priceless. + +Take advantage of every image and use these pics to communicate cool game features. + +Overlay a small amount of text for each image to punch across details about the game -- just keep it short and sweet. You can also use accolades and review quotes. + +Some good examples: + +* [Neon Shadow](https://www.ouya.tv/game/Neon-Shadow/) +* [Bombball](https://www.ouya.tv/game/Bombball/) +* [FOTONICA](https://www.ouya.tv/game/FOTONICA/) + +###A GOOD DESCRIPTION GOES A LONG WAY + +Space is a premium. You have only a few lines to grab a gamer's attention. Best to make them count. We suggest you order your description along these lines: + 1. Reviews 2. Synopsis 3. Feature List 4. What’s available in the full version + +Start with any rave **reviews** your game has received, whether they be by the press, or even your great aunt, people appreciate a good review that communicates the quality or fun factor of your game. + +Next, **summarize your game.** Cover the basics and then **highlight the features.** You can organize this in a list format to make it easy for the gamer to read. + +Lastly, communicate **what's available in the full version** to encourage gamers to help you fund your game. + +Some good examples: + +* [Knightmare Tower](https://www.ouya.tv/game/Knightmare-Tower/) +* [Saturday Morning RPG](https://www.ouya.tv/game/Saturday-Morning-RPG/) +* [Hero Of Many](https://www.ouya.tv/game/Hero-of-Many/) diff --git a/toc.md b/toc.md index b9bcdc2..babe0d0 100644 --- a/toc.md +++ b/toc.md @@ -10,6 +10,7 @@ **Guidelines** * [User Interface](interface-guidelines.md) * [Content & Review](content-review-guidelines.md) +* [Stand Out on OUYA](stand_out_on_ouya.md) **Game Engines** * [Adobe Air](adobe-air.md)