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const std = @import("std");
const Environment = @import("./env.zig");
const strings = @import("./string_immutable.zig");
const bun = @import("./global.zig");
// -- Failed Experiment --
// Delete this code later
// -- Failed Experiment --
// Writing tons of < 8 byte chunks is kind of expensive
// because we have to loop through them to copy and then again to encode
// It would be faster if we could use SIMD
// but the behavior is out of our control
// so instead, we copy the _unencoded_ bytes to a buffer
// Then, just before we send it over the network, we encode it, usually in-place
// The caveat is if the encoding changes
// pub const Delayer = struct {
// last_write: u32 = 0,
// last_encoding: Encoding = Encoding.bytes,
// const log = bun.Output.scoped(.Delayer, true);
// pub const Encoding = enum {
// bytes,
// utf16,
// latin1,
// };
// fn flushLatin1(this: *Delayer, list_: BabyList(u8), allocator: std.mem.Allocator) !BabyList(u8) {
// var list = list_;
// var remain = list.slice()[this.last_write..];
// const element_count = strings.elementLengthLatin1IntoUTF8([]const u8, remain);
// log("flushLatin1({any}, {any})", .{ .element_count = element_count, .remain = remain.len });
// // common case: nothing to do, it's just ascii
// if (element_count == remain.len) {
// this.last_write += @truncate(u32, remain.len);
// return list;
// }
// std.debug.assert(element_count > remain.len);
// var arraylist = list.listManaged(allocator);
// // assert we have enough room
// try arraylist.ensureUnusedCapacity(element_count - remain.len);
// list.update(arraylist);
// var read_remain = arraylist.items.ptr[this.last_write..arraylist.items.len];
// var write_remain = arraylist.items.ptr[this.last_write .. arraylist.items.len + (element_count - remain.len)];
// std.debug.assert(write_remain.len > 0);
// std.debug.assert(read_remain.len > 0);
// std.debug.assert(write_remain.len > read_remain.len);
// this.last_write += @truncate(u32, write_remain.len);
// list.len += @intCast(u32, element_count - remain.len);
// // faster path: stack allocated buffer
// if (write_remain.len <= 4096) {
// var buf: [4096]u8 = undefined;
// const result = strings.copyLatin1IntoUTF8(&buf, []const u8, remain);
// std.debug.assert(@as(usize, result.written) == write_remain.len);
// std.debug.assert(@as(usize, result.read) == read_remain.len);
// @memcpy(write_remain.ptr, &buf, write_remain.len);
// } else {
// // slow path
// var temp_buf = try allocator.dupe(u8, read_remain);
// defer allocator.free(temp_buf);
// const result = strings.copyLatin1IntoUTF8(write_remain, []const u8, temp_buf);
// std.debug.assert(@as(usize, result.written) == write_remain.len);
// std.debug.assert(@as(usize, result.read) == read_remain.len);
// }
// return list;
// }
// fn flushUTF16(this: *Delayer, list_: BabyList(u8), allocator: std.mem.Allocator) !BabyList(u8) {
// var list = list_;
// var remain = std.mem.bytesAsSlice(u16, list.slice()[this.last_write..]);
// const element_count = strings.elementLengthUTF16IntoUTF8(@TypeOf(remain), remain) * 2;
// log("flushUTF16({any}, {any})", .{ .element_count = element_count, .remain = remain.len });
// var arraylist = list.listManaged(allocator);
// // assert we have enough room
// const grow = element_count - list.slice()[this.last_write..].len;
// try arraylist.ensureUnusedCapacity(grow);
// list.update(arraylist);
// var write_remain = arraylist.items.ptr[this.last_write .. arraylist.items.len + grow];
// this.last_write += @truncate(u32, grow);
// list.len += @intCast(u32, grow);
// var buf: [4096]u8 = undefined;
// if (element_count < buf.len) {
// const result = strings.copyUTF16IntoUTF8(&buf, @TypeOf(remain), remain);
// std.debug.assert(@as(usize, result.written * 2) == write_remain.len);
// std.debug.assert(@as(usize, result.read) == remain.len);
// @memcpy(write_remain.ptr, &buf, write_remain.len);
// } else {
// // slow path
// var temp_buf = try allocator.alloc(u16, remain.len);
// @memcpy(std.mem.sliceAsBytes(temp_buf).ptr, std.mem.sliceAsBytes(remain).ptr, std.mem.sliceAsBytes(remain).len);
// defer allocator.free(temp_buf);
// const result = strings.copyUTF16IntoUTF8(write_remain, @TypeOf(temp_buf), temp_buf);
// std.debug.assert(@as(usize, result.written * 2) == write_remain.len);
// std.debug.assert(@as(usize, result.read) == remain.len);
// }
// return list;
// }
// pub fn writeUTF16(this: *Delayer, list_: BabyList(u8), str: []const u16, allocator: std.mem.Allocator) !BabyList(u8) {
// var list = list_;
// log("writeUTF16({any}, {any})", .{ .delayer = this, .len = str.len });
// {
// switch (this.last_encoding) {
// .latin1 => {
// list = try this.flushLatin1(list, allocator);
// this.last_write = list.len;
// var arraylist = list.listManaged(allocator);
// var bytes = std.mem.sliceAsBytes(str);
// try arraylist.ensureUnusedCapacity(bytes.len);
// @memcpy(arraylist.items.ptr + arraylist.items.len, bytes.ptr, bytes.len);
// this.last_encoding = .utf16;
// list.update(arraylist);
// list.len += @intCast(u32, bytes.len);
// return list;
// },
// .bytes, .utf16 => |enc| {
// if (enc == .bytes) {
// this.last_write = list.len;
// this.last_encoding = .utf16;
// }
// var arraylist = list.listManaged(allocator);
// var bytes = std.mem.sliceAsBytes(str);
// try arraylist.ensureUnusedCapacity(bytes.len);
// @memcpy(arraylist.items.ptr + arraylist.items.len, bytes.ptr, bytes.len);
// list.update(arraylist);
// list.len += @intCast(u32, bytes.len);
// },
// }
// }
// return list;
// }
// pub fn flush(this: *Delayer, list_: BabyList(u8), allocator: std.mem.Allocator) !BabyList(u8) {
// if (this.last_encoding == .bytes) {
// std.debug.assert(this.last_write == list_.len);
// return list_;
// }
// var list = list_;
// switch (this.last_encoding) {
// .utf16 => {
// list = try this.flushUTF16(list_, allocator);
// this.last_write = list.len;
// this.last_encoding = .bytes;
// },
// .latin1 => {
// list = try this.flushLatin1(list_, allocator);
// this.last_write = list.len;
// this.last_encoding = .bytes;
// },
// .bytes => unreachable,
// }
// return list;
// }
// pub fn writeLatin1(this: *Delayer, list_: BabyList(u8), str: []const u8, allocator: std.mem.Allocator) !BabyList(u8) {
// var list = list_;
// log("writeLatin1({any}, {s})", .{ .delayer = this, .str = str });
// {
// switch (this.last_encoding) {
// .utf16 => {
// list = try this.flushUTF16(list, allocator);
// this.last_write = list.len;
// var arraylist = list.listManaged(allocator);
// var bytes = std.mem.sliceAsBytes(str);
// try arraylist.ensureUnusedCapacity(bytes.len);
// @memcpy(arraylist.items.ptr + arraylist.items.len, bytes.ptr, bytes.len);
// this.last_encoding = .latin1;
// list.update(arraylist);
// list.len += @intCast(u32, bytes.len);
// return list;
// },
// .bytes, .latin1 => |enc| {
// if (enc == .bytes) {
// this.last_write = list.len;
// this.last_encoding = .latin1;
// }
// var arraylist = list.listManaged(allocator);
// var bytes = std.mem.sliceAsBytes(str);
// try arraylist.ensureUnusedCapacity(bytes.len);
// @memcpy(arraylist.items.ptr + arraylist.items.len, bytes.ptr, bytes.len);
// list.update(arraylist);
// list.len += @intCast(u32, bytes.len);
// },
// }
// }
// return list;
// }
// pub fn writeBytes(this: *Delayer, list_: BabyList(u8), str: []const u8, allocator: std.mem.Allocator) !BabyList(u8) {
// var list = list_;
// log("writeBytes({any}, {any})", .{ .delayer = this, .str = str });
// {
// switch (this.last_encoding) {
// .utf16 => {
// list = try this.flushUTF16(list, allocator);
// },
// .latin1 => {
// list = try this.flushLatin1(list, allocator);
// },
// else => {},
// }
// var arraylist = list.listManaged(allocator);
// var bytes = std.mem.sliceAsBytes(str);
// try arraylist.ensureUnusedCapacity(bytes.len);
// @memcpy(arraylist.items.ptr + arraylist.items.len, bytes.ptr, bytes.len);
// list.update(arraylist);
// list.len += @intCast(u32, bytes.len);
// this.last_write = list.len;
// this.last_encoding = .bytes;
// }
// return list;
// }
// };
/// This is like ArrayList except it stores the length and capacity as u32
/// In practice, it is very unusual to have lengths above 4 GB
///
/// This lets us have array lists which occupy the same amount of space as a slice
pub fn BabyList(comptime Type: type) type {
return struct {
const ListType = @This();
ptr: [*]Type = undefined,
len: u32 = 0,
cap: u32 = 0,
pub inline fn init(items: []const Type) ListType {
@setRuntimeSafety(false);
return ListType{
// Remove the const qualifier from the items
.ptr = @intToPtr([*]Type, @ptrToInt(items.ptr)),
.len = @truncate(u32, items.len),
.cap = @truncate(u32, items.len),
};
}
pub inline fn fromList(list_: anytype) ListType {
@setRuntimeSafety(false);
if (comptime Environment.allow_assert) {
std.debug.assert(list_.items.len <= list_.capacity);
}
return ListType{
.ptr = list_.items.ptr,
.len = @truncate(u32, list_.items.len),
.cap = @truncate(u32, list_.capacity),
};
}
pub fn update(this: *ListType, list_: anytype) void {
@setRuntimeSafety(false);
this.ptr = list_.items.ptr;
this.len = @truncate(u32, list_.items.len);
this.cap = @truncate(u32, list_.capacity);
if (comptime Environment.allow_assert) {
std.debug.assert(this.len <= this.cap);
}
}
pub fn list(this: ListType) std.ArrayListUnmanaged(Type) {
return std.ArrayListUnmanaged(Type){
.items = this.ptr[0..this.len],
.capacity = this.cap,
};
}
pub fn listManaged(this: ListType, allocator: std.mem.Allocator) std.ArrayList(Type) {
return std.ArrayList(Type){
.items = this.ptr[0..this.len],
.capacity = this.cap,
.allocator = allocator,
};
}
pub inline fn first(this: ListType) ?*Type {
return if (this.len > 0) this.ptr[0] else @as(?*Type, null);
}
pub inline fn last(this: ListType) ?*Type {
return if (this.len > 0) &this.ptr[this.len - 1] else @as(?*Type, null);
}
pub inline fn first_(this: ListType) Type {
return this.ptr[0];
}
pub fn one(allocator: std.mem.Allocator, value: Type) !ListType {
var items = try allocator.allocAdvanced(Type, @alignOf(Type), 1, .exact);
items[0] = value;
return ListType{
.ptr = @ptrCast([*]Type, items.ptr),
.len = 1,
.cap = 1,
};
}
pub inline fn @"[0]"(this: ListType) Type {
return this.ptr[0];
}
const OOM = error{OutOfMemory};
pub fn push(this: *ListType, allocator: std.mem.Allocator, value: Type) OOM!void {
var list_ = this.list();
try list_.append(allocator, value);
this.update(list_);
}
pub inline fn slice(this: ListType) []Type {
@setRuntimeSafety(false);
return this.ptr[0..this.len];
}
pub fn write(this: *@This(), allocator: std.mem.Allocator, str: []const u8) !u32 {
if (comptime Type != u8)
@compileError("Unsupported for type " ++ @typeName(Type));
const initial = this.len;
var list_ = this.listManaged(allocator);
try list_.appendSlice(str);
this.update(list_);
return this.len - initial;
}
pub fn writeLatin1(this: *@This(), allocator: std.mem.Allocator, str: []const u8) !u32 {
if (comptime Type != u8)
@compileError("Unsupported for type " ++ @typeName(Type));
const initial = this.len;
const old = this.listManaged(allocator);
const new = try strings.allocateLatin1IntoUTF8WithList(old, old.items.len, []const u8, str);
this.update(new);
return this.len - initial;
}
pub fn writeUTF16(this: *@This(), allocator: std.mem.Allocator, str: []const u16) !u32 {
if (comptime Type != u8)
@compileError("Unsupported for type " ++ @typeName(Type));
var list_ = this.listManaged(allocator);
const initial = this.len;
{
defer this.update(list_);
try list_.ensureTotalCapacityPrecise(list_.items.len + str.len + 4);
var remain = str;
while (remain.len > 0) {
const orig_len = list_.items.len;
var slice_ = list_.items.ptr[orig_len..list_.capacity];
const result = strings.copyUTF16IntoUTF8(slice_, []const u16, remain);
remain = remain[result.read..];
list_.items.len += @as(usize, result.written);
if (remain.len > 0) {
try list_.ensureTotalCapacityPrecise(list_.items.len + strings.elementLengthUTF16IntoUTF8([]const u16, remain));
continue;
}
if (result.read == 0 or result.written == 0) break;
}
}
if (comptime Environment.allow_assert) {
// sanity check that encoding produced a consistent result
var allocated = try strings.toUTF8Alloc(allocator, str);
defer allocator.free(allocated);
const encoded = this.ptr[initial..this.len];
std.testing.expectEqualStrings(allocated, encoded) catch unreachable;
}
return this.len - initial;
}
};
}