The source code for the website at https://tracker.otl.gg.
2.1.2 - 8/30/2021
- Package updates.
2.1.1 - 6/30/2021
- Server browser includes game version for olmod 0.4.1 and later.
- End game packets will better rewrite the game's history if it missed anything while it was live.
- Fixed memory leak.
- Fixed bug when searching for nothing.
- Fixed encoding bugs.
2.1.0 - 3/26/2020
- Updated archive list with better pagination.
- Added search to archive list.
- Archived games now show damage taken totals and time in game.
- Game settings now appear on the game page.
- Live updates can be disabled.
- New summary page that shows all games and servers in a simple table.
- Copy button extended to the server list.
- New game browser API for future olmod usage.
- Servers seen more than 5 minutes ago are now considered "old", instead of 1 hour ago.
- Fixed bug causing games in lobby to not update when they have been started.
- Fixed bug causing games to appear like they had 24 hours remaining in recent versions of Chrome.
- Fixed bug with some meta tags.
2.0.3 - 1/28/2020
- Onboarding update with current information about olmod and how to play.
- Added IP address and copy button to games where joining is possible.
- Fixed bugs with unofficial game modes.
- Add minification and combination of CSS & JS files.
2.0.2 - 12/10/2019
- Update server list API to not draw from the database.
- Other fixes to server list API.
- Remove active API.
2.0.1 - 11/19/2019
- Active lobbys are now shown with number of players and max players.
- Archive now displays the initial page in local time like the rest of the pages.
- Players who took damage but did not record another start are removed from the damage grid.
- Fixed timeago implementation.
- Added more HTML encoding to server and map names.
- Fixed non-existent game IDs crashing instead of
- Fixed bug with completed games linking to an invalid page.
- Replaced original websocket implementation with express-ws.
2.0.0 - 11/14/2019
- Stats are now tracked and displayed in real time using websockets.
- Support for CTF and Monsterball.
- New archived games list.
- New completed game API.
- Backend website improvements.
1.1.0 - 6/30/2019
- Save end game stats received from olproxy to the database.
- Update appsettings.json with the "signOff" parameter.
1.0.3 - 4/30/2019
- Fix bug with HTML encoding.
- Fix bug when mode hasn't been set yet.
- Update links.
- Add SSL.
1.0.2 - 3/17/2019
- Use database for backend server list persistence.
- Add "online" querystring to toggle a server's visibility.
- Move old servers to the bottom of the list.
- Add Server Setup and Links pages.
- Add links to the map being played.
- Filter out servers that are missing key information.
1.0.1 - 3/2/2019
- HTML encode all externally provided data.
1.0.0 - 3/2/2019