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[ABANDONED, see https://github.com/ozkriff/zoc] Turn-based strategy game written in Rust using GLFW 3 and OpenGL
Rust
branch: master

README.rst

Marauder

Status

[ABANDONED, see https://github.com/ozkriff/zoc.]

travis-img

Overview

Marauder is turn-based post-apocalyptic hexagonal strategy game written in Rust.

screenshot

Building

See .travis.yml.

Latest rust-nightly is required.

Compile Marauder:

cargo build

Models, textures, sounds, etc are stored in separate repo. Marauder expects them in 'target/data' directory.

Download to 'data' directory:

git clone --depth=1 https://github.com/ozkriff/marauder-data target/data

Run Marauder:

cargo run

How to Play

  • Use arrows or WASD to move camera and '-'/'+' to zoom;
  • Hold RMB to rotate camera;
  • Press 'u' to create new unit in current tile;
  • Click on friendly unit to select it;
  • Click on enemy unit to attack it with selected unit;
  • Click on tile to move selected unit there;
  • Press 't' to end turn;

Contribute

Feel free to report bugs and patches using GitHub's pull requests system on ozkriff/marauder. Any feedback would be much appreciated!

License

Marauder is licensed under the MIT license (see the "LICENSE" file).

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