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Reduce text overlapping #214

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ozkriff opened this issue Feb 21, 2018 · 1 comment
Closed

Reduce text overlapping #214

ozkriff opened this issue Feb 21, 2018 · 1 comment

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@ozkriff
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@ozkriff ozkriff commented Feb 21, 2018

image

It's especially bad when multiple things happen simultaneously in the same tile.

Effect visualizers don't know anything about each other and just generate a bunch of hate::Actions.
Visualizers must generate some Zemeroth-specific enum wrappers for hate::Actions which will take text overlapping into account (at least when created in the same position at the same time).

@ozkriff ozkriff added this to To do in v0.5 via automation Feb 21, 2018
@ozkriff ozkriff moved this from To do to In progress in v0.5 Mar 5, 2018
@ozkriff ozkriff moved this from In progress to To do in v0.5 Mar 24, 2018
@ozkriff ozkriff removed this from To do in v0.5 Apr 4, 2019
@ozkriff ozkriff added this to To do in v0.6 via automation Apr 4, 2019
@ozkriff ozkriff removed this from To do in v0.6 Aug 2, 2019
@ozkriff ozkriff added this to To do in v0.7 via automation Apr 7, 2020
@ozkriff ozkriff moved this from To do to In progress in v0.7 Apr 7, 2020
@ozkriff
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@ozkriff ozkriff commented Jul 11, 2020

Postponed, see #580 ("Final Push") ugh, lets finally do this

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@ozkriff ozkriff moved this from In progress to To do in v0.7 Jul 11, 2020
@ozkriff ozkriff moved this from To do to In progress in v0.7 Sep 16, 2020
@ozkriff ozkriff closed this in #635 Sep 23, 2020
v0.7 automation moved this from In progress to Done Sep 23, 2020
@ozkriff ozkriff mentioned this issue Sep 23, 2020
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