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Strength #63

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ozkriff opened this issue Aug 7, 2017 · 0 comments

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@ozkriff
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commented Aug 7, 2017

Right now units die from a single hit. That won't work well with reactions attacks (#25). Units should have some kind of basic hit points.

I'm going to call this unit's property "Strength" - like in Banner Saga, as I'm going to use this later as an attack modifier too.

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@ozkriff ozkriff added this to the 0.2: Basic gameplay milestone Aug 7, 2017

@ozkriff ozkriff moved this from To Do to In Progress in v0.4: Abilities and lasting effects Aug 7, 2017

ozkriff added a commit that referenced this issue Aug 8, 2017

@ozkriff ozkriff closed this in #64 Aug 9, 2017

@ozkriff ozkriff removed this from In Progress in v0.4: Abilities and lasting effects Aug 9, 2017

@ozkriff ozkriff removed this from the v0.5: Battle math milestone Dec 25, 2017

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