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Armor and Break stats #70

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ozkriff opened this Issue Aug 11, 2017 · 1 comment

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ozkriff commented Aug 11, 2017

"Armor" is defensive stat, "Break" is offensive.

From Banner Saga:

Armor (ARM) serves as a defense rating denoting how vulnerable is a unit to attacks. Specifically, Armor protects a unit's Strength by decreasing incoming damage.

Break (AB or BRK) is the amount of direct damage a unit can naturally do to a target's Armor and reduces the enemy's Armor according to said amount.

@ozkriff ozkriff added this to the 0.2: Basic gameplay milestone Aug 25, 2017

@ozkriff ozkriff added the game-logic label Sep 8, 2017

@ozkriff ozkriff added this to To do in v0.5 Feb 18, 2018

@ozkriff ozkriff modified the milestone: v0.5: Battle math Feb 18, 2018

@ozkriff ozkriff moved this from To do to In progress in v0.5 Sep 13, 2018

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ozkriff commented Sep 16, 2018

WIP:

ozkriff added a commit to ozkriff/zemeroth_assets that referenced this issue Sep 22, 2018

@ozkriff ozkriff referenced this issue Sep 22, 2018

Merged

Armor #347

@ozkriff ozkriff closed this in #347 Sep 22, 2018

v0.5 automation moved this from In progress to Done Sep 22, 2018

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