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Colour Accessibility #98

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ozkriff opened this issue Aug 30, 2017 · 0 comments
Open

Colour Accessibility #98

ozkriff opened this issue Aug 30, 2017 · 0 comments

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@ozkriff
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ozkriff commented Aug 30, 2017

https://twitter.com/LPGhatguy/status/902800456082001920:

LPGhatguy:
With the amount of red/green in the game so far, you should try it with a Deuteranopia filter!

Yeah, #95 encodes some important information with color mostly.

After a short research, I've found http://www.etre.com/tools/colourblindsimulator and it gives me this:

Ouch. I should at least try to change the shapes of the different kinds of "dots".


See http://gameaccessibilityguidelines.com

@ozkriff ozkriff added the visual label Sep 8, 2017
@ozkriff ozkriff added this to To do in v0.5 via automation Sep 22, 2018
@ozkriff ozkriff moved this from To do to In progress in v0.5 Sep 22, 2018
@ozkriff ozkriff moved this from In progress to To do in v0.5 Dec 22, 2018
@ozkriff ozkriff removed this from To do in v0.5 Apr 4, 2019
@ozkriff ozkriff added this to To do in v0.6 via automation Apr 4, 2019
@ozkriff ozkriff added the ui label Jun 6, 2019
@ozkriff ozkriff removed this from To do in v0.6 Aug 2, 2019
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