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Hit chances based on agents' stats #370

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merged 1 commit into from Oct 10, 2018

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ozkriff commented Oct 9, 2018

This PR adds attack_accuracy and dodge stats to Agent component and uses these fields for some basic hit chances math.

Wounded agents become less accurate in attacks.

Attacks with strength > 1 have additional hit chances - with reduced damage (each strength point gives 10% hit chance impovement).

demo

Related to ozkriff/zemeroth_assets@69e6fb3

Closes #348

@ozkriff ozkriff merged commit e003bf8 into master Oct 10, 2018

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@ozkriff ozkriff deleted the i348_hit_chance_math branch Oct 10, 2018

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