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Pre-release
Pre-release

@ozkriff ozkriff released this Sep 21, 2019

Main features of this release are:

  • renown and fighter upgrades,
  • possessions,
  • sprite frames and flips,
  • and status effect icons.

Read the full devlog post: https://ozkriff.games/2019-09-21--devlog-zemeroth-v0-6
or watch the video version: https://youtu.be/6tZByt4LBlU

Closed issues: https://github.com/ozkriff/zemeroth/projects/3

Commits: v0.5.0...v0.6.0

Assets 7
Pre-release
Pre-release

@ozkriff ozkriff released this May 13, 2019

https://ozkriff.github.io/2019-05-13--devlog-zemeroth-v0-5

zemeroth

Main features of this release are: migration to ggez, web version, itch.io page, campaign mode, AI improvements, visual updates, and tests.

Closed issues: https://github.com/ozkriff/zemeroth/projects/2

Commits: v0.4.0...v0.5.0

Assets 5
Pre-release
Pre-release

@ozkriff ozkriff released this Oct 20, 2018

Assets 3
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Pre-release

@ozkriff ozkriff released this Feb 23, 2018

https://ozkriff.github.io/2018-03-03--devlog.html

  • Abilities, lasting effects and some new unit types #202
  • Added some simple "walk" animation #179

  • New units: alchemist, hammerman, imp_bomber, imp_summoner, imp_toxic
  • New objects: bomb, bomb_fire, bomb_poison, poison_cloud, fire
  • Active abilities: Knockback, Club, Jump, Poison, Bomb, BombFire, BombPoison,
    Summon, Dash, Rage, Heal
  • Auxiliary abilities: Explode, ExplodeFire, ExplodePoison, Vanish
    (used through Schedule component)
  • Passive abilities: HeavyImpact, PoisonAttack, Regenerate, Burn, Poison
  • New effects: Create, Vanish, Stun, Heal, Knockback, Fly off, Throw
  • Lasting effects: Poison, Stun
  • New components: Abilities, PassiveAbilities, Effects, Schedule

main gameplay animation

Assets 8
Pre-release
Pre-release

@ozkriff ozkriff released this Nov 21, 2017

A lot of small fixes and internal technical changes.

Commits: v0.0.1...v0.0.2

Assets 8
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Pre-release

@ozkriff ozkriff released this Sep 9, 2017

android test

Assets 4