@ozodrukh ozodrukh released this Mar 16, 2017 · 7 commits to master since this release

Assets 2

Update 2.1.0

Breaking changes for Extension API (ViewRevealManager)

fixed API cleaning in ViewRevealManager for custom implementations

added ViewTransformation for implementing custom View clipping logic
added SpringViewRevealManager that adds new physics based animation

@ozodrukh ozodrukh released this Jun 5, 2016 · 12 commits to master since this release

Assets 2

fix where lollipop didn't run native reveal animation
fix pre lollipop calling invalidateOutline

@ozodrukh ozodrukh released this Jun 2, 2016 · 14 commits to master since this release

Assets 2

External API to easily create custom views
Performance improvement
New Material samples ( They are awesome )

@ozodrukh ozodrukh released this Jan 1, 2016 · 22 commits to master since this release

Assets 4

Example dependencies updated
New example provided
Removed deprecated dependencies, hence min API is 15
Updated build tools
Added ability to set layer type on animation
Delay your animation

Oct 27, 2015
Merge pull request #55 from beworker/beworker-final-radius-improvement
More precise calculation of final radius in readme.md file.
Oct 27, 2015
Merge pull request #55 from beworker/beworker-final-radius-improvement
More precise calculation of final radius in readme.md file.
Assets 2
More precise calculation of final radius in readme.md file.
Assets 2
More precise calculation of final radius in readme.md file.
Assets 2
More precise calculation of final radius in readme.md file.

@ozodrukh ozodrukh released this Jan 1, 2016 · 23 commits to master since this release

Assets 2

required min sdk version changed to 15,
you can now set custom layer type