Basics of a Twin–stick shooter written in ES6 for the workshop at FRONTFEST MOSCOW on November 18th, 2017.
How we'll work
We will discuss about the Twin-Stick Shooter game genre, how to structure a game, and we will have two coding sessions to implement the key parts of a Twin-Stick Shooter in ES6.
What you'll need
Bring your laptop, a copy of this repository, a recent browser and editor and you're set.
workshop folder contains the basics of the game and classes with comments for the different tasks to implement during the coding sessions.
solutions and the files
solution9.js contain the basic implementation of the tasks and some additional hints in case you get stuck or want to focus on other tasks.
finished folder to see a working implementation.
polished folder for a more funky version.
What is this all about ?