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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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1>Project "D:\Team Project\Team-Project-Newcastle\GameTechCW\GameTechnologies\GameTech CW\GameTech CW.vcxproj" on node 2 (Build target(s)).
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppBuild.targets(381,5): warning MSB8028: The intermediate directory (Release\) contains files shared from another project (Tutorial1 - Integration.vcxproj). This can lead to incorrect clean and rebuild behavior.
1>ClCompile:
@@ -15,8 +15,8 @@
Release\moc_mainwindow.obj
1>LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
Generating code
1>d:\team project\team-project-newcastle\gametechcw\ncltech\powerups.cpp(163): warning C4715: 'PowerUps::PowerUpSelector' : not all control paths return a value
1>d:\team project\team-project-newcastle\gametechcw\ncltech\actionhandler.cpp(70): warning C4715: 'ActionHandler::ScoreCheck' : not all control paths return a value
1>d:\team project\team-project-newcastle\gametechcw\ncltech\powerups.cpp(162): warning C4715: 'PowerUps::PowerUpSelector' : not all control paths return a value
1>d:\team project\team-project-newcastle\gametechcw\ncltech\actionhandler.cpp(102): warning C4715: 'ActionHandler::ScoreCheck' : not all control paths return a value
Finished generating code
1>ParticleEmitter.obj : warning LNK4049: locally defined symbol ___glewEnableVertexAttribArray imported
1>ParticleEmitter.obj : warning LNK4049: locally defined symbol ___glewGenBuffers imported
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters