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My python physics engine learning project
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README.md
engine.py
test.py

README.md

Physics

My python physics engine learning project.

DEPRECATED: REWRITING EVERYTHING IN C++ FOR PERFORMANCE IMPROVEMENT

Progress

Define and draw circles, rectangles, regular polygons, and irregular polygons
Detect collisions between any two entities
Dictate collision logic with groups and masks
Timestep simulation at constant speed regardless of cpu speed
Simulate particle collision physics with circles
Include restitution, friction, absolute gravity, and relative gravity (based on entity mass)

Using python 2.7 and pygame for graphics.

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