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A P2PSP description.
A complete stand-alone simulator for the P2PSP protocol
A console version of the P2PSP entities (Splitter, Peer, etc)
Implementation of P2PSP: An application layer protocol for the real-time streaming of multimedia content over the Internet.
P2PSP for iOS
Implementation of a P2PSP client as an Android application
An Android app that captures video and sends it to a FFServer instance
Malicious peers (MPs) vs Trusted peers(TPs). Who would win a war in a P2PSP team?
This is the PeerSim simulation branch for P2PSP. Its purpose is to simulate practical conditions with large sets of clients in order to obtain more knowledge about its behaviour. To run this simulations you need to download the PeerSim simulator from http://peersim.sourceforge.net/ and unzip the file.
Experimental version of the DBS set of rules for the Web Browser using WebRTC+HTML5+JS.
Scripts for testing the console version of the P2PSP entities
A virtual room where friends share videos among them in real time directly over the web browser, with synchronized playback and a video chat at the same time.
GUI for the P2PSP protocol
Slides used by P2PSP members talking in conferences, seminars and other outreach meetings.
Crossroads is a REST api server capable of creating and managing P2PSP channels.
A player for P2PSP using GTK+
Minimal, basic and always (we try) updated information about how to use P2PSP