diff --git a/Chapter13/sketch01/sketch01.pde b/Chapter13/sketch01/sketch01.pde index 541da7a..623f9a0 100644 --- a/Chapter13/sketch01/sketch01.pde +++ b/Chapter13/sketch01/sketch01.pde @@ -14,6 +14,7 @@ color racketC; // 色 void setup() { size(960, 540); + pixelDensity(displayDensity()); // ボール初期値を設定 for (int i = 0; i < numBalls; i++) { radius[i] = (int)random(10, 20); @@ -21,7 +22,7 @@ void setup() { y[i] = random(radius[i], height-radius[i]); vx[i] = random(-5, 5); vy[i] = random(-5, 5); - c[i] = color(random(255), random(255), random(255), random(255)); + c[i] = color(random(255), random(255), random(255)); } // ラケットの初期値を設定 racketX = width/2; @@ -58,3 +59,9 @@ void draw() { rectMode(CENTER); rect(racketX, racketY, racketW, racketH); } + +void keyPressed() { + if (key == 's') { + saveFrame("sketch01.jpg"); + } +}