- Game Engine
- requestAnimationFrame with setInterval as fall back
- position calculated at each tick, sprite animation calculated at each update
- Platform
- ASCII map to platform
- ASCII character to sprite / texture definitions
- view port
- Map panning
- Smoothly
- Tile by tile
- Map rotation
- Map zooming
- Platform editor
- Simple drag and drop editor that outpus JSON that can be used as Platformista input
- ASCII map to platform
- Input
- Seamless mobile support
- Keyboard - fall back to touch (screen area for arrows, tap for fire)
- Seamless mobile support
- Game Play
- Save and play back
- Graphic elements
- inView method
- visible method
- Characters
- "being" objects
- customized using object composition with standard available add ons or custom
- line of site
- Linear Algebra
pajtai/Platformista
Folders and files
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