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#!/usr/bin/env python
# ***** BEGIN LICENSE BLOCK *****
# Version: MPL 1.1/GPL 2.0/LGPL 2.1
#
# The contents of this file are subject to the Mozilla Public License Version
# 1.1 (the "License"); you may not use this file except in compliance with
# the License. You may obtain a copy of the License at
# http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS IS" basis,
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
# for the specific language governing rights and limitations under the
# License.
#
# The Original Code is the Python Computer Graphics Kit.
#
# The Initial Developer of the Original Code is Matthias Baas.
# Portions created by the Initial Developer are Copyright (C) 2004
# the Initial Developer. All Rights Reserved.
#
# Contributor(s):
# Ole Ciliox <ole@ira.uka.de>
#
# Alternatively, the contents of this file may be used under the terms of
# either the GNU General Public License Version 2 or later (the "GPL"), or
# the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
# in which case the provisions of the GPL or the LGPL are applicable instead
# of those above. If you wish to allow use of your version of this file only
# under the terms of either the GPL or the LGPL, and not to allow others to
# use your version of this file under the terms of the MPL, indicate your
# decision by deleting the provisions above and replace them with the notice
# and other provisions required by the GPL or the LGPL. If you do not delete
# the provisions above, a recipient may use your version of this file under
# the terms of any one of the MPL, the GPL or the LGPL.
#
# ***** END LICENSE BLOCK *****
# -*- coding: cp1252 -*-
import sys, os, optparse
from cgkit.all import *
from cgkit.scene import getScene
from math import *
from cgkit._core import OsgCore
from cgkit.tool import Tool
class OsgViewer(Tool):
"""OsgViewer tool."""
def __init__(self):
Tool.__init__(self, defaultoptionvar="VIEWEROGRE_DEFAULT_OPTIONS")
# Search path for OGRE material scripts
self.materialpath = r".\materials"
Nopt = self.options.navigation_mode
if Nopt==None or Nopt.lower()=="maya":
self.navigation_mode = 1
elif Nopt.lower()=="max":
self.navigation_mode = 0
elif Nopt.lower()=="softimage":
self.navigation_mode = 2
else:
raise ValueError, "Unknown navigation mode. '%s'"%Nopt
Ropt = self.options.render_system
if Ropt==None or Ropt.lower()=="gl":
self.use_opengl = 1
elif Ropt.lower()=="d3d":
self.use_opengl = 0
else:
raise ValueError, "Unknown render system: '%s'"%Ropt
Topt = self.options.shadow_mode
if Topt==None or Topt.lower()=="stencil_add":
self.shadowmode = 0
elif Topt.lower()=="stencil_mod":
self.shadowmode = 1
elif Topt.lower()=="texture":
self.shadowmode = 2
else:
raise ValueError, "Unknown shadow mode: '%s'"%Topt
print "init done"
def setOptions(self, optparser):
"""Add options specific to this tool."""
Tool.setOptions(self, optparser)
optparser.add_option("-F", "--full-screen", action="store_true", default=False,
help="Full screen display")
optparser.add_option("-N", "--navigation-mode", metavar="MODE",
help="Navigation mode (MAX, Maya, Softimage). Default: Maya")
optparser.add_option("-d", "--no-shadow", action="store_true", default=False,
help="Disable shadows")
optparser.add_option("-R", "--render-system", metavar="NAME",
help="Render system (gl, d3d). Default: gl")
optparser.add_option("-S", "--stereo", action="store_true", default=False,
help="Activate stereo display")
optparser.add_option("-m", "--shadow-mode", metavar="NAME",
help="Shadow Mode (STENCIL_ADD, STENCIL_MOD, TEXTURE")
print "options set"
# init
def init(self):
pass
self.keydict = {
8 : KEY_BACK,
9 : KEY_TAB,
13 : KEY_RETURN,
27 : KEY_ESCAPE,
32 : KEY_SPACE,
276 : KEY_LEFT,
273 : KEY_UP,
275 : KEY_RIGHT,
274 : KEY_DOWN,
301 : KEY_CAPSLOCK,
304 : KEY_SHIFT_LEFT,
303 : KEY_SHIFT_RIGHT,
306 : KEY_CONTROL_LEFT,
305 : KEY_CONTROL_RIGHT,
233 : KEY_ALT_LEFT,
234 : KEY_ALT_RIGHT,
310 : KEY_WINDOWS_LEFT,
309 : KEY_WINDOWS_RIGHT,
319 : KEY_WINDOWS_MENU,
317 : KEY_PRINT,
302 : KEY_SCROLL,
19 : KEY_PAUSE,
277 : KEY_INSERT,
127 : KEY_DELETE,
278 : KEY_HOME,
279 : KEY_END,
280 : KEY_PRIOR,
281 : KEY_NEXT,
282 : KEY_F1,
283 : KEY_F2,
284 : KEY_F3,
285 : KEY_F4,
286 : KEY_F5,
287 : KEY_F6,
288 : KEY_F7,
289 : KEY_F8,
290 : KEY_F9,
291 : KEY_F10,
292 : KEY_F11,
293 : KEY_F12,
300 : KEY_NUMLOCK,
256 : KEY_NUMPAD0,
257 : KEY_NUMPAD1,
258 : KEY_NUMPAD2,
259 : KEY_NUMPAD3,
260 : KEY_NUMPAD4,
261 : KEY_NUMPAD5,
262 : KEY_NUMPAD6,
263 : KEY_NUMPAD7,
264 : KEY_NUMPAD8,
265 : KEY_NUMPAD9,
266 : KEY_NUMPAD_DECIMAL,
267 : KEY_NUMPAD_DIVIDE,
268 : KEY_NUMPAD_MULTIPLY,
269 : KEY_NUMPAD_SUBTRACT,
270 : KEY_NUMPAD_ADD,
271 : KEY_NUMPAD_ENTER
}
def convertMods(self, mods):
"""Convert pygame key modifier flags to cgkit modifier flags.
"""
res = 0
if mods & 0x0001 or mods & 0x0002:
res |= KEYMOD_SHIFT
if mods & 0x0040 or mods & 0x0080:
res |= KEYMOD_CONTROL
if mods & 0x0100 or mods & 0x0200:
res |= KEYMOD_ALT
print "ALT"
return res
# action
def action(self):
# Create a camera control component
CameraControl(cam=self.cam, mode=self.navigation_mode)
print "NAV MODE: ", self.navigation_mode
scene = getScene()
timer = scene.timer()
worldroot = scene.worldRoot()
myOsg = OsgCore()
self.osgcore = myOsg
myOsg.initStuff(worldroot)
myOsg.setupCamera(worldroot, self.cam, 0.1, 1000.0, self.cam.fov, self.options.width, self.options.height)
running = True
#abc = 600
while(running):
eventmanager = eventManager()
# testing the time limit
#abc -= 1
#if (abc == 0):
# running = False
timer.step()
myOsg.renderFrame()
# KEYDOWN EVENTS #
##################
kd = myOsg.pumpKeyDowns()
i = 0
while(i<len(kd)):
#print kd # format char / int / int
# quit when ESC is pressed
code = self.keydict.get(kd[i+1], kd[i+1])
if (code == KEY_ALT_LEFT):
print "alt left pressed"
try:
key = unicode(chr(kd[i+1]))
except:
key = ""
mods = self.convertMods(kd[i+2])
eventmanager.event( KEY_PRESS, KeyEvent(key, code, mods) )
if (kd[i+1] == 27):
print "bye bye"
#running = False
i = i+3
# KEYUP EVENTS #
##################
kd = myOsg.pumpKeyUps()
i = 0
while(i<len(kd)):
#print kd # format char / int / int
# quit when ESC is pressed
code = self.keydict.get(kd[i+1], kd[i+1])
if (code == KEY_ALT_LEFT):
print "alt left released"
try:
key = unicode(chr(kd[i+1]))
except:
key = ""
mods = self.convertMods(kd[i+2])
eventmanager.event( KEY_RELEASE, KeyEvent(key, code, mods) )
if (kd[i+1] == 27):
print "bye bye"
#running = False
i = i+3
# MOUSE MOTION EVENTS #
#######################
mb = myOsg.pumpMotions()
i = 0
if ( len(mb) > 5 ):
#print mb
#print self.cam.transform
#print self.cam.transform.toList()
x = mb[i]
y = mb[i+1]
dx = mb[i+2]
dy = mb[i+3]
btns = 0
b1 = mb[i+4]
b2 = mb[i+5]
b3 = mb[i+6]
if b1:
btns |= 0x1
#print "left mouse!"
if b2:
btns |= 0x2
#print "middle mouse!"
if b3:
btns |= 0x4
#print "right mouse!"
#print "Motion X Y (ABS): ",x*((float)(self.options.width)), y*((float)(self.options.height))
#print "Motion X Y (REEEEEL): ",dx*((float)(self.options.width)), dy*((float)(self.options.height))
evt = MouseMoveEvent(x*((float)(self.options.width)), y*((float)(self.options.height)), dx*((float)(self.options.width)), dy*((float)(self.options.height)), x, y, dx, dy, btns)
#evt = MouseMoveEvent(10, 10, 3, 3, 0.1, 0.1, 0.1, 0.1, 0x2)
#print evt
#print "MOUSE MOVE"
eventmanager.event(MOUSE_MOVE, evt)
# MOUSE BUTTON EVENTS #
#######################
mb = myOsg.pumpMouseDowns()
i = 0
while ( i<len(mb) ):
print "mousebuttonevent"
x = mb[i+2]*self.options.width
y = mb[i+3]*self.options.height
#print "X and Y: ", x, y
x0 = mb[i+2]
y0 = mb[i+3]
# relative coords mb[i+4], mb[i+5] not used yet
if ( mb[i+1] == 0 ): # MOUSE PRESSED
#print "mouse pressed"
if ( mb[i] == 1 ): # LEFT_MOUSE
print "left mouse down"
eventname = LEFT_DOWN
evt = MouseButtonEvent(1, x, y, x0, y0)
elif ( mb[i] == 2 ): # MIDDLE_MOUSE
eventname = MIDDLE_DOWN
evt = MouseButtonEvent(2, x, y, x0, y0)
elif ( mb[i] == 4 ): # RIGHT_MOUSE
eventname = RIGHT_DOWN
evt = MouseButtonEvent(3, x, y, x0, y0)
else:
eventname = MOUSE_BUTTON_DOWN
evt = MouseButtonEvent(mb[i], x, y, x0, y0) # ?<---
eventmanager.event(eventname, evt)
elif ( mb[i+1] == 1 ): # MOUSE RELEASED
#print "mouse released"
if ( mb[i] == 1 ): # LEFT_MOUSE
eventname = LEFT_UP
print "leftup"
evt = MouseButtonEvent(1, x, y, x0, y0)
elif ( mb[i] == 2 ): # MIDDLE_MOUSE
eventname = MIDDLE_UP
print "middleup"
evt = MouseButtonEvent(2, x, y, x0, y0)
elif ( mb[i] == 4 ): # RIGHT_MOUSE
eventname = RIGHT_UP
print "rightup"
evt = MouseButtonEvent(3, x, y, x0, y0)
else:
eventname = MOUSE_BUTTON_UP
print "up"
evt = MouseButtonEvent(mb[i], x, y, x0, y0) # ?<---
eventmanager.event(eventname, evt)
i = i+7
viewer = OsgViewer()
viewer.run()
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