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Lower test timeouts in travis to get better debug output. #8110
Travis' timeouts are not particularly useful, because they kill the entire attempt, and don't tell you exactly what failed.
Lower our maximum builtin test timeout when running in travis, which will log a warning and cap to the max if a test uses a larger value (which they might need to for local usage).
Finally: adjust a few timeouts, and make a few tests cheaper/easier to balance by giving them more methods.
More accurate application of timeouts for
referenced this pull request
Jul 25, 2019
I don't see any shards that ran for longer than the timeout, so I'm willing to assume for now that this took effect, but we just didn't have any shards timing out.
EDIT: Actually, I found one that reported running for