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Level Editor for Sonic Lost World
Assembly C C++ Other
Branch: master

This branch is 18 commits ahead, 12 commits behind DarioSamo:master

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bin Updated binary and database
cache SonicGLvl 0.9 codebase up to May 9th 2015
database Fixed folder capitalization
depends Updated Havok depends
scripts Fixed silly bug in path importer that caused GetString function to fail
src Removing compiler stuff
.gitignore SonicGLvl 0.9 codebase up to May 9th 2015
AUTHORS.txt
COPYRIGHT.txt SonicGLvl 0.9 codebase up to May 9th 2015
LICENSE.txt SonicGLvl 0.9 codebase up to May 9th 2015
README.md Update README.md

README.md

libgens-sonicglvl-lostworld

This is a modified branch of DarioSamo's SonicGLvl for editing Sonic Lost World files. The main functionality addition is the ability to read and write .orc set files. There is also functionality to display splines from .path2.bin files, and other smaller changes to improve rendering and make working with Lost World stages a bit easier.

This branch will likely not be further updated, because Lost World support will be implemented natively into the main SonicGLvl branch in the future once the Qt5 rewrite is underway; most of the editor-side code in this branch would need to be scrapped.

Note that opening a Lost World stage requires the Texconv2 utility and all its DLLs to be placed in the bin folder; otherwise texture conversion won't work.

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