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@richardjrossiii richardjrossiii released this Jan 8, 2016 · 45 commits to master since this release

New:

  • Conversion.As() API for converting between collections of various types is now public (#71)
  • Implemented new, better APIs for initialization of the SDK (#79)
    • Can now change the server URL that the SDK points to (#147)
  • Can now send delayed push notifications (thanks, @Julien-Mialon! #94)
  • Now have alpha support for tvOS on Unity platforms (#144)

Fixed:

  • Fixed bug with ParseObject properties such as ACL, ObjectId (#98)
  • Can now handle date formats with any number of trailing zeroes (#84)
  • ParseObject subclassing should work once again on Unity (#118, #123)
  • Releases should now be properly strongly-signed again (#129)
  • TimeZones of installations should now be properly reported regardless of device language on Unity and WinPhone (#148)
Assets 4

@richardjrossiii richardjrossiii released this Nov 20, 2015 · 99 commits to master since this release

Dropped support for Unity 4. Read more here: http://blogs.unity3d.com/2015/12/17/final-release-for-unity-4-x/
Fixed: No longer will silently fail when installation info changes. #41
Fixed: Unity push notifications are now functioning again. #42
Fixed: Rare threading crash in Xamarin.iOS. #53
Improved: Removed 'mutable containers' functionality, significantly enhances performance. #66
Improved: URLs for ParseFiles now use HTTPs when applicable. #59
Improved: Can now query from ParseReleations that were created locally. #73
Improved: HttpClient will no longer fail to report certain rare exceptions. #82

Assets 3

@richardjrossiii richardjrossiii released this Oct 20, 2015 · 130 commits to master since this release

Fixed a potential crash when saving an object in multiple collections. #31
Safer parsing of error codes returned by Unity's http client. #21
Properly report errors during user signup. #14
Fixed a potential NullReferenceException when recieving a push notification on WinRT. #30
Fixed crash related to UIKit properties on Xamarin.iOS not being accessed from the main thread. #35
Fixed crash related to UnityEngine properties not being accessed from the main thread. #15

Assets 3

@hallucinogen hallucinogen released this Oct 9, 2015 · 161 commits to master since this release

Hello, open source!

  • Fixed: Error code parsing on Unity.
  • Fixed: SaveAsync throws NullPointerException while saving LocaleIdentifier.
Assets 3
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