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#include "enzotoolchainplugin.h"
#include "enzotoolchain.h"
#include "enzotoolchainconstants.h"
#include <coreplugin/icore.h>
#include <coreplugin/icontext.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/actionmanager/command.h>
#include <coreplugin/actionmanager/actioncontainer.h>
#include <coreplugin/coreconstants.h>
#include <QtGui/QAction>
#include <QtGui/QMessageBox>
#include <QtGui/QMainWindow>
#include <QtGui/QMenu>
#include <QtCore/QtPlugin>
using namespace Enzo;
using namespace Enzo::Internal;
EnzoToolChainPlugin::EnzoToolChainPlugin()
{
// Create your members
}
EnzoToolChainPlugin::~EnzoToolChainPlugin()
{
// Unregister objects from the plugin manager's object pool
// Delete members
}
bool EnzoToolChainPlugin::initialize(const QStringList &arguments, QString *errorString)
{
// Register objects in the plugin manager's object pool
// Load settings
// Add actions to menus
// Connect to other plugins' signals
// In the initialize method, a plugin can be sure that the plugins it
// depends on have initialized their members.
Q_UNUSED(arguments)
Q_UNUSED(errorString)
EnzoToolChainFactory *f = new EnzoToolChainFactory;
addAutoReleasedObject(new EnzoToolChainFactory);
return true;
}
void EnzoToolChainPlugin::extensionsInitialized()
{
// Retrieve objects from the plugin manager's object pool
// In the extensionsInitialized method, a plugin can be sure that all
// plugins that depend on it are completely initialized.
}
ExtensionSystem::IPlugin::ShutdownFlag EnzoToolChainPlugin::aboutToShutdown()
{
// Save settings
// Disconnect from signals that are not needed during shutdown
// Hide UI (if you add UI that is not in the main window directly)
return SynchronousShutdown;
}
Q_EXPORT_PLUGIN2(EnzoToolChain, EnzoToolChainPlugin)