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/*
* Copyright 2008-2012 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file device_delete.h
* \brief Deletes variables in device memory
*/
#pragma once
#include <thrust/detail/config.h>
#include <thrust/device_ptr.h>
namespace thrust
{
/*! \addtogroup deallocation_functions Deallocation Functions
* \ingroup memory_management_functions
* \{
*/
/*! \p device_delete deletes a \p device_ptr allocated with
* \p device_new.
*
* \param ptr The \p device_ptr to delete, assumed to have
* been allocated with \p device_new.
* \param n The number of objects to destroy at \p ptr. Defaults to \c 1
* similar to \p device_new.
*
* \see device_ptr
* \see device_new
*/
template<typename T>
inline void device_delete(thrust::device_ptr<T> ptr,
const size_t n = 1);
/*! \}
*/
} // end thrust
#include <thrust/detail/device_delete.inl>