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branch: master
Commits on Oct 13, 2014
Commits on May 22, 2014
  1. Merge pull request #30 from jasonlevine/master

    authored
    added missing 'uniform' to ofxThreshold shader code
Commits on Apr 30, 2014
  1. Merge pull request #28 from OliverUv/master

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    Add correction to << syntax in readme
Commits on Apr 27, 2014
  1. less text

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  2. no example

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  3. code script

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  4. images

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  5. test

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  6. test

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  7. no extra [

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  8. no tittle

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  9. editing video

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  10. editing

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Commits on Apr 25, 2014
  1. Merge pull request #27 from Mat-Loz/master

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    Added Visual Studio 2012 projects
Commits on Apr 10, 2014
  1. Merge pull request #26 from OliverUv/ofxBokeh-gl3

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    ofxBokeh GL3 support
  2. Merge pull request #25 from OliverUv/fix-legacy-shaderload

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    Fix shader file loading for oF < 0.8.1
Commits on Apr 7, 2014
  1. Merge pull request #22 from OliverUv/improve-shaderload

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    Improve shader code loading
Commits on Apr 5, 2014
  1. gif thumbnail

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Commits on Mar 29, 2014
  1. Fixing credits

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Commits on Mar 25, 2014
  1. Merge pull request #18 from OliverUv/fix-transparency

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    Do not corrupt textures between FBOs
Commits on Mar 24, 2014
  1. Merge pull request #17 from OliverUv/ogl3-bloom

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    OpenGL3 support for ofxBloom.h
Commits on Mar 23, 2014
Commits on Mar 6, 2014
Commits on Feb 20, 2014
  1. adding alphas

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Commits on Feb 18, 2014
Commits on Feb 16, 2014
Commits on Nov 23, 2013
  1. gl es

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  2. trying openGL ES

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Commits on Nov 15, 2013
  1. fix

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Commits on Oct 25, 2013
Commits on Sep 8, 2013
Commits on May 2, 2013
  1. Merge pull request #11 from paulobarcelos/master

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    More permissive setTexuture. Change from ofTexture to ofBaseDraws.
Commits on Apr 30, 2013
  1. Merge pull request #10 from paulobarcelos/master

    authored
    Textures shouldn't be cleared with a full opacity color.
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