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Md2 viewer ported to openFrameworks and
C C++
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README develop a viewer for 3D objects and animations on MD2 DOOM formats under C++

As he said on oF forum ( ):

"This format is fantastic! thanks to the same file we can load both the object and animation. And it works amazing but there is a thousand objects on screen without losing the timing of the animation at any time.
In addition, all the 3D software can export into this format easily."

The source is at:

Then Theo Watson make some changes to make it run nicely with freeimage and work with mac file paths.

I made some minor changes in order to make it a easy ofx addon to use with a similar structure of ofx3DModelLoader.

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