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File -> New Project, add NuGet pkgs
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<solution> | ||
<add key="disableSourceControlIntegration" value="true" /> | ||
</solution> | ||
</configuration> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">$(MSBuildProjectDirectory)\..\</SolutionDir> | ||
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<!-- Windows specific commands --> | ||
<NuGetToolsPath Condition=" '$(OS)' == 'Windows_NT'">$([System.IO.Path]::Combine($(SolutionDir), ".nuget"))</NuGetToolsPath> | ||
<PackagesConfig Condition=" '$(OS)' == 'Windows_NT'">$([System.IO.Path]::Combine($(ProjectDir), "packages.config"))</PackagesConfig> | ||
<PackagesDir Condition=" '$(OS)' == 'Windows_NT'">$([System.IO.Path]::Combine($(SolutionDir), "packages"))</PackagesDir> | ||
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<!-- We need to launch nuget.exe with the mono command if we're not on windows --> | ||
<NuGetToolsPath Condition=" '$(OS)' != 'Windows_NT'">$(SolutionDir).nuget</NuGetToolsPath> | ||
<PackagesConfig Condition=" '$(OS)' != 'Windows_NT' ">packages.config</PackagesConfig> | ||
<PackagesDir Condition=" '$(OS)' != 'Windows_NT'">$(SolutionDir)packages</PackagesDir> | ||
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<!-- NuGet command --> | ||
<NuGetExePath>$(NuGetToolsPath)\nuget.exe</NuGetExePath> | ||
<NuGetCommand Condition=" '$(OS)' == 'Windows_NT'">"$(NuGetExePath)"</NuGetCommand> | ||
<NuGetCommand Condition=" '$(OS)' != 'Windows_NT' ">mono --runtime=v4.0.30319 $(NuGetExePath)</NuGetCommand> | ||
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<PackageOutputDir Condition="$(PackageOutputDir) == ''">$(TargetDir.Trim('\\'))</PackageOutputDir> | ||
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<!-- Package sources used to restore packages. By default will used the registered sources under %APPDATA%\NuGet\NuGet.Config --> | ||
<PackageSources>""</PackageSources> | ||
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<!-- Enable the restore command to run before builds --> | ||
<RestorePackages Condition="$(RestorePackages) == ''">false</RestorePackages> | ||
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<!-- Property that enables building a package from a project --> | ||
<BuildPackage Condition="$(BuildPackage) == ''">false</BuildPackage> | ||
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<!-- Commands --> | ||
<RestoreCommand>$(NuGetCommand) install "$(PackagesConfig)" -source $(PackageSources) -o "$(PackagesDir)"</RestoreCommand> | ||
<BuildCommand>$(NuGetCommand) pack "$(ProjectPath)" -p Configuration=$(Configuration) -o "$(PackageOutputDir)" -symbols</BuildCommand> | ||
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<!-- Make the build depend on restore packages --> | ||
<BuildDependsOn Condition="$(RestorePackages) == 'true'"> | ||
RestorePackages; | ||
$(BuildDependsOn); | ||
</BuildDependsOn> | ||
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<!-- Make the build depend on restore packages --> | ||
<BuildDependsOn Condition="$(BuildPackage) == 'true'"> | ||
$(BuildDependsOn); | ||
BuildPackage; | ||
</BuildDependsOn> | ||
</PropertyGroup> | ||
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<Target Name="CheckPrerequisites"> | ||
<!-- Raise an error if we're unable to locate nuget.exe --> | ||
<Error Condition="!Exists('$(NuGetExePath)')" Text="Unable to locate '$(NuGetExePath)'" /> | ||
</Target> | ||
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<Target Name="RestorePackages" DependsOnTargets="CheckPrerequisites"> | ||
<Exec Command="$(RestoreCommand)" | ||
Condition="'$(OS)' != 'Windows_NT' And Exists('$(PackagesConfig)')" /> | ||
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<Exec Command="$(RestoreCommand)" | ||
LogStandardErrorAsError="true" | ||
Condition="'$(OS)' == 'Windows_NT' And Exists('$(PackagesConfig)')" /> | ||
</Target> | ||
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<Target Name="BuildPackage" DependsOnTargets="CheckPrerequisites"> | ||
<Exec Command="$(BuildCommand)" | ||
Condition=" '$(OS)' != 'Windows_NT' " /> | ||
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<Exec Command="$(BuildCommand)" | ||
LogStandardErrorAsError="true" | ||
Condition=" '$(OS)' == 'Windows_NT' " /> | ||
</Target> | ||
</Project> |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 11 | ||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".nuget", ".nuget", "{6A12A8AA-402D-49B1-8E90-8570B6ECFE0E}" | ||
ProjectSection(SolutionItems) = preProject | ||
.nuget\NuGet.exe = .nuget\NuGet.exe | ||
.nuget\NuGet.targets = .nuget\NuGet.targets | ||
EndProjectSection | ||
EndProject | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AkavacheExplorer", "AkavacheExplorer\AkavacheExplorer.csproj", "{3AAE53D4-FB73-4A05-AE80-A91D62E095FC}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{3AAE53D4-FB73-4A05-AE80-A91D62E095FC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{3AAE53D4-FB73-4A05-AE80-A91D62E095FC}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{3AAE53D4-FB73-4A05-AE80-A91D62E095FC}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{3AAE53D4-FB73-4A05-AE80-A91D62E095FC}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{3AAE53D4-FB73-4A05-AE80-A91D62E095FC}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>AkavacheExplorer</RootNamespace> | ||
<AssemblyName>AkavacheExplorer</AssemblyName> | ||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<WarningLevel>4</WarningLevel> | ||
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">.\</SolutionDir> | ||
<RestorePackages>true</RestorePackages> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="Akavache"> | ||
<HintPath>..\packages\akavache.1.0.1\lib\Net40\Akavache.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Microsoft.Reactive.Testing, Version=1.1.11111.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Rx_Experimental-Testing.1.1.11111\lib\Net4-Full\Microsoft.Reactive.Testing.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" /> | ||
<Reference Include="Newtonsoft.Json"> | ||
<HintPath>..\packages\Newtonsoft.Json.4.5.4\lib\net40\Newtonsoft.Json.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Ninject"> | ||
<HintPath>..\packages\Ninject.3.0.0.15\lib\net40\Ninject.dll</HintPath> | ||
</Reference> | ||
<Reference Include="NLog"> | ||
<HintPath>..\packages\NLog.2.0.0.2000\lib\net40\NLog.dll</HintPath> | ||
</Reference> | ||
<Reference Include="ReactiveUI"> | ||
<HintPath>..\packages\reactiveui-core.3.1.2\lib\Net4\ReactiveUI.dll</HintPath> | ||
</Reference> | ||
<Reference Include="ReactiveUI.Blend"> | ||
<HintPath>..\packages\reactiveui-xaml.3.1.2\lib\Net4\ReactiveUI.Blend.dll</HintPath> | ||
</Reference> | ||
<Reference Include="ReactiveUI.Routing"> | ||
<HintPath>..\packages\reactiveui-xaml.3.1.2\lib\Net4\ReactiveUI.Routing.dll</HintPath> | ||
</Reference> | ||
<Reference Include="ReactiveUI.Testing"> | ||
<HintPath>..\packages\reactiveui-testing.3.1.2\lib\Net4\ReactiveUI.Testing.dll</HintPath> | ||
</Reference> | ||
<Reference Include="ReactiveUI.Xaml"> | ||
<HintPath>..\packages\reactiveui-xaml.3.1.2\lib\Net4\ReactiveUI.Xaml.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Reactive, Version=1.1.11111.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Rx_Experimental-Main.1.1.11111\lib\Net4\System.Reactive.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System.Reactive.Windows.Threading, Version=1.1.11111.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Rx_Experimental-Xaml.1.1.11111\lib\Net4\System.Reactive.Windows.Threading.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="System.Xaml"> | ||
<RequiredTargetFramework>4.0</RequiredTargetFramework> | ||
</Reference> | ||
<Reference Include="WindowsBase" /> | ||
<Reference Include="PresentationCore" /> | ||
<Reference Include="PresentationFramework" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ApplicationDefinition Include="App.xaml"> | ||
<Generator>MSBuild:Compile</Generator> | ||
<SubType>Designer</SubType> | ||
</ApplicationDefinition> | ||
<Page Include="MainWindow.xaml"> | ||
<Generator>MSBuild:Compile</Generator> | ||
<SubType>Designer</SubType> | ||
</Page> | ||
<Compile Include="App.xaml.cs"> | ||
<DependentUpon>App.xaml</DependentUpon> | ||
<SubType>Code</SubType> | ||
</Compile> | ||
<Compile Include="MainWindow.xaml.cs"> | ||
<DependentUpon>MainWindow.xaml</DependentUpon> | ||
<SubType>Code</SubType> | ||
</Compile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Properties\AssemblyInfo.cs"> | ||
<SubType>Code</SubType> | ||
</Compile> | ||
<Compile Include="Properties\Resources.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DesignTime>True</DesignTime> | ||
<DependentUpon>Resources.resx</DependentUpon> | ||
</Compile> | ||
<Compile Include="Properties\Settings.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Settings.settings</DependentUpon> | ||
<DesignTimeSharedInput>True</DesignTimeSharedInput> | ||
</Compile> | ||
<EmbeddedResource Include="Properties\Resources.resx"> | ||
<Generator>ResXFileCodeGenerator</Generator> | ||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | ||
</EmbeddedResource> | ||
<None Include="packages.config" /> | ||
<None Include="Properties\Settings.settings"> | ||
<Generator>SettingsSingleFileGenerator</Generator> | ||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | ||
</None> | ||
<AppDesigner Include="Properties\" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<Import Project="$(SolutionDir)\.nuget\nuget.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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<Application x:Class="AkavacheExplorer.App" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
StartupUri="MainWindow.xaml"> | ||
<Application.Resources> | ||
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</Application.Resources> | ||
</Application> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Configuration; | ||
using System.Data; | ||
using System.Linq; | ||
using System.Windows; | ||
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namespace AkavacheExplorer | ||
{ | ||
/// <summary> | ||
/// Interaction logic for App.xaml | ||
/// </summary> | ||
public partial class App : Application | ||
{ | ||
} | ||
} |
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<Window x:Class="AkavacheExplorer.MainWindow" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
Title="MainWindow" Height="350" Width="525"> | ||
<Grid> | ||
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</Grid> | ||
</Window> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Windows; | ||
using System.Windows.Controls; | ||
using System.Windows.Data; | ||
using System.Windows.Documents; | ||
using System.Windows.Input; | ||
using System.Windows.Media; | ||
using System.Windows.Media.Imaging; | ||
using System.Windows.Navigation; | ||
using System.Windows.Shapes; | ||
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namespace AkavacheExplorer | ||
{ | ||
/// <summary> | ||
/// Interaction logic for MainWindow.xaml | ||
/// </summary> | ||
public partial class MainWindow : Window | ||
{ | ||
public MainWindow() | ||
{ | ||
InitializeComponent(); | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Resources; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
using System.Windows; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("AkavacheExplorer")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("AkavacheExplorer")] | ||
[assembly: AssemblyCopyright("Copyright © 2012")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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//In order to begin building localizable applications, set | ||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file | ||
//inside a <PropertyGroup>. For example, if you are using US english | ||
//in your source files, set the <UICulture> to en-US. Then uncomment | ||
//the NeutralResourceLanguage attribute below. Update the "en-US" in | ||
//the line below to match the UICulture setting in the project file. | ||
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] | ||
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[assembly: ThemeInfo( | ||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located | ||
//(used if a resource is not found in the page, | ||
// or application resource dictionaries) | ||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located | ||
//(used if a resource is not found in the page, | ||
// app, or any theme specific resource dictionaries) | ||
)] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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